Search results

  1. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Yeah, I forgot to mention about ini file. I use it for assets flip reason.
  2. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Use LayeredFS. Just open SD card, go to Atmosphere/contents/, then create folder of your game ID and romfs subfolder inside.Then place files (and folder) you want to change the same way like in uncompressed GF folder in USHS.
  3. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    What is this Blockclock option actually does? It's got something to do with CD drive emulation? I can confirm that changing this option to 200 along with 1438 overclock give a better perfomance in Baku Baku Animal. CD audio is still sometimes stuttering, but not as much, Normally I've used...
  4. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    You're probably using injection method via script. If so - try texture.tex file from post #385 instead
  5. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    That's the hell of the path you got here. Put entire USHS folder to the root directory of your drive (something like c:\USHS\) And I personally don't think this is an encoding problem, but please read first message of the script and change command prompt font.
  6. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    I guess it is for shadow256 to answer. But I don't think that script check internals of iso files. I run tests with 1kb dummy bin file and it was injected perfectly.
  7. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    You don't need specific ID (it's for some other particular reasons) to get working nsp, random one is fine. Saturn path must contain folder where cue&bin pair of desired game is located. Since you get fresh keys after installing GF, I'm afraid, logging is the only way to solve the problem. One...
  8. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Open your cotton2.cue file (which you've renamed) in any text editor and check FILE BINARY line. It must contain the EXACT name of bin file. Try deleting spaces and uppercases to be sure. For example, this is cue file of dragonforce and the name of bin file is "dragonforce.bin" in this instance...
  9. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Increased input lag is common "feature" of SSF emulator, compared to newer ones, sych as Yabause/Yaba Sanshiro/etc. While it varies from game to game. The most efficient way to decrease it right now is to overclock your Switch, I believe, but in certain games only.
  10. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Yeah, it really brings memories of me playing Nights via GiriGiri leak on Pentium 4 or something... It was practically THE reason for me to get a Saturn (not an easy task in Russia back then even for serious Sega fan), which I successfully accomplished, albeit a couple years later. A quick...
  11. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Even back in saturn days I've seen 3D controller on pictures only, so maybe I sound stupid. But. What is the benefit in its compatibility since Switch already has analog stick and doesn't have analog triggers?
  12. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    cucholix, botik Thanks for explaining! Yesterday I explained the whole injection thing to one person and he immediately pointed to 1080 and 1920 at the end of the header. But I'm complete newbie in this area, anyway =) shadow256 already explained that this whole thing is "CaSe SenSitiVE". So I...
  13. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Sorry if I'm repeating some well-known things, but if you're using injection method via shadow256's Ultimate-Switch-Hack-Script you can save a little disk space (~90MB) by deleting Unity related stuff in romfs folder of unpacked game (Saturn_emu_inject_datas folder of USHS). This includes Data...
  14. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Yeah, I can confirm, that's size issue. Mostly black image's loading fine. But yesterday I've already tried to decrease size and ~850KB was still too much... Anyway, the problem is solved. No need to worry, take your time and enjoy your meal=) Thanks! EDIT: I've made it "The Saturn Way" via...
  15. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Thanks you for your time, but it doesn't work as well. Maybe it is size related? I have an idea...hmm
  16. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Well, since I'm newbie it appears I cannot send you image or link to it via PM. So, I'll attach it here. It's nothing personal, just japanese style saturn logo for splash screen =) I'm not sure which editor was used for this particular pic, cos I've been trying a lot (to reduce size as well)...
  17. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    Sorry to bother you, is there's some kind of trick to make a png file right? I'm creating one (same color settings, size & resolution settings as yours), then I add one line of header in hex editor. But the game keeps crashing on startup. I've tried both Photoshop and GIMP, but still no luck...
  18. EddieRiggs

    Homebrew Saturn emulation using Cotton/Guardian Force testing and debug

    A great big thanks to all contributers in this thread! I'm injecting games via USHS in Guardian Force nsp and it works like a charm. But, for some reason, replacing Textures.tex file with hidden options makes the menu looks like a complete mess. I've tried the that attached to Levine91 post...
General chit-chat
Help Users
  • No one is chatting at the moment.
    SacredMilkOG @ SacredMilkOG: :P