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    Hacking Does anyone knows how to add code to an eboot?

    ah I missed that one. Thanks for quick answer, I'll check it out further tomorow.
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    Hacking Does anyone knows how to add code to an eboot?

    Hey I am doing a translation project for Little Busters CE! for PSP and to fix an issue with the text I need to write some MIPS to the eboot.bin. To get around the problem of offsets inside the program, I was thinking of adding the code to the end of the eboot.bin and replace a nop instruction...
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    Silly me for having overlooked that, thanks for the answer :)
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    The first image is from IDA Pro, I have taken the "return to menu" text. I go to the same address in PPSSPP After clicking step-into until I see something mess with a2, the first instruction to do that is sw. But I can see nothing recognizable in the memoryview at the location of sp+4
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    Could anyone explain this behavor to me? I have found that the text "Return to title menu" is assigned to a2 by addiu $a2, $t3, addressToReturnTitleText. Later I see this instruction: sw a2,0x4(sp). According to PPSSPP the value is now 0BFFF4A0, so I calculated that sw must have stored a2 at the...
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    I have found that it doesn't like too many commands and ASCII spaces in the dialog, removing the spaces in a string and the game won't crash by ASCII. I have now tried "$007 $S016" instead of a space, but that only worked if the string didn't get too long in a dialog message. To reproduce the...
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    The partial patch can be found on my blog: patr0805.wordpress.com However here is a partial part of it, containing the script translated to shiftjis english. http://hardmech.com/Script.zip You can also use my tool if you want to test around with the script...
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    Yeah I know all games are programmed differently, its just that I hoped that there would be a tendency to use the same spacing value. While I was able to reverse engineer the game files, working on this seems alot more difficult. In any case, to do like you said (debug) I guess I should find a...
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    Hacking Little Busters CE, I would like some advice on a width problem with english text

    Hello my name is Patrick and I have been working for a while on an english patch for LB CE for PSP. I have reverse engineered the scripts and imageformats of the game, but I have an issue that I used at least 3 months trying for solve and so.. here are the details. Below is an image from the...
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    Hacking Eboot string hacking question

    Hello, I am trying to change some strings in an decrypted elf eboot with a longer length that the original string. This is not possible directly due to offsets ofc, so I am wondering what to do exactly. I was thinking that since these binary files work with address offsets, then couldn't I...
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