Review cover Razer Ripsaw HD Capture Card (Hardware)
Official GBAtemp Review

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So what happens when Razer tones down the RGB, and goes for a gaming device that attempts to have more function over form? Well, you get the Ripsaw Capture Card.

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With every passing week, watching videos about video games gets more and more popular: Twitch has streamers who make tons of money through subscriptions. YouTube has Let’s Players who have been around since the dawn of the site. Mixer is attempting to grab fan favorite commentators to draw viewers to their service. Without a doubt, game streaming is something that a lot of people are drawn to. For those that desire to get into streaming their own gameplay, well, the first tool you’ll need is a good capture card. 

Most capture cards, such ones made by Avermedia or Elgato require you to install the card into your computer’s PCIE slot. Instead of going that route, the Razer Ripsaw HD is a simple little box that you can plug your HDMI connections into and stream at 1080p 60fps. 

On the front of the device are two 3.5mm aux inputs, one for audio in, and the other for audio out. This means if you want to, you can plug your microphone right into the capture card, as well as your headphones, to keep your audio sources all set to one device, and not confusingly spread across varying options in your streaming software. The caveat is that it requires having a 3.5mm microphone and headset, neither of which I use by default (both are USB). I can see being an issue for many people who likewise may not have 3.5mm connections on their hardware. For those fortunate enough to primarily use that kind of setup, it actually functions quite well, allowing you to use an audio mixer from the Razer Synapse application to easily make any changes to your sound. Turning the Ripsaw HD around shows three more ports: a USB-C input for power, and two HDMI connections, one for input, and another for output to a separate monitor. 

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One of the main selling points of the Ripsaw HD would be as a plug and play simple solution for those wanting to get into game streaming for the first time and possibly lacking enough experience to install a PCIE capture card on their own. However, that’s where you start to notice the flaws, especially when compared to the competition. And once you notice those issues, they quickly begin piling on, creating a much more needlessly annoying experience. 

There were too many frustrations and complications involved in just getting the capture card to, well, capture. It’s an exercise in patience and fiddling with settings awkwardly, until something actually shows up. In most cases, I’d want to stream my Nintendo Switch, but OBS and Xsplit would show a rapidly-flashing screen, colors all melting together in some unexplained issue. Almost every time I’d open OBS, it would be unable to recognize the capture card. I’d have to go to add a new source, mess with multiple framerate and encoding settings, and just when I would be on the verge of giving up, the capture would spring to life and actually function for once. Bafflingly, opening the Razer Synapse software (used to install the corresponding driver), starting OBS, adding a new video capture source, and then force-ending the process for the Razer software was the best way to get the card to show up in OBS, although even then, it didn’t always work.

(Persona 5 Royal with sound captured via HDMI)

Capturing audio was equally as convoluted, with the capture card refusing to accept any form of sound output, unless it was routed back to my headphones, and then played at a delay as desktop audio. Sometimes, selecting audio output repeatedly would make the capture card work, at random. The only reliable solution was to get the aforementioned 3.5mm cord, and route it from Ripsaw to the aux plug on the back of my PC. It worked, but I still would have preferred being able to actually select the output via HDMI instead. 

(Animal Crossing New Horizons with sound captured via 3.5)

Since Razer offers no software to actually keep track of your capture card outside of a simple audio mixer--unlike its direct competitor, Corsair’s Elgato line--you’re pretty much left struggling in the dark, when it comes to troubleshooting any issues. That also means you can’t watch the capture on your computer, unless you’re viewing it through the delayed preview on your streaming software. If you’re looking to play your consoles on your main monitor while still being able to use your PC, you won’t get that benefit here.

Despite all the problems that the Ripsaw brings to the table, when it actually does function, it does its job well. Recordings taken at 1080p look fantastic, and the video quality for both PlayStation 4 and Nintendo Switch streams is great. I also found that it worked superbly for recording old home recordings on VHS via a component to HDMI adapter.

Had the Ripsaw not been bogged down with so many complications, it could have easily been one of the best capture cards on the market. Retailing at $159.99, though, means there are many more affordable and easier to manage options out there, and unless you absolutely need an external card, or 4K passthrough appeals to you, the Razer Ripsaw HD fails to stand out.

 

Verdict

What We Liked ...
  • When it does capture, the quality is actually pretty nice
  • Allows for 4K 60fps passthrough
What We Didn't Like ...
  • No included software suite
  • Is an absolute struggle to set up, on a constant basis
  • Neither OBS nor Xsplit can reliably recognize HDMI audio output from the card
4.8
out of 10

Overall

A capture card that has honest potential, but is so mired down by clunky operational issues that it's just not worth the effort required to get it to work.
If you still have the setup to hand does virtualdub do anything for you? That is my go to thing for capture still and can usually persuade even the most recalcitrant cards to work for me.

That said "get out of my way and let me use my real programs" (probably before failing to allow it) is generally what I have encountered for years and years now when it comes to "gamer" capture devices. So much so in fact that it is my default position and I am surprised when it works. I don't know why they do that, surely it is actually more work than making one that goes to standard OS apis and on from there. Worse is they are usually the right price (compared to pro gear), reasonable quality (compared to TV capture cards), nice form factor and with the right inputs (compared to pro gear again) and lack of care for any protection.
 
Razer sucking ass like razer does. If this thing was $50 or less it might be worth it but it's such a useless piece of shit i'd recommend anyone just get literally any other capture card instead. Any of them. They're all better.

Elgato has fantastic options and although even the entry level is a bit higher price it's well worth it because they actually have a goddamn program to go with their cards that allows you incredible amounts of control over what you're capturing with 0 latency. Even if you're not streaming it just makes plugging a console into your PC setup a breeze.

