Review cover Kingdom Come: Deliverance II GBAtemp review
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Product Information:

  • Release Date (NA): February 4, 2025
  • Release Date (EU): February 4, 2025
  • Publisher: Deep Silver
  • Developer: Warhorse Studios
  • Genres: RPG
  • Also For: PlayStation 5, Xbox Series X|S

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative
Warhorse Studios continues Henry of Skalitz’s story in Kingdom Come: Deliverance II with some bold swings at immersiveness and realism. Is it worth visiting its recreation of 15th century Bohemia?

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Whenever I hear of Kingdom Come: Deliverance, I am reminded of T-hug’s scathing review of Warhorse Studios’ first game. The experience appeared to be unpolished, unforgiving and out of scope. As such, I was cautious when the opportunity arose to review the sequel, Kingdom Come: Deliverance II (KCD2); but I was still curious as to whether the developer managed to learn from its past experience and deliver on its vision.

The return of Henry of Skalitz

Picking up after the events of the first game, KCD2 puts you back in control of Henry of Skalitz. Our protagonist is acting as bodyguard to Sir Hans Capon who is leading a small group on a seemingly simple errand to Trotsky Castle to rally support for their resistance. 

However, the mission takes a turn for the worse when the group is ambushed, with only Henry and Hans barely escaping alive. With no means of identification or official support, the duo has to find a way to get their message to the intended destination. This task spirals into a complex web of duty, revenge, and moral quandaries, that leads to a close to Henry’s personal quest. But it is up to you, the player, to define how this journey unfolds.

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Your own medieval journey

While KCD2 follows the story of the first game, with recurring characters and references to past events, it is still accessible to newcomers. Warhorse Studios even has a handy 10-minute recap video to get you up to speed, should you have skipped the first game (T-hug’s review notwithstanding):

This new tale retreads similar themes as the prequel, such as revenge and honor, with Henry still haunted by the slaughter of Skalitz, his hometown. You’ll often be faced with morally ambiguous decisions that have far-reaching consequences; and the narrative design rewards those willing to engage with its complexities. I found myself empathizing with characters whose struggles felt all too real, and following their own side quests would surprise me with unexpected rewards and interactions.

To my pleasant surprise, KCD2’s narrative is also sprinkled with humour. Despite its harsh and often unforgiving world that serves as a constant reminder that the scars of war are not easily healed, the occasional lighthearted aspect is well executed; giving some originality to the tale.

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Also adding originality to the experience is the game’s universe. KCD2 brims with cinematic quality thanks to excellent voice acting and motion capture that elevate every dialogue and duel. The complementing soundtrack and the detailed open-world environments, rendered in CryEngine, further transport you to an authentic early 1400s Bohemia. Authenticity is one of Warhorse Studios’ core philosophies and it is especially evident in the gameplay; but more on that later. 

KCD2’s characters also make the experience memorable. It features a diverse cast of characters from Roma people to local farmers, several of whom will send you on quests of their own. An easy personal sign that side quests are well designed is that I actually feel compelled to follow them through. This sequel’s side quests blow my subjective test out of the water, as they are intricate and multilayered. 

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Like the main quest, you can take several approaches to complete a side quest and it will unfold based on your chosen path. Would you kill a villager who wronged someone or will you try to make peace between them? Your choice will influence your reputation not only with the related NPCs but the community at large. Such levels of player-driven consequences add an amount of immersion that I can only compare to Baldur’s Gate 3. However, you can easily get lost in undertaking side quests after side quest (KCD2 isn’t lacking in this department!), resulting in a drift from the main plotline; but it’s a telltale sign of well-crafted side narratives.

Medieval life simulator

This game is as much a story-driven narrative as it is a systems-driven simulation. Warhorse Studios has crafted a world where nearly every action has consequences and is layered with realism. 

For instance, when you use an alchemy bench to brew potions, you are not only selecting inventory items and creating the desired potion. Instead, you’ll have to actively partake in the brewing process based on the specific recipe. This includes meticulous processes such as grinding herbs with a mortar and pestle, bringing the cauldron to a boil and precisely time the boiling of the ingredients; failing which you’ll end up with a weak or useless brew.

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Combat takes an equally hands-on approach. You will have to monitor your stamina, aim your swings, and direct and time your blocks precisely to emerge victorious. Each battle feels like a true test of skill, rewarding those who take the time to master its unforgiving mechanics. It’s as if every system in the game—be it potion brewing, blacksmithing, or swordplay—could stand alone as its own simulator, a testament to the developers' dedication to historical accuracy and immersive detail.

Thankfully, true to the realistic premise of the game, you won’t be duelling NPCs every 10 minutes. You might encounter the odd vagabond but even then you can best them by improving your skills and equipment in true RPG fashion.

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While the game is open-world in design, you also have to heed to social norms. You cannot simply barge into anyone’s house and start breaking pots or claiming items. Doing so will raise the alarm and you will pay dearly. You will need to find ways to purchase items, such as by undertaking odd jobs, or be clever as to when to “acquire” goods, such as under cover of the night or when no one is in sight. Furthermore, it matters how you dress and talk to certain people, based on individual circumstances.

