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    Homebrew Update 11.10 and Homebrew

    Thanks for the reply. However, following this guide I'm only able to do the seedminer+Steelhax method, and when I reach the step to get otherapp payload, I find the same problem: there's no 11.10.0-43E option, only up to 11.9.X... Does it means the only way to do this is by buying a DSiWare...
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    Homebrew Update 11.10 and Homebrew

    Hi, I have a old 3DS XL runing official firmware v11.10.0-43E. I'm trying to install Ninjhax (I've read that version for v11.9.0-42E should work) but when I run the QR Code in order to open the launcher it says Home "menu Ropbin is ready" or something similar, and 2 seconds later it returns to...
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    Homebrew Official Citra - New 3DS Emulator

    Hi, I don't know if this is the correct place, but if anyone is interested or if it is useful, I've found values of NAND config file which I think were unknown: Block ID: 0x000B0003 Size: 0x4 Flags: 0xE Description: First 16 bits are latitude coordinates, second 16 bits are longitude...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Hi, Finally, here it is, first implemmentation of citra country modifier source code: https://github.com/cadaguti/citra.git If anyone is interested on a build, I can upload it, but only citra master with country modifier.
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Regarding country modification on citra, I was working on that. I'll be adding a branch in my github with that function. However, it only modifies country, not subregion, and It needs more research. Even if you can set your country... ATTENTION, POKÉMON GAMERS! It doesn't affect Vivillon's...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Difference between dynamic and static build, at least in my case is that static build doesn't need any qt dll (we are using qt-static) but it needs other dlls from mingw64 folder. I understand that static builds shouldn't need additional dlls, but this is the result after following wiki...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    In order to get missing DLLs, I did the following: 1. Open citra-qt.exe. Error message saying a dll is missing appears. 2. Write this dll name and click OK. 3. Repeat steps 1 & 2 until citra closes. 4. open your msys64 folder, and then, go into mingw64\bin. 5. In that folder, look for each dll...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Thanks! In fact it was using the non-static QT libraries... And about the path problem, I was in the Mingw64 shell, but I supose this is a problem caused by installing msys2 in a different folder than C:\. I installed it on my 2nd HDD D:\ (these shells are very anoying with path matters...).
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Hi, I managed to make a build using the wiki page instructions, but I need to change two things: 1. cmake -G "MSYS Makefiles" -DCMAKE_BUILD_TYPE=Release .. gives error compiler not found. I changed it: cmake -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=/mingw64 .. And it...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Look at this fragment of CMakeLists.txt: if (MINGW) add_definitions(-DMINGW_HAS_SECURE_API=1 -DMICROPROFILE_ENABLED=0) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse -msse2") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse -msse2") Two last lines... there you have specified the secret of the...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    This is working in my computer... Previous problems are gone in this version
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    I think I found out where is the problem: QT. I suspect GCC builds use QT 5.8 beta, and MSVC builds use 5.7. In fact, when you try to build Jhno591/citra version under MSVC it gives many errors... other builds like Bleeding Edge are built without errors. I'm downloading QT 5.8 beta for MSVC...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Hi, same problem here with Pokemon ORAS, it stays black before loading main title screen... I tried different nand folder dumps, even I tried with different ORAS ROMs, and problem persists... These roms worked fine until this build... Here's my citra log: [ 0.000000] Common.Filesystem...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Because in OR/AS & S/M, these fanfares are played. It's only in X/Y where music & fanfares are missing because of incomplete audio core.
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Hi, I don't know if this as been said before, but I think I know the reason Pokémon X&Y freeces when you get your Pokémon, when you enter Pokémon world, you get an item, your Pokémon Levels Up... If you think about Pokémon ORAS, when audio was not implemented, these games had similar problems...
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    Homebrew Official Citra - New 3DS Emulator

    Hi, I have a big problem running Citra. Before last month, Citra QT worked perfectly, but sinze then, using the oficial nightly builds (an unoficial too) I'm not able to use the keyboard, because it does absolutely nothing, and the controls are correctly mapped (I tried remapping them too)...
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    Homebrew Official Citra - New 3DS Emulator

    Hi, For those wondering if sound crackles in many games is due to some missing instructions, I encourage you to try something with last citra audio build published here. 1. Open a game which sounds clear (like Ocarina of Time 3D) and wait until sound starts playing. 2. Now, without closing...
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