Review cover Steins;Gate (PlayStation Vita)
Official GBAtemp Review

Product Information:

  • Release Date (EU): June 5, 2015
  • Release Date (JP): March 14, 2013
  • Publisher: PQube
  • Developer: 5pb., Nitroplus
  • Genres: Visual Novel
  • Also For: Computer

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative
Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. Released on various consoles and PC prior, Steins;Gate finally arrives on Playstation 3 and PSVita.

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Steins;Gate is a visual novel that deals with the principles of time, or more specifically, time travel. The game focuses a lot on the concept of cause and effect, as the protagonist alters numerous things in the past to alter the future.

 

The story of Steins;Gate

First, I'd like to note that the review does contain a few early spoilers, as it's quite impossible to review this game without them. That being said, I will not be spoiling anything beyond chapter 3, which is still very early in the game.

The story starts out with Okabe Rintaro heading towards a conference, where a certain scientist claims to have built a time machine. However something happens at this conference and he soon finds that a girl has been killed in the same building. As he leaves the building, he decides to mail a friend about what just happened and he suddenly witnesses something. Everyone around him had suddenly disappears before his eyes. When he gets home, he finds out that the message had arrived a week earlier, and the mail had disappeared from his outbox. Rintaro deduces shortly after that the Phonewave (name subject to change) he had been developing with his friend was actually a time machine capable of sending text messages to the past. Rintaro starts to experiment with these "D-mails" and the Phonewave (name subject to change), which begins to cause major alterations in the timeline that only he seems to remember. 

Without heading further into spoiler territory, while the game features time travel, which is already a heavy subject by itself, it manages to establish it's own rules on the matter quite well and explains them in a timely manner, so that you are never kept in the dark for too long.

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The mad scientist, Hououin Kyouma, and his assistants

Players take on the role of Okabe Rintaro, an 18 year old man who calls himself a "mad scientist". He seems to live in his own world a lot of the time, and is often seen as delusional, talking about "the organization" that's after him on a phone that's switched off. He also has a catchphrase, "El Psy Kongroo", which he notes as "Words that have no meaning. Words he uses because they sound cool." He prefers to be called by his alias, Hououin Kyouma, and often introduces himself with this name. His friends call him "Okarin", which annoys him. He is the founder of his "Future Gadget Laboratory". As he experiments with time travel, he learns that he possesses a power no one else seems to have.

Mayuri is Rintaro's childhood friend, and calls herself "Mayushii" and is a bit of an airhead. She seems to be the best at dealing with Rintaro, as she simply does not understand half the things that come out of his mouth.

Itaru, or Daru, is an experienced hacker. As the protagonist's best friend, he is also somewhat of a pervert and often asks Mayuri to repeat suggestive sentences.

Kurisu is known to be a genius girl. She was born in Japan, but has lived in America for several years. I'd say more but she delves into spoiler territory quite easily.

There are also several important characters who are less prominent, such as Moeka, Lukako and Faris. These characters all have their character-specific traits as well.

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Everything is the choice of Steins;Gate, except when your phone is involved

Steins;Gate has little to no gameplay. You'll be reading text for 99% of the game, as is the case with most visual novels. A lot of the actual gameplay in this is done through a phone, where you'll be responding to mails. Most of these mails are not important, as you can actually skip reading most of them, although sometimes the game forces you to reply. Replying to them, however, may trigger unlockables and different ending paths. In each mail you can reply to, there will be one or more words underlined and highlighted in blue. Selecting one of these will trigger a reply from Rintaro. The selected word will be used as a basis for the reply, so you get some idea as to what Rintaro will reply. I did have some minor issues, though, specifically with replying to mails. Rintaro is still himself on the phone, so he's still wildly unpredictable. As a result, I've often sent reply mails that contained something completely different from what I was expecting, and you can't cancel out of the mail if you don't like the contents either. The game also doesn't tell you the significance of these mails, and I found out quite a while later, when some choices I had made using this system were already permanent. Thankfully, you can always load to an older save, so if you feel like you've messed up, you can always load an older save and skip back to where you were.

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The world through the eyes of a mad scientist

The visuals in this game are quite appealing, though nearly always static. An exception to this is whenever the timeline changes, an animation plays showing a number that tells you just how much has changed. Everything else is static, as is standard fare with visual novels. I count this as a good thing, as you don't want the unnecessary distractions while you're reading. The visuals, if you do decide to look at them instead of the text, are all quite appealing and represent some real-life locations.

