Hacking VitaCheat/FinalCheat Database

tomberyx

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# Title: Dragon Quest Heroes II
# ID: PCSG00820
# Region: Jap
# Version: 1.09
# Type: noASLR
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSG00820

_V0 inf.HP & MP
$B200 00000001 00000000
$3201 000081F0 04E53C20
$0000 00000000 45F30800
$B200 00000001 00000000
$3201 000081F0 04E53C44
$0000 00000000 44424000

_V0 inf.max SP
$B200 00000001 00000000
$3101 000081F0 04E53C68
$0000 00000000 00000384

_V0 Hold X to Fly
$B200 00000001 00000000
$C201 00000001 00004000
$3201 000081F0 02194DF0
$0000 00000000 41400000
$B200 00000001 00000000
$C201 00000001 00004000
$3201 000081F0 02D375F0
$0000 00000000 41400000

_V0 inf.HP & MP [all Players]
$B200 00000001 00000000
$7201 000081F0 04E53C20
$7701 00000000 45F30800
$0004 000002F8 00000000
$B200 00000001 00000000
$7201 000081F0 04E53C44
$7701 00000000 44424000
$0004 000002F8 00000000

_V0 inf.max SP [all Players]
$B200 00000001 00000000
$7101 000081F0 04E53C68
$7701 00000000 00000384
$0004 000002F8 00000000

_V0 Hold X to Fly [all Players]
$B200 00000001 00000000
$C201 00000001 00004000
$7201 000081F0 02194DF0
$7701 00000000 41400000
$0005 00004F50 00000000
$B200 00000001 00000000
$C201 00000001 00004000
$3201 000081F0 02D375F0
$0000 00000000 41400000

_V0 inf.max Skill-Points [all Players]
$B200 00000001 00000000
$3101 000081F0 00190F64
$0000 00000000 00000309
$B200 00000001 00000000
$3101 000081F0 001917B8
$0000 00000000 00000309
$B200 00000001 00000000
$7101 000081F0 0019195E
$7701 00000000 00000309
$0015 0000019C 00000000

_V0 max.Level after Fight [all Players]
$B200 00000001 00000000
$7202 00012C50 00000018
$0000 00000000 00000A34
$7701 00000000 04A2CB71
$0004 00000004 00000000

_V0 Freeze Player [ON-Up Off-Down]
$B200 00000001 00000000
$C201 00000001 00000010
$3201 000081F0 02190714
$0000 00000000 3F800000
$B200 00000001 00000000
$C201 00000001 00000040
$3201 000081F0 02190714
$0000 00000000 00000000

_V0 [Enemies] HP 1 [push L&R]
$B200 00000001 00000000
$C201 00000001 00000300
$7201 000081F0 04E559D0
$7701 00000000 3F800000
$0400 000002F8 00000000

_V0 [Enemies] Instant-Kill [push L&X]
$B200 00000001 00000000
$C201 00000001 00004100
$7201 000081F0 04E559D0
$7701 00000000 00000000
$0400 000002F8 00000000

_V0 [Enemies] Dublicate [push L&R] [Note1]
$B200 00000001 00000000
$C201 00000001 00000300
$7201 000081F0 04E559BC
$7701 00000000 00000004
$0400 000002F8 00000000

_V0 inf.max Money
$B200 00000001 00000000
$3201 000081F0 001A6BA0
$0000 00000000 000BDE31

_V0 inf.max Mini-Medals
$B200 00000001 00000000
$3101 000081F0 001A6BA4
$0000 00000000 00000309

_V0 inf.Bonus-Ball Time
$B200 00000001 00000000
$3201 000081F0 001A6C9C
$0000 00000000 00043B00

_V0 Instant Teleport-Back [push Select]
$B200 00000001 00000000
$C201 00000001 00000001
$3201 000081F0 003B5F88
$0000 00000000 41140000

_V0 Unlock all Monster-Cards [Cup]
$B200 00000001 00000000
$7201 000081F0 001A30D8
$7701 00000000 FFFFFFFF
$0002 00000004 00000000

