Review: Saints Row: Gat Out of Hell (PlayStation 4)
- Release Date (NA): January 20, 2015
- Release Date (EU): January 23, 2015
- Publisher: Deep Silver
- Developer: Volition Inc.
- Genres: Action Adventure
- ESRB Rating: Mature
- PEGI Rating: Eighteen years and older
- Also For: Computer, PlayStation 3, Xbox 360, Xbox One
Single playerLocal MultiplayerOnline MultiplayerCo-operative
Damned If You Do
Saints Row: Gat Out of Hell takes place right after the events of Saints Row IV. The Saints are partying and decide to have some fun with an Ouija board, as you do, which temporarily opens a portal allowing Satan himself to kidnap the President of the Saints in order to marry off his daughter, Jezebel. If this premise sounds absurd, that's because it is. Just like the last few games before it, Gat Out of Hell holds no bars when it comes to the outright silly.
You take control of series favorite Johnny Gat alongside Kinzie and enter the portal to the underworld to rescue the President and stop the hellish wedding from ever taking place.
So the game is set in New Hades, which is basically a much smaller reskinned Steelport from SRIV. Who'd've thought that hell would have skyscrapers, streets and even cars? The setting is nicely done, with lava pits and streams, jagged mountains and lifeless husks roaming the roads. It's a shame then the whole place feels so soulless, maybe that was the point, but I doubt it was intentional. It feels as though the team just gave up, ran out of time or just decided that this was enough content to bundle in with SRIV:Re-Elected. There is no music when you enter a vehicle, I guess this is because you will spend the majority of the time running or flying around the world using the Angel Wings, which I found to be the most fun part of the experience. You can run at super speed, even vertically as well as jump over entire structures before bursting into flight and soaring around the map collecting orbs used to upgrade your super powers.
Gat Out of Hell doesn't really have a campaign or story missions, instead you must gain favor from some of the world's NPCs; Backbeard the Pirate, Vlad the Impaler and even William Shakesphere who is now a DJ in the local nightclub. Each of the NPCs will send you on a handful of sidequest activities and as you complete each one, you fill up the 'Satan's Wrath Meter' which advances the narrative until the final battle.
Side activities are mostly reskinned SRIV missions. Torment Fraud is Insurance Fraud, only with the added ability to make vehicles explode as you bounce off them, allowing you to chain together longer combos. Mayhem is exactly the same as it has always been, only this time we are shooting up different enemies, scenery and vehicles. Salvation is my personal favorite new activity where you fly around the map saving falling souls before they hit the ground. It's more fun than it sounds because the flying is so well executed.
Shoot 'Em Up
Guns and super powers are also mostly reskinned versions of the SRIV loadout, with the addition of a few novelty weapons based on the seven deadly sins -- a rocket launcher that shoots exploding frogs and an armchair with miniguns on each arm. These are fun for a few minutes but aren't really reliable in battle. Also the cost of upgrading weapons will take much more cash that what you will earn from playing through the game's few missions. Gunplay is serviceable but is nothing special and there are only a few enemy types to unload on.
As a stand alone DLC, Gat Out of Hell is hard to recommend at its current price. There just isn't much to do and what's there is very easy and underwhelming to play through. If you haven't played Saints Row IV then buying SRIV Re-Elected is the way to go as Gat Out of Hell is included in the overall package.
I'd like to add that completing all of the game's challenges really does add up to 20 hours of playtime but you are literally killing the same 5 or so enemy types over and over again using every weapon and every power, i.e 100 x shotgun kills, 100 x wrath power kills etc. It's mind numbingly boring but in fairness to the developers there is 20hrs of content total, but it's literally repeating the same wave of a hoard mode for 15 hours.
+ Flying around is fun
+ Lots of weapons
- No real campaign
- Side missions are repetitive
- Overall experience feels rushed and unfinished
The Saints Row Series has never been a stippler for amazing visuals and this entry is no different. Obviously developed for the previous generation of consoles, Gat Out of Hell looks decidedly unimpressive on the PS4.
Flying, running and jumping around New Hades is probably the most fun you can have in Gat Out of Hell. With just a few main missions and a handful of side activities to partake in, the gameplay runs out way before you have upgraded all of your weapons. The shooting is serviceable but nothing special.
I finished the main storyline, if you can call it that, in around 2hrs -- with another 3-4hrs to 100% the collectibles. You can play the game in co-op which is way more fun and may add a bit more longevity to the experience, but don't go in expecting anything close to a full numbered entry in the series. There is a trophy for playing the game for 20hrs, I can only imagine this was added to keep people playing way after they'd blazed through the content.
out of 10
(not an average)
Gat Out of Hell is a small slice of Saints Row IV in a different setting. It lacks content and variety but is fun to mess around in for a couple of hours.