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Music and maniacal laughter

In terms of sound, this game is quite barren. There is no English dub, which made it less interesting to listen to the voice acting, simply because I don't have an idea what they're saying. I do, however, have to mention that whenever Okabe Rintaro laughs, I turn up the music as it's very charming. The music in this game isn't very memorable either, as no tracks are particularly good or bad. In fact, I can't even remember how much the music plays, despite me playing the game this very morning. But at the very least, that means the game doesn't contain horrible music or atrocious sound effects, which is still a good thing. It's just not a game to remember for it's good music.


and yet the music ends up sounding really good outside of the actual game.

No one knows what the future holds. That's why its potential is infinite.

As is the case with other visual novels, and where visual novels truly differ from their non-visual counterparts, this game features multiple endings. The story is mostly static with a few different endings, so that your choices early in the game do not affect the story too much while your latter choices may instantly grant you a different ending. There is one specific "True" ending however, and your choices for this ending matter as early as chapter 4. This ending is very tough to get as a result. As the game features a cast with many female characters, the endings revolve around these characters. If you don't like these types of endings, consider yourself warned.

 

The choice of Stein's Gate: should you get this game?

Steins;Gate was certainly a fun read, and has opened my eyes to visual novels once more. Apart from the one gripe I have on the mail system, the game plays really well, and how can it not? The PSVita is a wonderful system for these types of games, and I hope to see more games like this on it. I can definitely recommend anyone interested in the game through this review to get it; you will not be disappointed. Then again, buying this game is not your choice.

Everything is the choice of Stein's Gate. El Psy Kongroo.

Verdict

What We Liked ...
  • Good story, told really well
  • Establishes it's rules on time travel early on
  • Greatvisuals
  • Multiple endings
What We Didn't Like ...
  • Music isn't anything special
  • Getting the true ending is quite a lot of effort, and you get very few hints
6
Gameplay
As said before, there is very little gameplay involved in this game. The moments of gameplay you do have are vague, and it takes quite a bit of effort on the part of the player to understand what these choices do, often realising them when it's too late, when you can no longer revert this decision except by loading a savegame.
8
Presentation
While music is normally a big factor when I decide the score for presentation, today I overlook this because everything else presented is simply superb. The visuals in this game are very nice, and the story is told really well. In the end, this is still a visual novel, and not an audio book.
8
Lasting Appeal
With 6 endings and plenty of achievements to get, I'd say the replay value on this is as good as it gets on a visual novel. It's already quite a long story, spanning 10 chapters that each take atleast 2 or 3 hours when rushing it, and having multiple endings encourages future replays.
8
out of 10

Overall

Steins;Gate is a good game. It's hard not to like a story that establishes itself so well. If you like visual novels, time travel stories or even just reading books, I highly encourage you to get this game. I found myself enjoying every last second of it.
Ended up winning a free copy for the PS3 (albeit digital and EU, but the PS3's region-free anyways), which would be cool if I hadn't left my PS3 with my brother and housemates for the summer.

Anyone know if it's using the same translation as the PC version? I played the unofficial translation a while ago, which I believe the official English PC release was based on, but this seemed to take a while to hit shelves for just inserting/cleaning a translation and getting through the approval process.

Lastly, for people who'd otherwise pass because they'd seen the anime:
A) the anime doesn't touch on the alternate endings and ends up compressing/changing some stuff
B) the better the sales, the more likely we get an official release of some of the spin-offs or at least Steins;Gate 0
 
Since I've played a few VN's and knew what to expect gameplay wise, I just zipped to the bottom to avoid spoiling anything for myself to see how you felt about its strength as a VN. It sounds like it's worth picking up, so I'll definitely make it a point to buy it.
 
Since I've played a few VN's and knew what to expect gameplay wise, I just zipped to the bottom to avoid spoiling anything for myself to see how you felt about its strength as a VN. It sounds like it's worth picking up, so I'll definitely make it a point to buy it.
Check any site that rates visual novels and Steins;Gate will be near (or at) the top. It's definitely worth picking up. I'm actually thinking of rereading it since the guy who's been translating the spin-off/sequel is almost done. Aside from Virtue's Last Reward (and 999, but only to enjoy VLR even more) it's the only visual novel that I'd consider rereading. It's not out in NA yet, but to my knowledge the PS3 (and maybe Vita) are region-free. Of course, there's also the PC version.
Anyone know if it's using the same translation as the PC version? I played the unofficial translation a while ago, which I believe the official English PC release was based on, but this seemed to take a while to hit shelves for just inserting/cleaning a translation and getting through the approval process.