_V0 Dream-Team in Party [Lazare]
$B200 00000001 00000000
$3201 000081F0 001A205C
$0000 00000000 00000000

_V0 Dream-Team in Party [Doric]
$B200 00000001 00000000
$3201 000081F0 001A205C
$0000 00000000 11111111

_V0 Dream-Team in Party [Yangus]
$B200 00000001 00000000
$3201 000081F0 001A205C
$0000 00000000 16161616

_V0 Tomberyx Army of Dead [push LRX][Note1]
$B200 00000001 00000000
$C201 00000001 00004300
$3201 000081F0 04E53C0C
$0000 00000000 00000002

_V0 -------------------
$0000 00000000 00000000

_V0 [Note1] Do not press more than 4 times (Crash)
$0000 00000000 00000000

_V0 -------------------
$0000 00000000 00000000
 

Attachments

  • PCSG00820.rar
    954 bytes · Views: 66

Yohoki

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# Title: Dragon Quest Heroes II
# ID: PCSG00820
# Region: Jap
# Version: 1.09
# Type: noASLR
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSG00820

_V0 inf.HP & MP
$B200 00000001 00000000
$3201 000081F0 04E53C20
$0000 00000000 45F30800
$B200 00000001 00000000
$3201 000081F0 04E53C44
$0000 00000000 44424000

_V0 inf.max SP
$B200 00000001 00000000
$3101 000081F0 04E53C68
$0000 00000000 00000384

_V0 Hold X to Fly
$B200 00000001 00000000
$C201 00000001 00004000
$3201 000081F0 02194DF0
$0000 00000000 41400000
$B200 00000001 00000000
$C201 00000001 00004000
$3201 000081F0 02D375F0
$0000 00000000 41400000

_V0 inf.HP & MP [all Players]
$B200 00000001 00000000
$7201 000081F0 04E53C20
$7701 00000000 45F30800
$0004 000002F8 00000000
$B200 00000001 00000000
$7201 000081F0 04E53C44
$7701 00000000 44424000
$0004 000002F8 00000000

_V0 inf.max SP [all Players]
$B200 00000001 00000000
$7101 000081F0 04E53C68
$7701 00000000 00000384
$0004 000002F8 00000000

_V0 Hold X to Fly [all Players]
$B200 00000001 00000000
$C201 00000001 00004000
$7201 000081F0 02194DF0
$7701 00000000 41400000
$0005 00004F50 00000000
$B200 00000001 00000000
$C201 00000001 00004000
$3201 000081F0 02D375F0
$0000 00000000 41400000

_V0 inf.max Skill-Points [all Players]
$B200 00000001 00000000
$3101 000081F0 00190F64
$0000 00000000 00000309
$B200 00000001 00000000
$3101 000081F0 001917B8
$0000 00000000 00000309
$B200 00000001 00000000
$7101 000081F0 0019195E
$7701 00000000 00000309
$0015 0000019C 00000000

_V0 max.Level after Fight [all Players]
$B200 00000001 00000000
$7202 00012C50 00000018
$0000 00000000 00000A34
$7701 00000000 04A2CB71
$0004 00000004 00000000

_V0 Freeze Player [ON-Up Off-Down]
$B200 00000001 00000000
$C201 00000001 00000010
$3201 000081F0 02190714
$0000 00000000 3F800000
$B200 00000001 00000000
$C201 00000001 00000040
$3201 000081F0 02190714
$0000 00000000 00000000

_V0 [Enemies] HP 1 [push L&R]
$B200 00000001 00000000
$C201 00000001 00000300
$7201 000081F0 04E559D0
$7701 00000000 3F800000
$0400 000002F8 00000000

_V0 [Enemies] Instant-Kill [push L&X]
$B200 00000001 00000000
$C201 00000001 00004100
$7201 000081F0 04E559D0
$7701 00000000 00000000
$0400 000002F8 00000000

_V0 [Enemies] Dublicate [push L&R] [Note1]
$B200 00000001 00000000
$C201 00000001 00000300
$7201 000081F0 04E559BC
$7701 00000000 00000004
$0400 000002F8 00000000

