Review cover ModRetro Chromatic GBAtemp review
Hardware

Product Information:

The Game Boy Color gets a remake.

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Despite new gaming consoles’ push for graphical fidelity, demand for retro gaming hasn’t died down. In fact, it’s arguably the best time to be a retro gaming fan, with dedicated hardware of various dimensions from the likes of Anbernic and AYANEO getting released every so often. But in a market that is dominated by emulation systems, newcomer ModRetro, with backing from Oculus founder Palmer Luckey, is taking a different approach. 

With Chromatic, its first device, the company is focusing on (re)making a contemporary Game Boy Color hardware that, like the original handheld, supports actual cartridges, rather than emulation. In this sense, the Chromatic is more akin to the Analogue Pocket than other handhelds. How does this newcomer to the handheld gaming market fare? We’ll take a closer look at it in this review.

ModRetro contents and specs

On ModRetro’s website, the Chromatic retails for £159/€190.95/$199 and comes with the following items:

  • Chromatic handheld
  • Chromatic Tetris cartridge
  • 3x AA ModRetro batteries

Of note, if you purchase the first edition Chromatic, it will come bundled with a Tetris game cartridge.

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Specs of this handheld can be found below:

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Specs details courtesy of ModRetro

ModRetro’s Game Boy Color remake that is built to last

The Chromatic is essentially a remake of the Game Boy Color; and one might, rightly, question the need for a device that has lost official support for decades. Therein lies the need, as your old GBC might not be usable or might have been misplaced. Instead of buying a second hand device that might fail in a few years, the Chromatic presents itself as a new alternative that will last you longer. And boy is this device built to last!

With its sturdy magnesium alloy shell and sapphire front crystal, the Chromatic provides an unprecedented level of peace of mind. The front material won’t scratch easily (unless you literally use diamond) and the metal shell won’t incur damage if tossed around or even accidentally dropped. It looks like a Game Boy Color but feels more premium and exceptionally good in the hands. 

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While the Chromatic’s hardware is faithful to the original GBC, there are some changes to the form factor and aesthetics that adds a touch of subtle originality. The front stripes, logo and range of colorways make this handheld stand out without deviating much from its inspiration. That said, a clear shell variant of their handheld feels wanting but it might not be feasible with the magnesium alloy shell. 

The rear bump on the Chromatic is different than the one on the GBC but it is well designed, offering a natural resting area for your fingers as they wrap around the device. ModRetro also brought some notable changes to the battery lid. Unlike the GBC which was all-plastic and can break over time, the lid on the Chromatic has a button-like mechanism. I initially didn’t figure out how to operate it (as my early unit didn’t come with a manual) but it works by simply pushing it upward and the lid pops up. It’s yet another hardware change that can prolong the longevity of the device.

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About the battery, the Chromatic used 3x AA batteries. The company plans to release a rechargeable battery pack which is in production and can be charged via the USB-C port on the device. I am in favour of using replaceable batteries, rather than having built-in ones, as they make the device less reliant on an internal battery with an expiry date.

Like the GBC, the Chromatic has an IR sensor and also a Link Cable port. ModRetro is producing new cables which will be available to purchase on their website.

Future modifications might also be possible with the Chromatic as ModRetro has a disassembly guide on their website for the tinkerers among you. Considering the cult following of the GBC, I am sure we will see innovative add-ons and mods for the handheld in the coming months.

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ModRetro Chromatic: an upgraded Game Boy Color gaming experience

As with the Game Boy Color, the Chromatic supports official Game Boy and Game Boy Color cartridges. These play flawlessly and give your old cartridges another lease of life. ModRetro is also publishing new and classic titles; and they have a handful of launch titles that will be ready when the console launches. This is a great way to support their handheld and discover new games with a retro touch. 

These games come boxed, with a manual and a lanyard charm, and the unboxing is reminiscent of the game packages of yesteryear. However, ModRetro’s cartridges do not come with a case. This can be a downer for those carrying several cartridges on a trip but ModRetro told me they didn’t opt for cases as they don’t like how the quality of the ones available feel. They are looking into making their own but for now, consumers can buy plastic cases in bulk if they need it.

