Search results

  1. SunlitSpace542

    death.fell.accident.water

    death.fell.accident.water
  2. SunlitSpace542

    Homebrew 3D Pinball Space Cadet Port?

    Thanks so much!
  3. SunlitSpace542

    Homebrew 3D Pinball Space Cadet Port?

    The dream has become a reality! https://github.com/MaikelChan/SpaceCadetPinball/tree/3ds
  4. SunlitSpace542

    Homebrew 3D Pinball Space Cadet Port?

    according to the github, support for the other 2 tables from full tilt is coming at some point also Space Cadet was made first, full tilt came later
  5. SunlitSpace542

    Homebrew 3D Pinball Space Cadet Port?

    3D Pinball Space Cadet was decompiled and ported to the Vita, could it also be ported to the 3DS? https://github.com/k4zmu2a/SpaceCadetPinball main branch uses SDL2, SDL2_mixer and imGUI, intended for multiplatform, the other branch (WindowsClassic) builds an EXE for windows only. vita port...
  6. SunlitSpace542

    I have returned.

    I have returned.
  7. SunlitSpace542

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    @MasterFeizz Can there at least be a rerelease of 0.0.2 with an updated version of PicaGL?
  8. SunlitSpace542

    hey jimbo

    hey jimbo
  9. SunlitSpace542

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    Since the next hotfix is still probably going to be a while away, I'd recommend using 0.1 instead of 0.2 as 0.1 uses a more up to date version of the PicaGL renderer this emulator uses. However for testing, use the latest build.
  10. SunlitSpace542

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    I think he means 64DD support
  11. SunlitSpace542

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    I tried it, it was godawful
  12. SunlitSpace542

    Homebrew DaedalusX64 3DS compatibility thread. (unofficial)

    The track rendering is weird [in Mario kart] when I make turns. It like Phases off the screen and then I can't see anything until I make it back around
  13. SunlitSpace542

    Homebrew DaedalusX64 3DS compatibility thread. (unofficial)

    Mario Kart 64 works for me, but rendering issues make it unplayable. (sorry for doublepost)
  14. SunlitSpace542

    Homebrew DaedalusX64 3DS compatibility thread. (unofficial)

    Banjo-tooie (5-7 FPS), does not detect controller Banjo-Kazooie freezes at intro sequence on new file start Mischief Makers and Pokemon Snap just crash the app
  15. SunlitSpace542

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    Some suggestions for future additions: -controller remapping -an interface (preferably something like the interface in Bubble2k16's emulators) CIA version would be nice too
  16. SunlitSpace542

    Hacking TX Announce Preorders for SX CORE and SX LITE

    Finally, a reason for me to buy a Switch Lite.
  17. SunlitSpace542

    Playing the heck out of DaedalusX643DS!

    Playing the heck out of DaedalusX643DS!
  18. SunlitSpace542

    Good Morning Vietnam!!!!

    And now, The 5th message to get me to level 2? i think
  19. SunlitSpace542

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    The only games I've tried that are playable are Super Mario 64, Starfox 64, and Mario Kart 64 (kinda). The rendering issues really hinder the playability of some games. Plus, Mario's overgrown facial hair. (even if there's problems, I'll certainly be playing the hell out of it!)
  20. SunlitSpace542

    Good Morning Vietnam!!!!

    yes. yes it is.
General chit-chat
Help Users
  • No one is chatting at the moment.
    Psionic Roshambo @ Psionic Roshambo: https://imgur.com/gallery/hkpyXTZ +1