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  1. Heimdallr

    Hacking SWITCH NOOB PARADISE - Ask questions here

    Tried all of that, didn't work. Seems initializing my console through emuMMC did the trick, though. Having no problems installing games now. Thanks!
  2. Heimdallr

    Hacking SWITCH NOOB PARADISE - Ask questions here

    I'm having trouble installing NSPs after upgrading to a larger capacity MicroSD card. EmuMMC 10.1.0 and Atmosphere 0.13.0 launched with fusee-primary. My Switch is the original launch model. When I try to install games with Tinfoil and standard crypto disabled, it throws an error saying it...
  3. Heimdallr

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    I've tried playing it on both the N3DS and VITA, on CatSFC and snes9x2005 respectively. It runs a lot better on the VITA.
  4. Heimdallr

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    L+R+SELECT+START should bring up the menu. It could also be set to DOWN+L+R+Y in Settings > Input > Menu Toggle Gamepad Combo. Edit: Aaaaand ninja'd.
  5. Heimdallr

    Hacking [RELEASE] vitaQuake - Quake porting for PSVITA

    I got it working, thanks for the info though. :D
  6. Heimdallr

    Hacking [RELEASE] vitaQuake - Quake porting for PSVITA

    Alright, thank you for answering. I'm thinking about buying the Quake collection off Steam and wanted to make sure beforehand. Also thanks for porting it over to PSVITA and sharing it with us. It looks very promising.
  7. Heimdallr

    Hacking [RELEASE] vitaQuake - Quake porting for PSVITA

    Will the Steam or GOG release of Quake work on this? Sorry if this is a dumb question.
  8. Heimdallr

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    I've got the same problem. I had to work around it by binding weapon switching to L/R, and swapping the Run and Fire buttons so I can hold X to strafe and still be able to reach the square button for firing.
  9. Heimdallr

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    Sorry if this is a stupid question, but how do you cycle through weapons in Doom through prboom? The Controls menu has it tied to L2/R2, which I imagine is top left and top right of the rear touchpad, but nothing's working.
  10. Heimdallr

    Homebrew [release] basicSNESinjector - inject SNES roms into the official VC emulator

    For the sound issues, Sparkster has it somewhat bad. Lufia II has it as well but AFAIK it's very minor. (For the record I injected these manually a good while ago) Also there's a few games I've injected where there was no option to use save states, and didn't give a prompt upon opening the menu...
  11. Heimdallr

    Homebrew [release] basicSNESinjector - inject SNES roms into the official VC emulator

    Well, crud. I was just about to ask if it was possible to properly inject Star Ocean into the SFA2 data.bin. I didn't realize the game was that large. :( Since Cx4 is supported, it makes me wonder if SA1 is supported as well. Probably won't know until if/when a game using that chip is released...
  12. Heimdallr

    Homebrew [release] basicSNESinjector - inject SNES roms into the official VC emulator

    That did it; works perfectly now. Thanks :D
  13. Heimdallr

    Homebrew [release] basicSNESinjector - inject SNES roms into the official VC emulator

    Thank you very much for creating this program and simplifying the injection process. This helps a lot with easily making my own injections. I've run into a problem though. Using the latest version, whenever I try to create a .CIA using the 3D banner option, I get an "Unhandled Error #53" window...
  14. Heimdallr

    Homebrew Retroarch Emulation Thread (Nightly Builds Included)

    I turned off dynarec and played Metroid: Zero Mission for 2-3 hours (albeit over a few restarts of the core to make saves stick) and not a single crash. Might have been luck of the draw though, and restarting the core might've changed the outcome as well. Later I'll try binge-playing another...
  15. Heimdallr

    ROM Hack [HELP] SNES VC Decrypting doesn't work

    Yep, same thing happened to me the first time I tried injecting it. It freezes right before it's supposed to fade into Crono's room. And that long shot of an idea went bust... Since apparently values 14 and 15 in offset 41 indicate Lorom and Hirom respectively, I thought "maybe 16 and 17 are...
  16. Heimdallr

    ROM Hack [HELP] SNES VC Decrypting doesn't work

    Looks like I was wrong. :( On top of squee666's post, after injecting the ROM with Raugo's tool, I tried modifying the data.bin with a hex editor to set offset 33 to what I thought was 64 megabits. Game still froze at the same spot.
  17. Heimdallr

    ROM Hack [HELP] SNES VC Decrypting doesn't work

    ...And that's probably why I couldn't get the Chrono Trigger Retranslation romhack to work. Damned thing is 64 megabits according to Snes9x.
  18. Heimdallr

    ROM Hack [HELP] SNES VC Decrypting doesn't work

    Now that one I have no idea... I did run into that issue at one point, but it went away when I closed and restarted 3DS Builder...
  19. Heimdallr

    ROM Hack [HELP] SNES VC Decrypting doesn't work

    You're welcome. Good luck.
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