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The first edition of the Chromatic is in fact bundled with a new Tetris cartridge which, I would say, is something of a must have. I couldn’t get my hands off the device when playing the game for the first time and still feel the urge to play it whenever I have my hands on the Chromatic. This new Tetris game was even developed in-house by ModRetro and they are also considering making other cartridges with special features.

I’ve also tried bootleg carts and they also work fine on this new device. While I didn’t have access to a flashcart, I believe that these would also work with the Chromatic. However, this somewhat goes against the device that has been designed to work with cartridges and one might argue that using a flashcart is as good as using an emulation device.

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Indeed, every time I swapped game cartridges on the Chromatic, I felt a pang of nostalgia and a unique sense of joy that is hard to replicate on modern systems. This is due to the memories it brought back from my childhood playing games on my brother’s Game Boy Pocket. With the Chromatic, a whole new generation of gamers will be able to form similar experiences and this device is one of the few to do it faithfully.

Playing on the Chromatic does feel like using an original Game Boy Color. Its buttons provide a similar feeling to the touch and when pressed. The only difference is when booting a cartridge, you are not greeted by the classic Game Boy logo and startup sound due to obvious legal restrictions. ModRetro cartridges do have a startup image with the company’s logo which is something at least.

What also makes the Chromatic feel like playing on the original hardware is the aspect ratio. Just like the GBC, it has a 160X144 pixel (10:9) display, making it a pixel-perfect way to (re)discover retro games. Its bright backlight makes it usable under any lighting condition, with the display being visible from any viewing angle. The bottom facing speaker also outputs quality audio, although I would personally prefer a front-facing one for a more up-close experience. That said, this positioning does make it harder to obstruct the outlet with your palms.

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ModRetro brought quality-of-life improvements not only to the hardware but also the software. The Chromatic has a menu button on the right side which displays a settings overlay. This allows you to quickly view your battery level, adjust the backlight brightness, configure some audiovisual settings and select users. Via the settings, you can also toggle frame blending and color correction to improve the visual experience of some games and make them more faithful to the original experience. 

Torin Herndon, CEO of ModRetro, also told me that they will bring additional features to the Chromatic via firmware updates with a companion software. These may include the likes of speed running timer and hotkey functions. I have mixed feelings about this as the Chromatic has mostly focused on being a “purist” GBC remake with much-needed quality of life improvements. But having firmware updates makes it feel more like the other devices it has tried to distance itself from. That said, the future updates will be handy ones that users will find useful.

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All things considered, ModRetro has really crafted what is easily the best way to currently play Game Boy and Game Boy Color games faithfully. The Chromatic has one of the best builds of any handhelds out there, is reasonably priced and comes with quality-of-life improvements that anyone would have wanted when the GBC was current-gen. These are impressive feats, considering that this is the company's first handheld and it showcases the attention to details paid in paying an exceptional homage to a classic gaming device.

Ultimately, the Chromatic is more than a clone, and the term ‘remake’ feels more appropriate as it keeps the original handheld’s essentials and improves on practically every other aspect. I highly recommend it if you’re looking to enjoy your old GBC games or want to share the experience with a newer generation of gamers. The device will be shipping in time for this holiday season and it’s an easy gift contender for the gamer in your life.

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Verdict

What We Liked ...
  • Compatible with original Game Boy and Game Boy Color cartridges
  • Built to last
  • Adjustable backlight and visible display under any viewing angle
  • IR sensor and Link Cable compatibility
  • Exceptional handheld feel
  • ModRetro is further supporting the game library by publishing new cartridges
What We Didn't Like ...
  • Bottom-facing speaker
  • Firmware updates somewhat goes against its purist ethos
9.5
out of 10

Overall

ModRetro went above and beyond with the Chromatic to remake of the Game Boy Color in the best way possible; making this handheld the ultimate way to currently experience Game Boy and Game Boy Color games.
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I am interested in one, but not at that price. A GBC to buy and mod is about $100 (if you just buy a GBC and the screen kit with the case). So, for me, that's almost three modded GBCs after tax (say two with some other mods), plus I prefer the original look of the GBC to that.
 
This thing is one of those devices where you put it besides an Analogue Pocket and suddenly the AP is the more economical choice for most people, which is a pretty hilarious thing to say when you compare the AP to any other game boy like device.

