Search results

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    Hacking Feedback Homebrew Nintendont + Autoboot: Fixing WiiUGamepadSlot for Fun and (not) Profit

    I moved that branch to a new repo since I wanted to try out V10lator's new fork of the autoboot forwarder from his changes here. FWIW building on a github codespace doesn't seem to work anymore. The IP addresses for common cloud services seem to be blocked from retrieving packages from pacman...
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    [RELEASE] Ultimate Wii U Nintendont forwarder (or... something...?)

    This is awesome. Looks like it obviates the changes I made to update nintendont-autoboot-forwarder to support newer versions of nincfg. This is a much better mechanism for loading the nincfg. Amazing work. Would it be enough as an initial test of this to use teconmoon's injector with a build of...
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    Hacking Feedback Homebrew Nintendont + Autoboot: Fixing WiiUGamepadSlot for Fun and (not) Profit

    For future reference, the build instructions are here and they work in a github codespace that you can easily create directly from the repo. Here's a main.dol file that I just built using that method (currently untested on my setup, but it's the same steps I used to build the one I'm running...
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    Hacking Feedback Homebrew Nintendont + Autoboot: Fixing WiiUGamepadSlot for Fun and (not) Profit

    IDK if that change to nintendont-autoboot-forwarder will ever be merged (no one really seems to own those repositories anymore unfortunately), but I'm going to reach out to the owners of the various injectors to see if we can at least get them updated with the fix. My response to @Frege above...
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    Hacking Feedback Homebrew Nintendont + Autoboot: Fixing WiiUGamepadSlot for Fun and (not) Profit

    TeconMoon's injector supports custom main.dol files when injecting. So if you build the nintendont-autoboot-forwarder from my fork, you can choose that main.dol in the injection settings to avoid having to wait for the tool to officially update. I added setup / build instructions to the README...
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    Hacking Nintendont

    Hey folks. I just posted a new thread about fixing WiiUGamepadSlot for Nintendont in autoboot mode. https://gbatemp.net/threads/nintendont-autoboot-fixing-wiiugamepadslot-for-fun-and-not-profit.624808/ I'm hoping someone on this forum is either a maintainer of the Nintendont /...
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    Hacking Feedback Homebrew Nintendont + Autoboot: Fixing WiiUGamepadSlot for Fun and (not) Profit

    TLDR I have two PRs that will enable the WiiUGamepadSlot feature for injected / autoboot games with Nintendont. I'm sending out a flare to find whomever might be able to review those PRs so we can get this feature enabled for those who want to use it. Nintendont PR is here...
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    Tiramisu on 5.5.6 - Is it normal to have to reboot the system between each separate game install?

    I haven’t had a crash or hang since installing the channel version, but NUSspli really does seem like the way to go. I didn’t realize it would install games from sd, not just from NUS. Thanks for enlightening me!
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    Tiramisu on 5.5.6 - Is it normal to have to reboot the system between each separate game install?

    I ran into this as well launching WUP Installer GX2 through Mii Maker. I recommend installing the WUP Installer GX2 channel referenced here and launching from the Wii U homescreen instead of through HBL or the Mii channel. It's been much more stable for me (able to install multiple games at...
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    Hacking Nintendont Themes and Custom Mods

    Build.bat is just make forced windows=1 Running with that results in the same behavior. I did manage to get it built however. I switched to Linux (github codespaces actually which is pretty neat). I noticed that the devkitpro packages linked in the readme don't have linux binaries in them...
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    Hacking Nintendont

    Good to know. Thanks @godreborn. I'll definitely stick to windows=1 when trying to compile. BTW, if you're currently able to successfully compile nintendont, would you be willing to compile my fork and send me the dol file while I'm still trying to figure out how the heck to get this to build...
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    Hacking Nintendont

    I'm hoping someone here can give me a hand with compiling Nintendont. I posted something similar in the themes and mods thread about building the version of Nintendont that has MMMod, but I'm seeing the same thing with vanilla Nintendont, so I figured I'd bring this question to the main thread...
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    Hacking Nintendont Themes and Custom Mods

    Any chance I could get a hand building nintendont? Here's the steps I've taken 1. Install devkitPro via the graphical installer for Windows mentioned here https://devkitpro.org/wiki/Getting_Started 2. Download the following from the mediafire archive listed in the readme...
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    Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

    You can download it from the releases tab https://github.com/piratesephiroth/TeconmoonWiiVCInjector/releases
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    Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

    Hey folks. Hopefully someone can give me a hand here. My current setup is TeconMoon's WiiVC Injector - 3.0.12.0 (from the link on the first page of this thread) WUP Installer GX2 - v1.3 rev21 Nintendont - 6.498 I'm working on being able to launch GC games from the Wii U home menu without...
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    ATV Quad Power Racing 2 on Wii U

    I think it's mostly fixed! I did some more troubleshooting, and found that if I manually set the width (i.e. not Auto, but 640 or really anything else) the game will boot. Then, I tried manually launching nintendont from the homebrew launcher in vWii, and realized I didn't have to manually set...
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    ATV Quad Power Racing 2 on Wii U

    I don’t have a nintendont menu forwarder set up yet, but I will work on adding it so I can troubleshoot. Thanks for the tip! The current settings I have in the nintendont menu in teconmoon’s injector are - video width auto - memcard emulation checked and 251 blocks (I tried 51 as well with the...
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    ATV Quad Power Racing 2 on Wii U

    Thanks for pointing that out. I should have mentioned in the original post that I’ve tried three different versions of the game from three totally unrelated places now.
  19. G

    ATV Quad Power Racing 2 on Wii U

    Hi all! Hoping someone can help me out with this. I have a Wii U on 5.5.5 with Tiramisu. My goal is to be able to play all of my old favorite GC games. So far, I have several games working, except ATV Quad Power Racing 2 is giving me some trouble. My setup: TeconMoon's WiiVC Injector -...
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