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Heres hoping someone optimizes the CPS3 code now that we know the Wii isnt limited by RAM size
IIRC pressing the reset button also works as a menu button
You gotta map the home button to something, I mapped mine to C stick left
Does this application support 576p? And if so how could I force it to run in that resolution?
Will you ever implement cheats?
Mildly unrelated but does anyone have a build of Wii64 Rice that doesn't crash when loading another rom?
Hey Extrems do you know why the English translation of Densha de Go 64 wont work? The game runs perfectly but the patch doesnt work for some...
Now that BBA is functional and emulated I wonder if GCARS-CS will work with it?
Was a collection of action replay codes/homebrew control...
Has anyone tried any Itech32 games? It comprises of games like Golden Tee Golf and Street Fighter the Movie
There is a port of Super Street Fighter 2 on VIrtual Console that has netplay. I believe it could work if the wad was reinjected with other games
How does backup disc booting work? Where is the option?
Has anyone checked if Killer Instinct runs faster on this mame core?
It DOES run in the old SDLMAME wii, so I am interested in knowing if it runs...
The only request I have is the ability to disable that horrible audio interpolation
Nobody seems to have brought up the fact that wii64 rice just immediately crashes if you try to load anything twice, making it completely unusable...
It should entirely be feasible
Sorry for the late reply but can you upload that itech32 core?
Just in theory, how possible is it to enable online gameplay using a similar method as the old GCARS-CS homebrew?
Heh, I wonder if Skyward Sword has one too
I vaguely remember 2 years ago that there was funding for some Triforce hardware to try and implement multiplayer in Mario Kart GP, does anybody...
The MAME core leaves much to be desired tbh, I remember squarepusher saying the Wii would need a DCS speedhack to be full speed on the midway...