Wish the CEO for this thing wasn't Palmer Lucky, the guy that sold Occulus to Facebook. Dude promises a lot of things for the future and then they never really manifest in the way they were promised.

As for the actual review, how's the frame blending? Is the option finally enabled and working? If so, are there more than one frame blending option?
Also, do you have any comparison between the color modes, at one of the previous demos the OSD had an option for original and correct colors, and it'd be awesome to get some basic comparisons for the two. Also a color correction against the Analogue Pocket's GBC display modes would be cool as heck.
 
Interesting. However, a lot more than just modding a game boy color to be a bit more current (e.g. modern screen, for one).
 
While this is definitely a niche product insofar as only handling GB and GBA games, it looks spectacular. If I were more of a collector (and had more $$$ lol) I would grab one for sure.
 
Nice to see more hardware clones. 3 AAs is a good balance, backlit screens are a bit power hungry to run off 2 AAs but 4 adds a lot of bulk. This should also allow for very good battery life with a rechargeable lipo pack in the same form factor as 3 AAs.

Strange to see a new Tetris game released for a retro console, I assume it must be officially licensed because they are pretty litigious when it comes to Tetris clones.

I didn't see it mentioned, is this FPGA based, or something else? I assume it's likely at least partly FPGA based, the only proprietary part in a GBC is the CPU though, it would certainly be possible to make a hardware replica of the CPU and source the other parts off the shelf for an exact 1:1 replica (with some enhancements)

Price wise, if you compare to modding a Game Boy with a similar quality shell (though it would be aluminium) and all the other modern enhancements, the price is not far off. Those all metal shells do not come cheap (currently $170 for aluminium shell + screen upgrade + USB-C charging board but without battery, very similar to what's offered here, and you still need the GBC to mod + do the work modding it)
TBH I personally just don't find them worth the cost and I'd appreciate a lower cost plastic shell option. But for those that are after the most premium materials, or just don't want to mod a console themselves, this seems like a good option at a competitive price.
 
What about the "Chromatic" cartridges in a real GameBoy Color?

Also, size comparisons to a real GameBoy Color would be nice.
I don't have a GBC at hand to send comparison pictures but the original GBC measures 75x27x133mm and the Chromatic also measures about 75x27x132mm.
I didn't see it mentioned, is this FPGA based, or something else? I assume it's likely at least partly FPGA based, the only proprietary part in a GBC is the CPU though, it would certainly be possible to make a hardware replica of the CPU and source the other parts off the shelf for an exact 1:1 replica (with some enhancements)
It has an FPGA-based architecture as noted in the specs sheet.
 
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This thing is the same price as an Analogue Pocket and does almost everything kinda worse, though?

No rechargeable battery, that costs extra.
No GBA.
No other packs to play other retro games like Game Gear.

It has built-in video out, which is a major plus, but that seems to be the only plus. Yeah, it's a GBC clone, but when it's charging the same price as competitors for so much less, I fail to see the point.
 
The price already turned me off back when it was announced with those color-matching Koss headphones. I'd save the money for a Tad Boy Color instead, though it's a different beast.
 
Hmmm after seeing the veilguard review of this dude idk how credible this is, I'm skeptical now.
 
the price is a complete ripoff. for just a tiny bit more you can get a nintendo switch. cut the price in half and then maybe it would be worth it.
 
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Cute, but with so many handheld devices out there capable to run emulators, who is the target consumer for this?

Sure its a great GBc "remake" but the price is not realistic imo.
 
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This thing is the same price as an Analogue Pocket and does almost everything kinda worse, though?

No rechargeable battery, that costs extra.
No GBA.
No other packs to play other retro games like Game Gear.

It has built-in video out, which is a major plus, but that seems to be the only plus. Yeah, it's a GBC clone, but when it's charging the same price as competitors for so much less, I fail to see the point.
The screen is a true 1:1 re-creation, not doubled, quadrupled, etc like others. And the buttons feel flawless from what everyone is saying. Those two things alone draw people in, and make it feel worthy.
 
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The screen is a true 1:1 re-creation, not doubled, quadrupled, etc like others. And the buttons feel flawless from what everyone is saying. Those two things alone draw people in, and make it feel worthy.
That sounds like a bad thing, honestly. $200 for a very restricted device is not that great. Imo, anyway.
 