Warhorse Studios has attempted and successfully executed gameplay mechanics that feel “realistic” and immersive; almost to a fault. While this extreme hands-on approach adds a satisfying depth to the experience, it can also feel off-putting, especially when you’re eager to progress. Some aspects did test my patience. For example, the need to apply sufficient bandages to prevent Henry from bleeding to death, the requirement of Saviour Schnapps to save at will (you can save on quitting and at beds your own), and lockpicking often soured my experience, especially when I am low on resources.Such mechanics can feel like they are dragging the experience but KCD2 isn’t a game that should be rushed through. Every encounter and activity is practically a lesson in discipline, and it is best enjoyed by taking your time with it.

Warhorse Studios’ magnum opus

Kingdom Come: Deliverance II is undoubtedly Warhorse Studios’ magnum opus. Its blend of story-driven narrative and simulator-level mechanics compels exploration and fuels intrigue. However, the game's commitment to realism comes at a price: a non-negligible learning curve that can be both daunting and, at times, frustrating. Yet, for those willing to invest the time, the result is an unparalleled medieval experience that is as rewarding and immersive as it is brutal and unforgiving. It is a clear statement of how the studio has matured and sets the bar for themselves and immersive RPGs. 

Kingdom Come: Deliverance II Official Launch Trailer

Verdict

What We Liked ...
  • Incredibly immersive and meticulously detailed medieval world
  • Engaging main and side quests with branching design
  • Nuanced and memorable characters
What We Didn't Like ...
  • Significantly steep learning curve and unforgiving combat mechanics
  • Demanding hands-on mechanics slow down the narrative pace
8
Gameplay
While the realistic mechanics can test the player’s patience, it’s a game that shouldn’t be rushed through; and those willing to invest the time will find in it a rewarding experience.
9
Presentation
With professional acting and hands-on mechanics, Kingdom Come: Deliverance II delivers an impressive level of realism.
9
Lasting Appeal
Even if the unforgiving nature of its mechanics might limit its accessibility, Kingdom Come: Deliverance II finely crafted and nuanced stories compels exploring its recreation of 15th century Bohemia.
9
out of 10

Overall

The bold and stubborn adherence to realism and immersiveness of Warhorse Studios’ magnum opus, Kingdom Come: Deliverance II, makes it one of the most iconic RPGs of this generation.
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How's the melee combat compared to the original? Other than that, im impressed with how it looks (from what've seen), definitely an improvement from the first game.
 
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Praise Cheesus Rice. I'm kinda surprised by how wide an audience this game seems to appeal to given the realistic sim elements of it. I'm also surprised that more developers don't use CryEngine, given how it looks just as good as UE5 and performs much better.
 
How's the melee combat compared to the original? Other than that, im impressed with how it looks (from what've seen), definitely an improvement from the first game.
I haven't played the original but I think it's more balanced in this one but similar in terms of controls
 
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Praise Cheesus Rice. I'm kinda surprised by how wide an audience this game seems to appeal to given the realistic sim elements of it. I'm also surprised that more developers don't use CryEngine, given how it looks just as good as UE5 and performs much better.
looks just as good is a questionable statement, there are better looking games than kcd2

but we dont really need those nice graphics anyways if the engine behind them is so dogwater
 
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@Prans Great quick review as always. Also you said this is a medieval simulator but...
"This includes meticulous processes such as grinding herbs with a motor and pestle,..." :lol: Pretty funny when I saw that.

I need to start and finish Part 1. BTW for anyone interested they are selling Part 1 at gog, the royal edition for like 9.99$.
 
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@Prans Great quick review as always. Also you said this is a medieval simulator but...
"This includes meticulous processes such as grinding herbs with a motor and pestle,..." :lol: Pretty funny when I saw that.

I need to start and finish Part 1. BTW for anyone interested they are selling Part 1 at gog, the royal edition for like 9.99$.

You can get the it for less than that in other places quite often. Just got a Steam copy for my cousin (and another for me, although I already had it for the PS4), from Indiegala for 5€ last month.
 
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a 4-5 hours intro I think is not acceptable, make your intro below 2 hours like skyrim or face a steam refund.

or extend the steam refund period for games like this
 
@Prans Great quick review as always. Also you said this is a medieval simulator but...
"This includes meticulous processes such as grinding herbs with a motor and pestle,..." :lol: Pretty funny when I saw that.

I need to start and finish Part 1. BTW for anyone interested they are selling Part 1 at gog, the royal edition for like 9.99$.
whoops, that was a glitch in the simulation XD

fixed it now, thanks for pointing it out!
 
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I respected the first game for being rather historically accurate, but this sequel allows the protag - a man living in a highly-Christian country several centuries in the past, where homosexuality was seen as unnatural and disallowed - to have relations with another guy.
So much for being historically accurate...
 
