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    Homebrew RELEASE The Legend of Zelda - Mystery of Solarus DX (solarus engine)

    Try this workaround - Rename data.solarus to data.zip - Open data.zip, extract and open quest.dat - Modify max_quest_size = "400x240" to max_quest_size = "432x240" (the resolution might be a multiple of 8, otherwise the game will never starts) - Save, replace quest.dat with the new one -...
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    Homebrew RELEASE The Legend of Zelda - Mystery of Solarus DX (solarus engine)

    I don't know much of the Switch but have you tried 432x240 (pseudo 16:9) ? This will fill the entire screen with barely noticeable black edges This is how it looks according to these footages, this is another project in development using the Solarus engine, in my opinion, I like playing a game...
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    Homebrew RELEASE The Legend of Zelda - Mystery of Solarus DX (solarus engine)

    I don't have a Nintendo Switch but hell, is there any possibility to see the Solarus Engine on the New 3DS one day ? Technically, it could run smoothly Good job
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    Hacking Is there any PSP C++ devs here ?

    This is bull that there is nobody right here that tested to port the Solarus executable on the PSP. What is Solarus ? It's an A-RPG Maker made by Christopho for it's remake (Solarus DX) and the source code is completely free and it's pretty complete allowing user to create and play their own...
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