Separate names with a comma.
Old Missions is for the base game. The version (1.12) is related to the engine, not vitaHexenII versioning.
v.1.5 released, bringing tons of new features and bugfixes! Changelog: - Moved to vitaGL for rendering. - Moved from Wolf3D-PSP to Wolf4SDL base...
The tutorial is lost forever since i've closed the forum hosting it and recently deleted backups i had of the threads too since in more than a...
If you like so, i can add a link to the post with your list and you can keep it updated, as you wish. Btw, there are so many things that can...
RetroLivearea v.1.0 RetroLivearea is a little tool that allows you to automatically improve Livearea assets for PSX and PSP bubbles by creating...
You can lower resolution to greatly increase framerate (check OP). As for the console, adding sceIme (the official Vita keyboard) is planned (like...
New BETA version available (0.6) with some improvements to the renderer, multiplayer support and added touchscreen support for aiming. Changelog:...
You're probably confusing with latest RPG Makers (i stopped following RPG Maker world with VX but afaik MV is probably what you're referring)....
Quake 1 on PSP was not made by me. Quake 1 btw has builtin autoaim server side which got removed since Quake 2 due to interest shifting from...
ZDoom? Simply never. Engine has been made by monkeys that made it possible to make a 2D Game to require shittons of power (both CPU and GPU...
1. Not tried mods and probably most won't work. You'll require to disable shared libraries in config file to even try. 2. Depends on what you mean...
Not really, if i don't like a game, i just prefer working on something else (that's why i'm actually working on RTCW). If i'll ever need the game,...
You're not using shared libraries provided in the Data Files in VitaDB.
I don't own the game so would be impossible for me to even test it (and since i'm not a fan of Star Wars saga, i'm not willing to spend money for...
Not feasable for how ioquake3 works, or at least not easily enough to be worth.
vitaQuakeIII v.0.6 BETA Description: vitaQuakeIII is a port of Quake 3: Arena and Quake 3: Team Arena based on ioquake3 engine. It's still in...
Switch port sourcecode got merged in master repository. That means nightly builds are now available on Jenkins and downloadable from SwitchDB too:...
I've planned to add rescaling up to 960x720. (So fitting screen height).
Audio Decoder != Audio Output. Audio Output = What you use to reproduce audio via hw. Audio Decoder = Software that handles for you audio...
Sorry, didn't get your question. If you want to know if this port uses libnx or libtransistor, it uses libnx.