_V0 inf.max Money
$B200 00000001 00000000
$3201 000081F0 001A6BA0
$0000 00000000 000BDE31

_V0 inf.max Mini-Medals
$B200 00000001 00000000
$3101 000081F0 001A6BA4
$0000 00000000 00000309

_V0 inf.Bonus-Ball Time
$B200 00000001 00000000
$3201 000081F0 001A6C9C
$0000 00000000 00043B00

_V0 Instant Teleport-Back [push Select]
$B200 00000001 00000000
$C201 00000001 00000001
$3201 000081F0 003B5F88
$0000 00000000 41140000

_V0 Unlock all Monster-Cards [Cup]
$B200 00000001 00000000
$7201 000081F0 001A30D8
$7701 00000000 FFFFFFFF
$0002 00000004 00000000

_V0 Dream-Team in Party [Lazare]
$B200 00000001 00000000
$3201 000081F0 001A205C
$0000 00000000 00000000

_V0 Dream-Team in Party [Doric]
$B200 00000001 00000000
$3201 000081F0 001A205C
$0000 00000000 11111111

_V0 Dream-Team in Party [Yangus]
$B200 00000001 00000000
$3201 000081F0 001A205C
$0000 00000000 16161616

_V0 Tomberyx Army of Dead [push LRX][Note1]
$B200 00000001 00000000
$C201 00000001 00004300
$3201 000081F0 04E53C0C
$0000 00000000 00000002

_V0 -------------------
$0000 00000000 00000000

_V0 [Note1] Do not press more than 4 times (Crash)
$0000 00000000 00000000

_V0 -------------------
$0000 00000000 00000000
just fyi... Some of those codes can be shortened. You only need the b200 once per code, unless you change segments. It will continue using the selected segment until otherwise told not to, or until a new _v0.

ie
Code:
_V0 inf.max Skill-Points [all Players]
$B200 00000001 00000000
$3101 000081F0 00190F64
$0000 00000000 00000309
$B200 00000001 00000000
$3101 000081F0 001917B8
$0000 00000000 00000309
$B200 00000001 00000000
$7101 000081F0 0019195E
$7701 00000000 00000309
$0015 0000019C 00000000
can be changed to
Code:
_V0 inf.max Skill-Points [all Players]
$B200 00000001 00000000
$3101 000081F0 00190F64
$0000 00000000 00000309
$3101 000081F0 001917B8
$0000 00000000 00000309
$7101 000081F0 0019195E
$7701 00000000 00000309
$0015 0000019C 00000000

Otherwise, I'm glad to see the b200 getting used a lot... I tried to make all of my codes b200 years ago, but I was really the only one. Glad to see it's finally being made use of.
 

tomberyx

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just fyi... Some of those codes can be shortened. You only need the b200 once per code, unless you change segments. It will continue using the selected segment until otherwise told not to, or until a new _v0.

ie
Code:
_V0 inf.max Skill-Points [all Players]
$B200 00000001 00000000
$3101 000081F0 00190F64
$0000 00000000 00000309
$B200 00000001 00000000
$3101 000081F0 001917B8
$0000 00000000 00000309
$B200 00000001 00000000
$7101 000081F0 0019195E
$7701 00000000 00000309
$0015 0000019C 00000000
can be changed to
Code:
_V0 inf.max Skill-Points [all Players]
$B200 00000001 00000000
$3101 000081F0 00190F64
$0000 00000000 00000309
$3101 000081F0 001917B8
$0000 00000000 00000309
$7101 000081F0 0019195E
$7701 00000000 00000309
$0015 0000019C 00000000

Otherwise, I'm glad to see the b200 getting used a lot... I tried to make all of my codes b200 years ago, but I was really the only one. Glad to see it's finally being made use of.
You are my master everything you say I will do as a disciple. Thanks for the info I have studied through your comments and know it but in this case I was just lazy.
B200 will remain my way because they are flexible and work perfectly, everything else is a waste of time....

