Separate names with a comma.
Yeah that is suspicious, I blocked the save editor in Firewall before running it, and ran it in Sandboxie with read access blocked on important...
What's this about Save editor Beta V3 fixed breaking new game saves?
I already used it, but the save loads fine.
I still have a couple backup...
Why does the Save Editor connect to the internet when run?
I mean at base of operations when you can select your skills have them all there to pick from so you can add cool stuff like dragonskin and...
Is there a code to make all abilities available to select?
probably already known, but..
If you set a weapon's quantity value to 100 (64 in hex), it will become infinite use
Has someone put all the codes in this thread into a single page?
Will try it
Is there a code for all classes available at class change?
[All Characters Have All Skills v1.0]
Causes the game to freeze
The new code for the first 20 chars works, how...
Thanks! looks good so far.
How can you expand it to more characters? Do I just change the 00000014?
edit: no, it caused a crash when I increased...
Fire Emblem Awakening 1.0
Can you make a code to have all skills learned by the first 20 characters?
The learned character skills are...
Any idea on how to do it with Citra?
For some characters you can give them the spell as the item they are holding, usually works on turn 2 of a battle and stays on as long as...
You had the code for battle arts extension slots, I wonder if magic can be added via that
I've been trying to edit in magic
I want to give Silque the Rewarp Spell
I can edit it in via RAM and it works temporarily, but after I...
Do I need to bother with all these other bytes or can I just change the item id digit value?
One of the bytes determines star rank, not sure about...
Thanks, how many bytes forward/backwards are the next items?
For example if I wanted the item that's one before the Pitchfork?
Can I please get a version of this code for 1.0?
Also what part of the code is the item digit for the Pitchfork?
I'd like to be able to...