I just got yamt installed on my vita and it is working so far with a few tweaks. I had to install the full version as yamt lite does not support PSVSD at the moment. I also had to disable "GC-SD patches" (I was not able to play physical vita game until I disabled this) and I had to use "force...
Yes, currently I have my PSVSD set as "ux0:" (which is where all of my digital vita games are installed). If it helps, I've attached my config.txt and storage_config.txt from my "ur0:tai" folder.
I should also probably mention that I am running 3.60 ensō on my vita.
I've got a weird problem with my PSVSD and wanted your guy's thoughts on it. I recently picked up a PSVSD to put in my Japanese vita to be able to use the game card slot again (I've had a SD2VITA in this vita since 2017 with no issues). The problem I'm having is that weird save bug where after...
I had a girlfriend who had a twin sister and they would mess with me constantly.... Until one chipped a tooth then finally I could tell them apart.... Lol
@The Real Jdbye, I could see AMD trying to pull off the CPU GPU tandem thing, would be a way to maybe close the gap a bit with Nvidia. Plus it would kinda put Nvidia at a future disadvantage since Nvidia can't make X86/64 CPUs? Intel and AMD licensing issues... I wonder how much that has held back innovation.
@Psionic Roshambo AI assisted game creation is kinda already here, there was recently that AI that can turn any 2D image into a fully modeled 3D object, it's not perfect, but it's a starting point, beats starting from zero
but most recently, there was one that actually generates a working unity scene with terrain and textures already set up that you can import right into unity, that's a huge time saver right there