I respected the first game for being rather historically accurate, but this sequel allows the protag - a man living in a highly-Christian country several centuries in the past, where homosexuality was seen as unnatural and disallowed - to have relations with another guy.
So much for being historically accurate...
Every culture from the past that you envision as being the pinnacle of masculinity was rife with gay sex, sorry to break it to you. If the devs were truly going for historical accuracy then it would have included a lot more than just one such scene, but they were obviously aware that a lot of straight guys are too fragile to handle that.
 
I respected the first game for being rather historically accurate, but this sequel allows the protag - a man living in a highly-Christian country several centuries in the past, where homosexuality was seen as unnatural and disallowed - to have relations with another guy.
So much for being historically accurate...
It becomes kinda funny when you read the og devs statements in the days of the first game that Henry itself is Catholic and there's no place for homosexualism in the game. That's what happens when you're bought, you become a puppy.
 
It becomes kinda funny when you read the og devs statements in the days of the first game that Henry itself is Catholic and there's no place for homosexualism in the game. That's what happens when you're bought, you become a puppy.
Lmao yeah, because the Catholic church has always been a great choice if you're looking for a scandal-free, open and honest institution. /s

Even today it's often religious authority figures who tend to be most outspokenly homophobic in public, but lead a double closeted life in private. In medieval times it would've been a lot easier to keep things secret. No security cameras or GPS-tracked smartphones.
 
Lmao yeah, because the Catholic church has always been a great choice if you're looking for a scandal-free, open and honest institution. /s

Even today it's often religious authority figures who tend to be most outspokenly homophobic in public, but lead a double closeted life in private. In medieval times it would've been a lot easier to keep things secret. No security cameras or GPS-tracked smartphones.
woah edgy
 
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woah edgy
Not at all, just being a realist. There have always been people who abuse their power/position, and there have always been people who rebel against the central authority of the time period. You can't change human nature, and homosexuality has always been a part of that to some extent, regardless of how a given ancient culture embraced or rejected it. Don't look too much into the history of Sparta if such subjects are triggering for you.
 
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Every culture from the past that you envision as being the pinnacle of masculinity was rife with gay sex, sorry to break it to you. If the devs were truly going for historical accuracy then it would have included a lot more than just one such scene, but they were obviously aware that a lot of straight guys are too fragile to handle that.
Leviticus 20:13 - “If a man lies with a male as with a woman, both of them have committed an abomination; they shall surely be put to death; their blood is upon them.”
Kingdom Come takes place in 15th Century Bohemia, which was highly Catholic, with the Bible being held as sacred, teachings taken from it taken literally, and thus same-sex relationships being condemned - see above quote.

Yeah, the ability for the protag to romance another man is historically inaccurate nonsense - both men would've faced extreme punishment, if not death.

The past was not as accepting as the present, and trying to depict or represent it as such is dishonest and disrespectful - disrespectful of past cultures and societies, of the truth, and of the progress we've made over the last century. It's historical revisionism, through and through. We should feel uncomfortable about this kind of stuff, to see how far we've come and why living back then would be immensely different to today.
 
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Leviticus 20:13 - “If a man lies with a male as with a woman, both of them have committed an abomination; they shall surely be put to death; their blood is upon them.”
Kingdom Come takes place in 15th Century Bohemia, which was highly Catholic, with the Bible being held as sacred, teachings taken from it taken literally, and thus same-sex relationships being condemned - see above quote.
Okay? Evangelicals condemn same-sex relationships in the modern day, yet Ted Haggard and a lot of closeted men just like him still exist. Hypocrisy and subterfuge were very much alive and well during the 15th century, and every century for that matter.

Yeah, the ability for the protag to romance another man is historically inaccurate nonsense - both men would've faced extreme punishment, if not death.
Assuming they were caught, sure, but that's an awfully big assumption to make.

The past was not as accepting as the present
That's entirely dependent on which past culture we're talking about. Some were more accepting of homosexuality than the modern US, and even had entire holidays dedicated to gay orgies.

We should feel uncomfortable about this kind of stuff, to see how far we've come and why living back then would be immensely different to today.
The future isn't guaranteed, and plenty of corrupt elites would gladly drag us back into feudalism if given the opportunity. The morality police don't ever stop at homosexuality, either, they want everybody reduced to the role of serf.
 
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(Hint: Game is in the 15th century)
Yeah no shit, I was just drawing an additional parallel to the Catholic church, which has always been a corrupt and hypocritical institution. It should go without saying, but people have also always had free will. No religious or government institution has ever had or will ever have complete control over a nation's populace, and that is very much a positive thing.
 
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Yeah no shit, I was just drawing an additional parallel to the Catholic church, which has always been a corrupt and hypocritical institution. It should go without saying, but people have also always had free will. No religious or government institution has ever had or will ever have complete control over a nation's populace, and that is very much a positive thing.
Yeah, you're not making much sens... Evangelicals...
 
By far the best game I’ve played this year, followed shortly by… KCD 1 which I decided to finally finish before digging into the sequel. Very good stuff.
 
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Review cover
Product Information:
  • Release Date (NA): February 4, 2025
  • Release Date (EU): February 4, 2025
  • Publisher: Deep Silver
  • Developer: Warhorse Studios
  • Genres: RPG
  • Also For: PlayStation 5, Xbox Series X|S
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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