Separate names with a comma.
It even features 2x upscaling, which is fairly amazing. And Gamepad is the perfect replacement for the DS control scheme.
My only complain is...
I suspeced it was a flickering thing. Thanks for clarifying.
I see. That's unfortunate.
The new filter definitely comes in handy with blur and color mixing (zoom in).
Now you can print the RTC on the bottom screen ^_^...
What's the point? Looking at some videos it doesn't even have custom collisions or sounds. That gigant model on top of Mario collisions feels so bad.
Yes, you already answered me through Discord :D I could skip that memory error screen but game crashed due another memory error (not HBL related,...
Someone is already working on a multi-player coop implementation.
I forgot the payloads. You're right.
Download the webhost and host it in your PC.
Indeed. Chendo has released all these exploits.
It will be hosted on Al Azif's or others eventually, I...
New exploit implementation by ChendoChap (5.05-6.72). It is far smaller than sleirsgoevy's.
The queen of the scene wants her piece of cake.
Great! Thank you.
Looks cool for an Unity demo, his Vita demo looks even more impressive.
I have tried the WiiU port and it throws a lack of memory error. The elf file is quite massive compared to the 3DS binary :lol:
I know, check my username ^_^
I was wondering about the source code of the borb's project.
Interesting. Its a pitty that "borb" only distribute the binaries :huh:
Wops, nvm, I was confused with other project.
Does sound mixing over DSP gives any kind of performance boost?
Do you think that the BSD compatibility could help for a Playstation 3 port?