Search results

  1. B

    Hacking NeoGamma R8 beta test

    Please don't give up on Brawl+
  2. B

    Hacking NeoGamma R8 beta test

    just tested beta 8, no worky. ciosrev14 and brawl plus 5.0, vbi hook, sd using cios says codes are applied, but the game isn't changed
  3. B

    Hacking NeoGamma R8 beta test

    not working for me either . But keep it up, WiiPower!
  4. B

    Hacking Loadstructor

    great work
  5. B

    Hacking NeoGamma R8 beta test

    just tested and got the same result. looking forward to the update, big thanks for working on this!
  6. B

    Hacking Super Smash Bros. Brawl 1.02 version

    perhaps sdhc support?
  7. B

    Hacking GeckoOS 1.9.2 + Source Code

    sweet waiting for backup loaders to implement
  8. B

    Hacking Loadstructor

    I only got this when I tried to extract Trauma Center from WBFS. I think it means your ISO/hard drive is corrupted
  9. B

    Hacking Loadstructor

    awesome! One step beyond would be allowing custom title code (instead of random UXXX). This would make distinguishing/deleting the channels easier. No channel creator allows you to do this right now. But one step at a time, keep up the great work
  10. B

    Hacking Custom IOS38 rev 14

    was removed cuz it greatly slows down loading. This is something that should be patched by the loader. Every modern loader...USB Loader GX, CFG SD/USB, Cover Floader, uLoader, NeoGamma, Loadstructor, CRAP can do this
  11. B

    Hacking Loadstructor

    Doh. Thanks!
  12. B

    Hacking Loadstructor

    No support for enabling IOS222 / VIDTV / 002 / Alt-Dol features with CRAP, so wouldn't work w/ those options [edit] By the way does anyone know what cLoader's discID and config placeholders are for CRAP?
  13. B

    Hacking Loadstructor

    +1 for manual opening.bnr + title ID instead of detecting from ISO/WBFS
  14. B

    Hacking Loadstructor

    I mean like in GeckoOS/NeoGamma, where you can choose VI/GC Pad/Wii Pad for hooktype Also, does Anti-002 fix or Alt-Dol make loading slower?
  15. B

    Hacking Loadstructor

    Awesome! Maybe next step would be options to choose which hook to use? Keep up the good work
  16. B

    Hacking Loadstructor

    Nevermind, I didn't see the new release. Just tested and it fixes the problem. Thanks!
  17. B

    Hacking Loadstructor

    I think I've found a bug. When Ocarina is activated, it seems to screw up SD reading in games. For example, I can no longer load snapshots in SSBB when I activate any Ocarina cheat (SSBB does not see the SD card at all). This bug does not occur in NeoGamma w/ Ocarina + IV hook.
  18. B

    Hacking StartPatch4.1

    A few of the NTSC-U patches (like the no healthcheck) can't be installed. When I try to install them, it says they "weren't found in the DOL." It's the same message that you get when you try uninstall a patch that isn't there.
  19. B

    Hacking USB Loader&Brawl+ Codesets

    code overlap, though there are some ways to get around this, but it involves coming up with alternatives for specific codes and no, SDHC doesn't work with these methods as they utilize the Brawl engine to load the additional codes / snapshots. Brawl only supports SD
  20. B

    Hacking Loadstructor

    cLoader doesn't recognize my SDHC card when I try to load Ocarina codes from SD:\codes\. Strange because it works fine with NeoGamma and ConfigUSBLoader It's Transcend MicroSDHC 2GB w/ adapter. Works with HBC and Twilight
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