Lastly, for people who'd otherwise pass because they'd seen the anime:
A) the anime doesn't touch on the alternate endings and ends up compressing/changing some stuff
B) the better the sales, the more likely we get an official release of some of the spin-offs or at least Steins;Gate 0
According to an interview on Siliconera, yes, it is for the most part the same translation. I've actually been wanting to know this myself. Thanks for reminding me.

Speaking of translation, thank you, ShinyLatios, for this review. I now know I'm not going to buy this game, even though I absolutely love it. It may be small, but his name is Rukako, darnit, not Lukako. The second-best waifu deserves more respect!
 
I dig the review, I just have one question...

Isn't this game not being localized at the moment to the U.S because of a Dr.Pepper copyright or something? Could you elaborate, because I find it highly amusing, or is it just the steinsgate community being silly? Is it even in the game?
 
I dig the review, I just have one question...

Isn't this game not being localized at the moment to the U.S because of a Dr.Pepper copyright or something? Could you elaborate, because I find it highly amusing, or is it just the steinsgate community being silly? Is it even in the game?
US is just TBA 2015.
 
Surprised you didn't like the music very much, because among the VNs I've played (and/or their adaptations that I've seen), I'd say Steins;Gate's OST is pretty standout and memorable.
 
I dig the review, I just have one question...

Isn't this game not being localized at the moment to the U.S because of a Dr.Pepper copyright or something? Could you elaborate, because I find it highly amusing, or is it just the steinsgate community being silly? Is it even in the game?
The publisher announced it for US and EU, but even though it's been rated for the ESRB the publisher's been silent about any questions regarding the US release. Pretty sure Dr Pepper is referred to by name but even then it didn't affect the PC release.
 
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Thanks for the review, I'm interested. But I can't find that game on the german amazon site. Why not?
 
I dig the review, I just have one question...

Isn't this game not being localized at the moment to the U.S because of a Dr.Pepper copyright or something? Could you elaborate, because I find it highly amusing, or is it just the steinsgate community being silly? Is it even in the game?
The game's already been localized on the PC. Since Dr Pepper is Hououin Kyouma's go-to mad scientist drink, it's most likely a joke by the community.
 
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I wish they would hurry up and give us a US release date. I much prefer playing VNs on portable systems and this would feel right at home on my vita.
 
I like the anime very much, and have been looking forward to play this from the day I heard it existed! I haven't yet though. I'm not the hugest fan of VN games, mostly because it's too easy to find bad ones... very often western developed weeaboo crap.
There's one I do find really intersting, but haven't played a lot of since my computer is in such an open place in my home and it's a hentai game :( The game would have been totally kick-ass even if all the H-content was removed!

Good review mate!
 
I like the anime very much, and have been looking forward to play this from the day I heard it existed! I haven't yet though. I'm not the hugest fan of VN games, mostly because it's too easy to find bad ones... very often western developed weeaboo crap.
There's one I do find really intersting, but haven't played a lot of since my computer is in such an open place in my home and it's a hentai game :( The game would have been totally kick-ass even if all the H-content was removed!

Good review mate!
I don't believe any version of Steins;Gate have H scenes.
 
I don't believe any version of Steins;Gate have H scenes.
It doesn't. There's one scene with like, sideboob (some pretty awesome sideboob) but that's it. I believe Issac was referring to a different visual novel.
Exactly what Pedeadstrian say, I was referring a different VN. (Dividead, if you're interested. It's a hentai game, but it holds up even if those scenes were removed.)
 
Giving a visual novel a 6 for little gameplay is like giving an FPS a 6 for having guns.
For the small parts of gameplay involved in this VN, it's incredibly vague and over half of the choices you can make do not affect the story at all. The game doesn't tell you what these choices do either, until late in the game where the choices are obvious "Yes/No to this ending?" choices, but you need to have a series of seemingly-meaningless choices answered correctly to reach a "true" ending. And these choices start presenting themself in chapter 3/4 (can't remember) when the real plot to this VN is really just beginning.

I didn't give it a 6 for having little gameplay. I gave it a 6 for having vague gameplay that doesn't establish itself until far later in the game, when you may have already screwed up your chance to get an ending you desire.
 
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For the small parts of gameplay involved in this VN, it's incredibly vague and over half of the choices you can make do not affect the story at all. The game doesn't tell you what these choices do either, until late in the game where the choices are obvious "Yes/No to this ending?" choices, but you need to have a series of seemingly-meaningless choices answered correctly to reach a "true" ending. And these choices start presenting themself in chapter 3/4 (can't remember) when the real plot to this VN is really just beginning.

