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  1. Scuba156

    Hacking LiteNESU 16-in-1 Emulator and Source Code 5.5.x Firmware

    Not sure why you think companies don't care about you hosting copyright data on their servers, Section A-8 of GitHub's TOS says otherwise, and regardless of what the TOS says anyway, can get you into alot of legal trouble. I'd suggest you remove them completely as the data is still there
  2. Scuba156

    Hacking Loadiine GX2

    tbh, my interest in this community has dropped to an all time low, I wont be helping any further
  3. Scuba156

    Hacking [Release] Super DevClicker! 5.3.2/5.5/5.5.1

    see the code550.bin?
  4. Scuba156

    Hacking Loadiine GX2

    It's all on git. The filenames include the date, and the short hash of the latest commit. Experimental build is exactly as I said, from my git fork and FunThomas76's git fork
  5. Scuba156

    Hacking 5.50 Exploit?

    Could probably just run kodi on your pi, and use the Wii U's gamepad TV remote to control it via HDMI-CEC, it's about as good as kodi on the Wii U is going to get. It's not a viable project at all imho. Or if the sole reason you want kodi on Wii U is the tablet as a remote (seriously, you dont...
  6. Scuba156

    Hacking Loadiine GX2

    Here's the latest compiled builds from my server. Last one has autoboot and FunThomas76's changes to selected game on boot as well. Latest ELF Latest web host package Latest SD web host package Latest experimental Build
  7. Scuba156

    Hacking Loadiine GX2

    From the FAQ the first post: auto Just load up MiiMaker again, it will relaunch Loadiine.
  8. Scuba156

    Hacking Loadiine GX2

    There's nothing wrong with the new commits. update your code532.bin and payload532.html
  9. Scuba156

    Hacking Loadiine GX2

    Since some people have had trouble compiling, I cleaned up my autobuild script somewhat and uploaded for others to use. Please read the readme before asking for help. This should also compile any other homebrew using loadiine_gx2 as a base, just change ELF_NAME to the name of the elf that your...
  10. Scuba156

    Hacking Loadiine GX2

    Update your code532.bin and payload532.php and you will find they work. My builds are not dependent on the GUI on my website. I have tested them all on 5.4.0 and they work, and current reports are that they work on 5.3.2 (I have not heard otherwise since the latest update).
  11. Scuba156

    Hacking [Web Portal][Alpha] Loadiine Launcher

    I'm not so sure there's an issue with the latest commit. I need to clean up my code. Thanks for the suggestion for adding build dates to the downloads, I'll try and add it in soon. Thank you. I just uploaded a build that should work on 5.3.2, hopefully it will work
  12. Scuba156

    Hacking Loadiine GX2

    What happens if you use the last elf I provided, with sd.launch.loadiine.scuba156.com?
  13. Scuba156

    Hacking Loadiine GX2

    If my build loads for you then the code is fine. That commit requires up to https://github.com/dimok789/loadiine_gx2/tree/0c8212e1da57bf53bd466d463516bc223bdd880a
  14. Scuba156

    Hacking [Web Portal][Alpha] Loadiine Launcher

    Can anyone on 5.3.2 test the latest builds and sd loading for me please?
  15. Scuba156

    Hacking Loadiine GX2

    you need to build code532.bin and payload532.html separately. 'installer' will give you code532.bin, uncomment 2 lines in 'installer' makefile for SD loading. For payload532.html, use generate_html.py in libwiiu/framework
  16. Scuba156

    Hacking Loadiine GX2

    I fixed 5.3.2 and I had uploaded the wrong package anyway. The Latest hosting package should work now EDIT: I messed up again, bit sleepy still. should be fine now *crosses fingers*
  17. Scuba156

    Hacking Loadiine GX2

    Latest Elf Latest hosting package Heres a special build with autoboot since I got no feedback in my thread. To autoboot a game, put the 6 digit TitleID without squarebrackets, etc, in SD:/wiiu/apps/loadiine_gx2/autoboot.ini. Hold 'ZR' while starting loadiine to cancel autoboot
  18. Scuba156

    Hacking Loadiine GX2

    The Latest commit works. I'll put a package up in a sec, give me a minute, I just woke up
  19. Scuba156

    Hacking [Web Portal][Alpha] Loadiine Launcher

    Added an autoboot feature to the lucky builds. To autoboot a game, put the 6 digit TitleID without squarebrackets, in SD:/wiiu/apps/loadiine_gx2/autoboot.ini and the game will automatically boot whenever you start the loadiine lucky build. Hold ZR down when starting loadiine to stop the autoboot
  20. Scuba156

    Hacking [Web Portal][Alpha] Loadiine Launcher

    SD Loading on 5.4.0 is fixed, sorry about that. I'm going to have to rewrite how the 5.3.2 php payload works, and I'm not sure when I can start on it
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