That sounds like a bad thing, honestly. $200 for a very restricted device is not that great. Imo, anyway.
It's supposed to be closer to a 1:1 GBC re-creation with just a couple tiny modern upgrades, like the shell and backlight. I understand it's not for everyone, but just having a pixel-accurate screen to me is dreamy.
 
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I would love a teardown. Quite curious about what FPGA is in this thing. The Cyclone V that's in the Analogue Pocket would be complete overkill, I hope they went with something cheaper.
 
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I would love a teardown. Quite curious about what FPGA is in this thing. The Cyclone V that's in the Analogue Pocket would be complete overkill, I hope they went with something cheaper.
I'm willing to bet they did, likely a small Altera, Xilinx, or Lattice FPGA. Something power-efficient and small makes sense, since it's not pushing any real power.
 
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I'd love to check the screen out in this product because in all likelihood it really will be an amazing way to display GB / GBC (until maybe perhaps other panels like it start becoming available in the future).

Gotta say though - one thing I've noticed about the discourse whenever someone brings up that Palmer Luckey is a straight up scumbag - is that.. well.. you don't have to be a sentient gelatinous ball to be passionate about the Modretro Chromatic GBC clone..but it sure doesn't hurt.
 
I'm willing to bet they did, likely a small Altera, Xilinx, or Lattice FPGA. Something power-efficient and small makes sense, since it's not pushing any real power.
I assume so. Considering the CPU is the only proprietary chip, I'm curious if the FPGA is only simulating the CPU or they have it doing other tasks too. And what is the hardware layout like, there isn't much to the original GBC PCB and others have already made all-new PCBs that use largely original parts. So this could be similar to that, or it could be way different since it's based on a FPGA and they're not restricted by the limitations of original hardware. It could even be a one-chip design.
 
I assume so. Considering the CPU is the only proprietary chip, I'm curious if the FPGA is only simulating the CPU or they have it doing other tasks too. And what is the hardware layout like, there isn't much to the original GBC PCB and others have already made all-new PCBs that use largely original parts. So this could be similar to that, or it could be way different since it's based on a FPGA and they're not restricted by the limitations of original hardware. It could even be a one-chip design.
The FPGBC is a single chip FPGA, but I forget which exact chip.
 
Sounds OK for people who aren't tinkerers and modders. For those who are, there are cheaper options.

Also, the AGS-101.

Pair that with a "New" 2/3DS(XL), and you can play all of Nintendo's handheld library.
 
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Reminds me I should actually play my Analogue Pocket. I wish the Pocket could emulate the gameboy colour screen better, and even the original DMG screen isn't really authentic it doesn't have the blur, you don't see the grainy pixels floating there.
 
Reminds me I should actually play my Analogue Pocket. I wish the Pocket could emulate the gameboy colour screen better, and even the original DMG screen isn't really authentic it doesn't have the blur, you don't see the grainy pixels floating there.
Enabling frame blending does help with the blur effect.
 
I just look at this and think it's too close price wise to the Pocket whilst being too relatively limited.

Unless of course you happen to be in that niche that just wants GB/GBC FPGA and that's it.

Overall I prefer the approach the Pocket took, being able to be used it for many different systems.
 
I've seen like 200 hundred of these GBC clone devices. Why can't we get a gba
It already existed a decade ago, the Revo K101, now owned by Arbernic. Tbf, not a good clone at all, but had it's neat quirks.
The only other one, and the first to trully did the job, was the Analogue Pocket. The main issue is the price, that's the same as this but will also play GBA and other consoles via adapters.

It's still a better option for a lot of people to just mod an GBA SP, since a full replacement kit (LCD screen, new shell, buttons, etc.) is around $100.00 and an AGS-001 can be found for as low as $50.00 in some markets. The concern for most is the modding part, but most of the latest LCD mods don't require soldering at all, just having a good toolset. There's also the premade market.
For $150.00 to $200.00 you can get a fully GBA SP modded, that works flawless with GB, GBC, and GBA carts, and this new Chromatic ones. Add in a flashcart for another $50.00 and you can play romhacks, even emulate NES, and some flashcarts have rumble and can function as the Memory Expansion Pak for the NDS.

