The download process is relatively slow when processing the entire encTitleKeys from that one key site.
Is it possible to add a feature to only download new tickets when running it a second time?
There's no doubt one is better than the other but also one is faster to implement as well. Copying so many files is bad for the sdcard in the long run.
You need to download the file, decrypt it, install it and delete it every time. It adds up.
Anyways, all of that is just convenience. The...
Hi, I noticed that some CIAs after they get installed just stay stuck on the 3ds logo, Normally one can fix it by repairing the game, but some games (like out of region or special promotions) cannot be repaired. I noticed that If you decrypt the CIA with Decrypt9 the game installs and runs...
Now here's a question. Is downloading and building cia necessary? or could we just build a way to put correct tickets into the console and just download it from eshop?
I've had mixed results. It seems to be that games that I had already installed before using a "bad" cia are giving me cert errors, but games that I try for the first time work fine.
I tried the same cia on 2 different 3DSs and it worked on the 3ds that I had never installed the bad cia on.
Is...
There seems to be an issue with make_cdn_cia too. I tried creating cia's for the Themes and Theatrhythm Final Fantasy: Curtain Call dlc of which I own keys from.
It funkeycia downloads the content correctly but generates and 0byte cia file on both windows and mac. the title IDs are...
I dumped my console's real decrypted titles, I then edited a single entry with the another title from that key site and re encrypted my titlekey file. The resulting key for the manually edited entry didn't work either. I think Decrypt9 isn't encrypting properly. I also tried using the keys from...
The file on the left is one of the files generated by your app, the one of the right is the file generated by my console.
Notice the space between each title/key pair is filled by zeroes (00) in the real file, but FF on the output one.
Edit: Redownloading the key file worked.
I opened the output file on a hex editor and compared it with my console's decTitleKeys, there are a lot of "FFFFFFFFFFFFFFFF" on the output file that aren't on the real file from a console. Does it have any affect on the resulting enc keys?