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It will be bonus if it can run well on switch , otherwise play it on PC than. :). Or until Dynamic add to MelonDS at later development.
MelonDS (Without Dynamic ) 0.8 running 8x easily on desktop with dedicated GPU. Let's see how well it will run on NSwitch.
davidgf build will not be affected. :)
naomi rom run pretty well but no proper 16:9 aspect ratio support.
Stock clock on handheld mode.
fzero 45 FPS at 2x.
Mario Kart full speed at 2x.
PPSSPP ON Lakka is faster than Horizon build, while PSX and N64 are faster on Horizon.
Tested on latest build of mupen64plus-next. Conker's Bad Fur Day still not able to reach full speed with Frame buffer emulation on. Switch really...
Super Mario Sunshine full speed with BOOST clock. :switch:
Gamecube games run pretty well.
PSX run slowly.
Waiting for performance update :)
Due to Limit FPS. Nothing to prevent it for now.
Waiting Switch Pro Controller support :)
Tested reicast. It run very well and full speed. No 16:9 support so widescreen mode will look incorrect.
First time trying LAKKA on switch, I’m was expecting it to perform better than Horizon build. Both n64 plus (so much slower) and PCSX-rearmed run...
Dynamite Cop = 46fps. Requires CPU overclocking to reach full speed.
Will it add support for Sega Naomi/Sammy Atomiswave ?
Limit FPS cause game play to either running too fast or too slow. Seem like issue was brought forward from Android version.
Virtua Fighter 3 run great even on stock clock.
Tried Dead or alive 2
Handheld = 56fps
Docked = 60fps
Is the switch CPU in stock clock?
only at native resolution