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  1. iZackefx

    Emulation [RELEASE] Cemu - Wii U emulator

    Hello, How many FPS would this setup get me for NSMBU? i5-3470 3.2 GHz quad core 8gb ram Nvidia gt 740
  2. iZackefx

    Homebrew How good can I run NSMB2 in Citra?

    I'm sorry. What about an intel i5 3.1 GHz?
  3. iZackefx

    Homebrew How good can I run NSMB2 in Citra?

    What about an i5-2400 3.1 GHz
  4. iZackefx

    Homebrew How good can I run NSMB2 in Citra?

    With the latest build of Citra up to date, how good can I run NSMB2? Intel 2 Duo - E7500 8gb Ram Nvidia GTX 950
  5. iZackefx

    Gaming The Black New3DS limted edition FW

    One more question. What FW version did the metallic blue New 3DS come with?
  6. iZackefx

    Gaming The Black New3DS limted edition FW

    What version did you guys get with that new 3ds that came out w/ the limited Mario edition?
  7. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Is making 3D models for SM3DL hard in terms of getting a good program to work with it?
  8. iZackefx

    ROM Hack [GUIDE] NSMB2 Custom Levels & Mods (The Easier Way)

    Yep. Progress paths/ Paths. It even has a tileset editor.
  9. iZackefx

    ROM Hack [GUIDE] NSMB2 Custom Levels & Mods (The Easier Way)

    CoinKiller is by far way better than ReggieNext. It is able to edit literally anything in the game. (Backgrounds, Areas, Zones, Settings, etc.) as where ReggieNext cannot.
  10. iZackefx

    ROM Hack [On-going] NSMB2.5

    A demo has finally been released. (see main post)
  11. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Thanks. Also, is there a possible way to enable switches that'd spawn stuff if collected per se a star coin?
  12. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Hmm, in game, some sprites seem to disappear once Mario gets away from them a good ways a part. Could this be due to the camera?
  13. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    What .DLL files are required to open the fourth dimension? It won't run..
  14. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Not to sound dumb, but what is a rail? What do they do and represent?
  15. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Seems to crash the .exe once opening it.
  16. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Okay. Is it OK if AllRailInfos is first on the object list, as long as the rest is in order?
  17. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Okay, thanks. What about certain items crashing the game? Does AllRailInfos need to first, then?
  18. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Yes. I will just assume now that it's crashing due to those objects. Thanks.
  19. iZackefx

    ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

    Hello. I created a scratch level, however the game crashes upon loading in game. What all is required in order for the level to not crash?
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