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  1. X

    ROM Hack Exporting spritesheets from data files

    I opened up the second sample I posted up in Tinke and viewed the NCER file. The first cell looks fine, but then the next 4 are wrong, but then the one after looks fine again. This pattern repeats itself until I hit an exception (no more cells I guess). What could this mean? And where would I...
  2. X

    ROM Hack Exporting spritesheets from data files

    Are there any things to look out for that would indicate whether I need to adjust the dimensions or the offset?
  3. X

    ROM Hack Exporting spritesheets from data files

    Even with tinke it still comes out odd, unless I'm misinterpreting what you meant by "right way" For example I double click each of the files, then view the NCER. Sometimes it looks ok, other times it's still a mess. Although I would assume it's possible to figure out the dimensions and...
  4. X

    ROM Hack Exporting spritesheets from data files

    If the tile is 16x32 I could always just export it as two separate images and then build a spritesheet (which would happen anyways). That might be easier..unless working with the the ncer and nanr (animations is necessary also?) is easy. EDIT: actually, it seems that I can fill up a row with...
  5. X

    ROM Hack Exporting spritesheets from data files

    Oh, that was the issue. It wasn't being highlighted (so the offset probably didn't change as I had previous assumed) Nice, two different approaches with results. I wonder which one is easier to work with (and more accurate with large amounts of files) This doesn't seem too complicated lol I'll...
  6. X

    ROM Hack Exporting spritesheets from data files

    Alright this time I moved the offset to the start of the FD byte and converted it to palette. Then I exported it to a pal file, switched to the window with the image, and then imported the palette. I looked went through each row but none of them matched. The closest one I got was this one, but...
  7. X

    ROM Hack Exporting spritesheets from data files

    Ya, she has green hair. This is her sprite in-game that I got during a cut-scene (though I don't know how that palette importing works) I'll try the crystal tile. First I opened the ncgr and set some options randomly and got this (well, you said offset 8 but it looked kind of distorted so I...
  8. X

    ROM Hack Exporting spritesheets from data files

    Can you spend some time to load up the samples I posted so I can verify that there is some way to get the original image?
  9. X

    ROM Hack Exporting spritesheets from data files

    I recently unpacked the code geass DS game and have used glycernMapViewer to export the images that use the nclr/ncer/ncgr format. Unfortunately, when I got to the spritesheets, they have the ncer and ncgr files, but instead of an nclr they have a pal file (which is the palette I guess). I had...
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