I own a GBA SP modded with a high capacity battery, and it's the best for my use. No need for emulation, no need to use my 3DS for GBA retrocompatibility, cute clamshell design, all accesories work fine and all games work great with my EZ-Flash Omega DE, which includes rumble, so I can play whatever I want unless it has some sensor like gyroscope or light sensor for those niche games.
 
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It already existed a decade ago, the Revo K101, now owned by Arbernic. Tbf, not a good clone at all, but had it's neat quirks.
The only other one, and the first to trully did the job, was the Analogue Pocket. The main issue is the price, that's the same as this but will also play GBA and other consoles via adapters.

It's still a better option for a lot of people to just mod an GBA SP, since a full replacement kit (LCD screen, new shell, buttons, etc.) is around $100.00 and an AGS-001 can be found for as low as $50.00 in some markets. The concern for most is the modding part, but most of the latest LCD mods don't require soldering at all, just having a good toolset. There's also the premade market.
For $150.00 to $200.00 you can get a fully GBA SP modded, that works flawless with GB, GBC, and GBA carts, and this new Chromatic ones. Add in a flashcart for another $50.00 and you can play romhacks, even emulate NES, and some flashcarts have rumble and can function as the Memory Expansion Pak for the NDS.

I own a GBA SP modded with a high capacity battery, and it's the best for my use. No need for emulation, no need to use my 3DS for GBA retrocompatibility, cute clamshell design, all accesories work fine and all games work great with my EZ-Flash Omega DE, which includes rumble, so I can play whatever I want unless it has some sensor like gyroscope or light sensor for those niche games.
I meant og gba form factor
 
The only other one, and the first to trully did the job, was the Analogue Pocket. The main issue is the price, that's the same as this but will also play GBA and other consoles via adapters.
The Analogue Pocket also plays NES, SNES, all 3 (well, 4) gameboy families, Genesis, Game Gear, Master System, SG-1000, Arcade (CPS1, CPS1.5, CPS2, etc), prettymuch all cartridge systems (including most 8-bit computers too) using OpenFPGA cores. Loads ROMs from the SD card to play literally THOUSANDS of games on a whim, with zero emulation.
 
The Analogue Pocket also plays NES, SNES, all 3 (well, 4) gameboy families, Genesis, Game Gear, Master System, SG-1000, Arcade (CPS1, CPS1.5, CPS2, etc), prettymuch all cartridge systems (including most 8-bit computers too) using OpenFPGA cores. Loads ROMs from the SD card to play literally THOUSANDS of games on a whim, with zero emulation.
Didn't know the SD card slot could load games. That's fantastic tbh.
 
What about the "Chromatic" cartridges in a real GameBoy Color?

Also, size comparisons to a real GameBoy Color would be nice.
I asked them months ago and they confirmed those work in GB/GBC/Analogue Pocket.

It's slightly taller than a GBC.

The guy behind it is an *sshole though. And the price (especially including shipping) is a goddamn joke. For just a little more, you get the Analogue Pocket, that does all the same (play cartridges) but has 10 times the resolution and plays everything up to SNES and Genesis + countless Arcade games.
For less than half the price you get the FPGBC from FunnyPlaying which essentially also does all the same things as the Chromatic.

The only cool thing about it is the new Tetris version. But that'll leak soon anyway.
 
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Another softball review of overpriced rubbish.... This site is sounding more and more like IGN: glowing, positive reviews for just about anything, no matter how bad. There are loads of ways to play GBC games and I see no reason to pay enough for a new Switch or Playstation just to add another GBC-playing thing to the already too large collection.
 
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@Prans So, if you really wanna tell me this is a 9.5, what score would the Analogue Pocket get? A whopping 12 out of 10?

Compared to its direct competitors (including the more affordable FPGBC) it fails to stand out... or rather does so negatively in some cases. The only thing that sets it apart from the AP is that it can output video to larger screens without you having to buy an expensive dock, but that's about it. The lack of GBA support ultimately made this thing worthless in my opinion, to be honest.
 
@Prans So, if you really wanna tell me this is a 9.5, what score would the Analogue Pocket get? A whopping 12 out of 10?

