but after a while it starts to speed up.
And thanks for introducing me to the --psel switch in general. Now I can discard all the useless update-partitions etc. (Well, I hope they really are useless? Am I right?)
Your work is really appreciated Wiimm!
iso2wbfs seems to recognize the right ISO because it names it right (R2VP01.wbfs), so I must be doing at least something right.
If I'm feeding iso2wbfs with wrong kind of output, please correct me.
Result: One 1.7 GB .wbfs file (i.e. no problems)
I also ran the pre-compiled binary once more to test if I was just imagining previously
Result: The same problem as before: two 4.2 GB .wbfs files and one 800 Gb .wbfs file
So the latest mac-release is buggy, but if I compile it from sources by...
First thanks for creating this set of command line tools!
Second I think I run into a small problem yesterday.
After downloading the latest package for OS X I immediately wanted to test the tools and ran this command:
$ iso2wbfs --verbose --progress Rayman Raving Rabbids.iso
The result was two...
if they get permission from 4j (the studio who helped put minecraft on consoles), they could put the console edition tutorial worlds in the game, as seeds
and i mean all of them (if not, maybe a few highlights, like TU1, TU31, and TU69)