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    Homebrew Ocarina codes not possible with Skies of Arcadia Legends?

    I had basically the same question, however what I ended up finding out is that the converter converts it for whatever the gamecube uses, and does not work for wii. (Though it is possible there could be an offset that would make the codes compatible, however the offset would probably differ from...
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    Hacking Action Replay to Neogamma R9

    Use Accio Hacks: http://www.wiibrew.org/wiki/Accio_Hacks That should download the ocarina codes for the game you want and put it in the location it needs to be in. After you do that run neogamma and try different hooktypes until you get one that says patching, and if that one still doesn't...
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    Hacking Action Replay to Neogamma R9

    Did you pick a hooktype? A gamecube hooktype? with gamecube ocarina (which sounds like you did do that one) I don't know if the second hook is needed or not though, I only tried my conversion method and didn't get any to work, though I didn't do the second hook either.
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    Hacking Action Replay to Neogamma R9

    Hrm, alright. I had looked there but they didn't have the game, I was hoping that gcncrypt would pretty much turn it to ocarina, but I guess not. I suppose I'll have to put them into the action replay loader, now for the next question, Is there a more practical way to put them into the Action...
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    Hacking Action Replay to Neogamma R9

    I have been trying to find out how I would use action replay with neogamma r9 *gamecube*, Do I have to convert it with GCNcrypt? Do I need to cut off the first line after converting (like swiss requires), or can I just put in the raw action replay format of the codes and do it that way? I...
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