Compared to its direct competitors (including the more affordable FPGBC) it fails to stand out... or rather does so negatively in some cases. The only thing that sets it apart from the AP is that it can output video to larger screens without you having to buy an expensive dock, but that's about it. The lack of GBA support ultimately made this thing worthless in my opinion, to be honest.
I give the AP a 12 out of 10 for sure. There's a select few that have problems with the Dpad, but not me. It's literally a flawless system.
 
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unfortunately it crashes with the switch tgb dual core. gambatte works, but don´t provide two player emulation. i'm getting closer and closer to the point where i order a link cable and a fpgbc. My pocket starts the game (EZjr) with some glitches, but it crashes during the game.
 
unfortunately it crashes with the switch tgb dual core. gambatte works, but don´t provide two player emulation. i'm getting closer and closer to the point where i order a link cable and a fpgbc. My pocket starts the game (EZjr) with some glitches, but it crashes during the game.
Pocket = GB Pocket? Or Analogue Pocket?
It should work fine on the Analogue Pocket. It's also backwards-compatible so it should work on the DMG and GBP as well.
I have to check back on TGB Dual. Naturally it should definitely work. Might be an issue with the Switch core in particular.
Tetris (Rosy Retrospection) was the main reason why I bought a flash cart (EZ-Flash Jr.) for my old (but modded) GBC so I can do multiplayer with my Analogue Pocket.
So yeah, definitely get the Funny Playing GBC and a link cable. Worth it! :)
 
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Pocket = GB Pocket? Or Analogue Pocket?
It should work fine on the Analogue Pocket. It's also backwards-compatible so it should work on the DMG and GBP as well.
I have to check back on TGB Dual. Naturally it should definitely work. Might be an issue with the Switch core in particular.
Tetris (Rosy Retrospection) was the main reason why I bought a flash cart (EZ-Flash Jr.) for my old (but modded) GBC so I can do multiplayer with my Analogue Pocket.
So yeah, definitely get the Funny Playing GBC and a link cable. Worth it! :)
sorry, Pocket = GB Pocket in my case. ill test a bit more, thanks.
 
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The Tetris game is glitchy in monochrome mode. And also doesn't adjust for better clarity either, it's just "ALL DARK, ALL THE TIME!" I guess it's for Color-only mode? Not even a Super Gameboy border either.
 
The Tetris game is glitchy in monochrome mode. And also doesn't adjust for better clarity either, it's just "ALL DARK, ALL THE TIME!" I guess it's for Color-only mode? Not even a Super Gameboy border either.
yep, now all we need is a monochromezation project /s
 
The Tetris game is glitchy in monochrome mode. And also doesn't adjust for better clarity either, it's just "ALL DARK, ALL THE TIME!" I guess it's for Color-only mode? Not even a Super Gameboy border either.
Okay I did some testing.



First off: It looks and plays just beautifully on a GBC and especially on the Analogue Pocket. It really stands up there with Tetris - Rosy Retrospection and Apotris which is as far as a mobile Tetris game can get anyway. Fantastic version. I especially love that they included the iconic original music track (more or less) from the original GB Tetris.

That being said, it indeed glitches on the DMG. Especially the menus are super glitchy. I'm pretty sure this is due to the sprite limit. They seem to have layered multiple sprites over each other to achieve these special fonts and bars. The DMG (and GBP) can't handle that. But at least it doesn't crash so if you know what you're doing, you can get into the game.
From there it's totally fine, at least on my end. However bear in mind that I have installed an IPS display so the "dark theme" plays still pretty well on the DMG. I'm pretty sure this won't apply easily if you're playing with an unmodded original display. In that case, Rosy Retrospection is still the way to go imho. Nonetheless it's cool that it runs at all on DMG/GBP, at least.
 
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    +2
  • K3Nv2 @ K3Nv2:
    They got a new jurassic world in the works probably going to suck
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, for some reason I recall Robin Williams being in the 1st Jurassic Park film
  • BigOnYa @ BigOnYa:
    That was Jumanji or Night at the Museum.
    +2
  • K3Nv2 @ K3Nv2:
    Movies kind of sucked this year
    +1
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, agreed
  • BigOnYa @ BigOnYa:
    Yea the porn industry needs to get better writers.
  • K3Nv2 @ K3Nv2:
    Mufassas scene sucked when they showed simba being made
  • Xdqwerty @ Xdqwerty:
    Wut
    Xdqwerty @ Xdqwerty: Wut