Looks like someone needs to learn what a VN is tbh. Not all of them have super obvious choices.
You're not really meant to 1shot the true ending either, especially not this VN.

Anywho sad to hear there's no dub. The anime dub team was absolutely phenomenal. Probably one of the best dubs i've heard honestly. Every character fit perfectly, especially Okabe.
 
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Looks like someone needs to learn what a VN is tbh. Not all of them have super obvious choices.
You're not really meant to 1shot the true ending either, especially not this VN.

Anywho sad to hear there's no dub. The anime dub team was absolutely phenomenal. Probably one of the best dubs i've heard honestly. Every character fit perfectly, especially Okabe.
I wonder what kind of raitng they would give to Fate/stay night? That one has the most fucked up way to get all of the endings of all 3 routes, including playing the novel over and over. It took me 60 hours to beat all 3 routes, with no alternate endings, so if I aimed at those, it would probably be over 100 hours.
 
Looks like someone needs to learn what a VN is tbh. Not all of them have super obvious choices.
You're not really meant to 1shot the true ending either, especially not this VN.

I respect your criticism, but I do feel the need to clarify that I played plenty of VNs until a few years back, where I just suddenly quit for some reason. I know how they work, and I know not all of them have super obvious choices.

There are moments where I draw the line between not obvious and ridiculous, however. For example, the first true ending flag in the game is in a mail path about how Kurisu should've been going home right now. In a series of mails that are pretty much irrelevant at the time, and you also have to answer them all correctly to even trigger the flag. At this point in the story, you're still experimenting with the Phonewave (name subject to change), the story hasn't really picked up yet, and missing this flag means you already can't get the true ending anymore. While you still have more than half of the game to go.

Don't get me wrong, I know you're not supposed to 1shot this VN. But there is no hint as to what you can do to get a "true ending", and I'm pretty sure that atleast half of the players would go without it if not for the magic of the internet.

I'd also like to point out that the overall score is, as it says, "not an average" and this being a VN, I left my gameplay issues with the VN mostly out of the score because I understand that these are obviously not played for the gameplay.
 
I respect your criticism, but I do feel the need to clarify that I played plenty of VNs until a few years back, where I just suddenly quit for some reason. I know how they work, and I know not all of them have super obvious choices.

There are moments where I draw the line between not obvious and ridiculous, however. For example, the first true ending flag in the game is in a mail path about how Kurisu should've been going home right now. In a series of mails that are pretty much irrelevant at the time, and you also have to answer them all correctly to even trigger the flag. At this point in the story, you're still experimenting with the Phonewave (name subject to change), the story hasn't really picked up yet, and missing this flag means you already can't get the true ending anymore. While you still have more than half of the game to go.

Don't get me wrong, I know you're not supposed to 1shot this VN. But there is no hint as to what you can do to get a "true ending", and I'm pretty sure that atleast half of the players would go without it if not for the magic of the internet.

I'd also like to point out that the overall score is, as it says, "not an average" and this being a VN, I left my gameplay issues with the VN mostly out of the score because I understand that these are obviously not played for the gameplay.
I imagine the vast majority of visual novel readers, including the fans of the genre and just those curious, wouldn't just rush through the story, complete it once, and assume there are no additional endings. Considering that there are multiple endings at different points in the story, the chances of a person making it to the end (but not the true one) without reaching other endings is low, which would lead them to seek more. Even if one person did, if they paid any attention to the trophies, they'd know that there's multiple endings, and whether or not they've seen them all.

Think of it this way, though: the story is about multiple world lines. It only makes sense that, through a series of specific (and at the time seemingly-insignificant) choices, you'd reach the ultimate goal. I think it suited the game perfectly.
 
ShinyLatios, I don't think you... get it with this game. The way you wrote this review, I'm honestly not sure if you really understood what and how genius this story is. Just my 2 cents.
 
ShinyLatios, I don't think you... get it with this game. The way you wrote this review, I'm honestly not sure if you really understood what and how genius this story is. Just my 2 cents.

The story is awesome and I loved every second of it. I may have held back a little bit too much in my writing as I was trying to avoid any spoilering.

Thank you for your criticism :)
 
Review cover
Product Information:
  • Release Date (EU): June 5, 2015
  • Release Date (JP): March 14, 2013
  • Publisher: PQube
  • Developer: 5pb., Nitroplus
  • Genres: Visual Novel
  • Also For: Computer
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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