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  1. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    They are good. Attach it in your post? Use another image sharing service? Submit a pull request on github? You can find your graphics here There's still a bunch of stuff you've previously given me that's not in there now. Will revert that back soonish. I most likely did that before that...
  2. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    And... almost a month later off by 1 day! Version 0.2 Changes The engine is now more timed like the original games. Support for more skill chain techniques (but not all of them) Timeout values are now more based on the original. Goal Marker in Score mode type lines and the marker line has been...
  3. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    So uhh yeah... dropped the ball there.... Would like to mention that I am back and working on this. The 7 month break has helped a little. Thanks for not gathering like a mob with pitchforks! In the grand scheme of things... I have been working on this clone on/off for the past 9 years just...
  4. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Hey yep long time no post. Unfortunately I had less time than anticipated to work on this project this past month (mostly travelling, work, and other non work related projects). Nothing interesting to show for now, I've still researching the original using the puzzle injector tool I've written...
  5. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    I'm not dead, To be honest I haven't been working too much on this due to life events (stolen bike, work related trips, etc). I plan on more regular updates next month, but yeah I have only a few hours a day to work on this due to day job. Thanks, that has been a recurring bug that I hadn't...
  6. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Thanks for the update! It feels like you get one every so often, or probably when you make a chain / combo. Will have to experiment with that. Other than this I have no updates its mostly been clean up duty with the codebase finally going to go on ahead and get the makeshift gui library ready...
  7. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Alright cool I will consider it. That definitely would have made the game harder I suppose matching 4 ! blocks would result in a height 2 garbage block, 5 ! for a height 3, 6! for height 4 etc Hopefully I will have some time to work on this over the weekend, work has been slow
  8. TricksterGuy

    Homebrew The (Un)Official 3DS Homebrew Development Guide

    Cool, I've read this from start to end. Suggested corrections All: You may want to consider using a monospace font in all code you include in your document, makes everything look better. page 2 1: Know the C Programming Language (Definitely structs and OOP) C isn't an object oriented...
  9. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    1) Alright I'll look into it 2) It would be a chore you are correct in that some ids need to be changed however all graphics would need to have some column swaps as well, I could write a program to do this for me. Or I could either silently convert the IDs in game which is silly. I will do...
  10. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    And got it. Just had to change one bit in the game's code. I will post another ips file later, but if you can't wait just change offset 0x4A6F9 from 0C to 0D EDIT my ruby script now handles doing the above modification for you. And Geiger's debugger is awesome!
  11. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    After a couple of days of me banging my head and learning 65816 assembly, I've managed to reverse engineer how puzzles are stored in Tetris Attack As such I have written a tool to allow you to dump and inject "puzzles" (that is puzzles and any preset block configurations as shown in demos) from...
  12. TricksterGuy

    Homebrew Draw string with sf2d

    https://github.com/flarn2006/SF2DBmpFont or https://github.com/xerpi/sftdlib The former uses a bitmap you generate (by a tool) to draw the text and the latter uses freetype to draw the text both are based off sf2dlib
  13. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Yeah sorry no build with sound yet, its getting late and I just playtested everything and I hear nothing but a garbled mess... Also unrelated If anyone wants to try their hand at a 3d banner for this https://gbatemp.net/threads/tutorial-creating-3d-banners-from-3d-models-for-cias.433783/...
  14. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    The debug version is only a temporary one time thing, and judging by it not crashing in the debug build it's a heisenbug. I will have another look later but since you say its working its a lower priority. Nice, thanks for the reply! And well I have a long way to go, the engine isn't there...
  15. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Ok lets see if this fixes it. Added even more logging and fixed some glaring issues that didn't manifest themselves on linux https://github.com/TricksterGuy/bottomless-block-builder/releases/tag/v0.1.2 First try the non debug version if it works great, if not then switch and see if that...
  16. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    What file name did you try to save to? did it contain non ascii characters? And yeah I should make this program but a little smarter, it was a quick thing I did so I could quickly port existing puzzles. While I am on this thought If anyone offers to help translate I will make it easier to...
  17. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Yeah don't use the solver for anything too complex. I tried on that 12x6 puzzle and it didn't end well. As I said it's a dumb little algorithm I wrote in a single night
  18. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Updated the puzzle editor, there is also a new program that is a command line interface to update your puzzles to the new versions format easily, or you can just open your puzzles in the GUI and save over them the only change to it is that puzzles can now be 12x6 using the entire playing field...
  19. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Screenshots would help. Seems like the program is missing a file probably?
  20. TricksterGuy

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    It doesn't perform any checks when exporting, however a 11x6 limit for the playfield is imposed currently. I saw in that video you linked that some puzzles can be 12x6 using the entire playfield I will made some modifications to allow that. Same environment, and it doesn't crash on my...
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