Search results

  1. Y

    Homebrew Homebrew Development

    EDIT: Never mind. Sorted it.
  2. Y

    Homebrew Homebrew Development

    Thanks, but I can't get it working correctly, do you know what is wrong with this code? #include <3ds.h> #include <stdio.h> void drawPixelTopRGBFramebuffer(u8 *fb, int x, int y, u8 r, u8 g, u8 b) { y = 240 - y; x = x; u32 v = (y + x * 240) * 3; fb[v] = r; fb[v + 1] = g...
  3. Y

    Homebrew Homebrew Development

    Is it possible to just draw directly to a single framebuffer, without the double buffering code?
  4. Y

    Homebrew How to make CTR SDK work on your very own computer - [VM EDITION]

    Well, this goes against all of the principles of homebrew... but how can you resist just trying it?
  5. Y

    Homebrew [Homebrew] 3DS Remote Desktop

    Looks solid, good job! Hopefully it will make my old tool obsolete now.
  6. Y

    Homebrew .CIA=PIRACY?

    Implementing the necessary rules into a Makefile is trivial. Use 3DSController as a template if you have to.
  7. Y

    Homebrew .CIA=PIRACY?

    Here's my take on it. I see no legal problem with distributing my homebrews in CIA format because: - Homebrew CIAs are legal since they don't need to use the official keys for signing, - Homebrew CIAs can be installed legally with Big Red Menu, If you are able to launch them, they are...
  8. Y

    Hacking can action replay dsi work on 3ds

    Maybe this will work for you: https://gbatemp.net/threads/release-use-blocked-ds-flashcards-on-3ds-probably-n3ds-too.376719/
  9. Y

    Hacking WTF? 3DS Real Time Editing for NTR-CFW?

    https://gbatemp.net/threads/look-this-ntr-cfw.374954/
  10. Y

    Homebrew brewboard, an opensource software keyboard [library]

    Wow, nice work! I'll try to implement this into 3DS Controller for the next release.
  11. Y

    Gaming Cubic Ninja-Create-QR code-crashes

    I think your only option is to clear your save:
  12. Y

    Homebrew Homebrew Development

    How well can we use the GPU? Is lighting, supported, etc. In particular, I want to port this DS demo I made to 3DS.
  13. Y

    Homebrew Homebrew Development

    Haha, I don't think I'll be continuing CubicFruitNinja, now that I've got a more useful 3DS homebrew
  14. Y

    Homebrew Homebrew Development

    No, I didn't make Win2DS. This is a similar project, but for 3DS instead of DS. Cyan, thanks for the suggestion, but this is more of a personal project for me. With that said, it will be open source, so anyone is free to contribute. Also, thanks for telling me about vJoy, it looks like just...
  15. Y

    Homebrew Homebrew Development

    Haha, yes, I made a DS app that did this too. But I thought I'd make one for 3DS because it has better WiFi (not limited to WEP like the DS) and it has a circle pad which could be used as a joystick.
  16. Y

    Homebrew Homebrew Development

    Good progress made on 3DSController today: - The IP is now read from the 3DS SD card, in "root:/3DSController.ini" rather than being hard coded into the app, - The touch screen now moves the mouse on the PC, Initial release will be soon.
  17. Y

    Homebrew Homebrew Development

    OK; so I've successfully made a program that lets you use your 3DS as a wireless controller for Windows. It's like a much more basic version of Win2DS. On the PC side, to simulate a key press I'm just using: void simulateKeyNewpress(unsigned int key) { INPUT ip; ip.type =...
  18. Y

    Homebrew Homebrew Development

    I've finally started programming for 3DS, and decided to make a crappy Fruit Ninja rip off to just test the development process. I've run into a problem, my game has random slowdowns, I think it is because of the way I draw graphics, or I wait for vblank at the wrong time or something. I've...
  19. Y

    Homebrew 3dmoo - New 3DS Emulator

    ichichfly Is touch supported? I tried using touch in my homebrew, it works on real hardware but not on 3dmoo.
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