I got the PCIe elgato HD60 Pro and never looked back. Has worked flawlessly for me since day 1. The most inconvenient thing I ever had to do was restart the game capture program.

I personally experienced how god awful the razer ripsaw was with Chary. It just isn't worth the immense hassle for what is supposed to be a simplistic capture card with mediocre results. Even when it did work it didn't do an adequate job.
 
Razer sucking ass like razer does. If this thing was $50 or less it might be worth it but it's such a useless piece of shit i'd recommend anyone just get literally any other capture card instead. Any of them. They're all better.
I honestly have no idea how Razer screwed it up so much, it's literally an AVerMedia LiveGamer Extreme 2 clone. Did they write their own driver or something?
 
I honestly have no idea how Razer screwed it up so much, it's literally an AVerMedia LiveGamer Extreme 2 clone. Did they write their own driver or something?
Is there definitive info on this one being a clone, though? I know the original is, and would lead one to believe that the improved version would be as well, but I can't actually find anything about the Ripsaw HD.

As for the driver, it won't work without Razer Synapse installed...I almost wonder if it'd be possible to like, install the Avermedia driver over the Razer one and see it that'd make it work better...

If you still have the setup to hand does virtualdub do anything for you? That is my go to thing for capture still and can usually persuade even the most recalcitrant cards to work for me.

That said "get out of my way and let me use my real programs" (probably before failing to allow it) is generally what I have encountered for years and years now when it comes to "gamer" capture devices. So much so in fact that it is my default position and I am surprised when it works. I don't know why they do that, surely it is actually more work than making one that goes to standard OS apis and on from there. Worse is they are usually the right price (compared to pro gear), reasonable quality (compared to TV capture cards), nice form factor and with the right inputs (compared to pro gear again) and lack of care for any protection.
I will try virtualdub and get back to you on that.
 
Is there definitive info on this one being a clone, though? I know the original is, and would lead one to believe that the improved version would be as well, but I can't actually find anything about the Ripsaw HD.

As for the driver, it won't work without Razer Synapse installed...I almost wonder if it'd be possible to like, install the Avermedia driver over the Razer one and see it that'd make it work better...
Y'know, maybe they did try their own thing and that's where they went wrong lol
 
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K
wow that score is out of 10, defeintrly a pass. Whats the best alternative?
i've heard a lot of good about Avermedia products, so i'd look into a practical option from them
 
I really like my Elgato HD 60 Pro and they have a 4K version that can do HDR as well now. The biggest problem with them is the lack of Linux support.
 
Was this tried on an intel machine or amd machine? were any different usb 3.0 chips used? any different usb 3.0 cables used? AVerMedia external recorders also have a massive amount of issues when it comes to getting things running as they should, especially on AMD machines.

I honestly have no idea how Razer screwed it up so much, it's literally an AVerMedia LiveGamer Extreme 2 clone. Did they write their own driver or something?
AVerMedia has an insane amount of issues getting stuff set up, so these results don't surprise me. only just recently was i able to get mine to actually work (bought christmas 2018) as I finally got an intel laptop. They really don't like AMD over at AVerMedia. Got to have just the right usb 3.0 cable (I bought 7 different brands as mine didn't come with a usb cable, and of those 7, only 1 worked) and isn't a fan of ryzen or amd (intel works fine), and only a few usb 3.0 controllers actually work (intel ones are fine). After quite a few firmware upgrades, I finally have something that'll stream...after I switched to an intel laptop lol.

So hopefully they'll work out their driver issues, like AVerMedia haven't, and it'll be worthwhile.
 
Reading osaka35's post I had to wonder if I fell into a time portal again back to the 486-p1-p2 era and were it not for mention of USB3 I would not have doubted it.
...
Wow. Guess we had not left plug and pray after all.
 
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GPUs should just start coming with a video input.
I would sooner have laptops come with one. So many times it would have been nice to just plug something into what is actually quite a nice screen.

That said I would not oppose such a move.
 
GPUs should just start coming with a video input.
Some GPUs did at one point, though it was limited to S-video or composite.

It makes some sense, since the hardware to do fast encoding and decoding is already built in to GPUs, a HDMI input should not add much to the cost, and it would be lower latency since the data would be directly converted on the GPU and passed to the software, instead of the data being passed to software first and then passed to either a software encoder or to the GPU for hardware encoding, before finally being passed back to the software.
 
Seen a bunch of reviews of this product. This one is the first where it got a failing grade.
 
Seen a bunch of reviews of this product. This one is the first where it got a failing grade.
Two sites, vg247 and the verge, iirc? Barely said crap about the cards. They just ran down a spec list and were like “yep perfect product”. Seemed weird.

Tried this thing with multiple PCs and over the course of weeks to make sure I wasn’t screwing something up. Not sure how people gave this a positive review.
 
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Two sites, vg247 and the verge, iirc? Barely said crap about the cards. They just ran down a spec list and were like “yep perfect product”. Seemed weird.

Tried this thing with multiple PCs and over the course of weeks to make sure I wasn’t screwing something up. Not sure how people gave this a positive review.
No, I don't watch or read that crap. They were some youtubers. Alpha Gaming is one of em. Goes more in depth, even testing the latency of the video. It is what it is, though. You're sharing your experiences with it. I can't say you're wrong cuz of anecdotal evidence. Much like people above trashing on Avermedia. I can't attest to their external cards, as I've got their internal Live Gamer HD 2 card, and have had no issues.

Edit: just saw a video where someone was pointing out that it is a rebrand of the Live Gamer Extreme 2... That's just... Sad...

Edit 2: I was wrong, there are a TON of negative reviews for this card. Can't say I'm surprised. Just disappointed. :rofl2:
 
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