Something I did too much here, I did not notice,yes here you can shorten .

This should be the final code i guess..

$B200 00000001 00000000
$7101 000081F0 00190F64
$7701 00000000 00000309
$0015 0000019C 00000000

No, No, No.. that is not right also your theory is not right because 2 characters have extra values :-)


Edit; you are right, 1x B200 above is enought.👍
 
Last edited by tomberyx,

Yohoki

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You are my master everything you say I will do as a disciple. Thanks for the info I have studied through your comments and know it but in this case I was just lazy.
B200 will remain my way because they are flexible and work perfectly, everything else is a waste of time....

Something I did too much here, I did not notice,yes here you can shorten .

This should be the final code i guess..

$B200 00000001 00000000
$7101 000081F0 00190F64
$7701 00000000 00000309
$0015 0000019C 00000000

No but that is not right also your theory is not right because 2 characters have extra values :-)
Oh, lol. I thought you needed the first 2 pointers as well. lol Well, good thing we noticed the extras. XD

There's a few in there like that.
 

XMYDL

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I'm so glad that I can't help posting a floor!
I've conquered a strange program and have been doing trial&error so many times. It looks like this:
1664957508226.png


It's the program of writing training status for PCSG00791/PCSB00960/PCSH00249 GakusenToshi OuKaSennRann? The offset of six datas wasn't there (actually I don't think there is a pointer) so I'd only try one by one for maximum number. We have to confess that with out break pointing the trial&error goes really hard. Well it's all available with just few search and write with 0100/0200 stuffs but ARM assembly just gets it really annoying and difficult. Let's just consider it as some training for ARM. The code may be recently post.
 
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JaegerFox

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Hi, I am trying the cheats in DOA5 and they are not working, I tried to look up a value manually (points in survival mode) and compare it with the cheat address and I find that there is D860 less difference between the psv file address and the manually looked up address, subtracting this value in the other cheats seems to work.

What is the reason for this?
please help, and it seems to be the same with other games
 

Yohoki

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Hi, I am trying the cheats in DOA5 and they are not working, I tried to look up a value manually (points in survival mode) and compare it with the cheat address and I find that there is D860 less difference between the psv file address and the manually looked up address, subtracting this value in the other cheats seems to work.

What is the reason for this?
please help, and it seems to be the same with other games
The Vita uses a security feature called Address-Space Layout Randomization (ASLR) that causes this issue. We've recently uncovered ways to bypass this and get proper, working codes, but almost all the older codes have either tried to work around it, or ignored it completely. A quick solution is to install the noASLR Plugin (Auto-Download link) and install it as the FIRST line under *Kernel in your tai/config.txt file. This may or may not work, as the code was also made with ASLR still enabled.

The best solution, since our scene is so small, is to remake the codes yourself. If you're familiar with making codes, give the newest version of TempAR a try. It's built with this new noASLR plugin in mind and specifically highlights and creates codes that can beat the ASLR security.
 

JaegerFox

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The Vita uses a security feature called Address-Space Layout Randomization (ASLR) that causes this issue. We've recently uncovered ways to bypass this and get proper, working codes, but almost all the older codes have either tried to work around it, or ignored it completely. A quick solution is to install the noASLR Plugin (Auto-Download link) and install it as the FIRST line under *Kernel in your tai/config.txt file. This may or may not work, as the code was also made with ASLR still enabled.

The best solution, since our scene is so small, is to remake the codes yourself. If you're familiar with making codes, give the newest version of TempAR a try. It's built with this new noASLR plugin in mind and specifically highlights and creates codes that can beat the ASLR security.
thanks for the answer but I saw what the problem is, in the .psv file it mentions that version 1.00 was used, so I used the cheats using that version of the game, but then I updated to version 1.01 and I could see that the cheats work, so the version mentioned in the file is wrong.
 

Yohoki

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thanks for the answer but I saw what the problem is, in the .psv file it mentions that version 1.00 was used, so I used the cheats using that version of the game, but then I updated to version 1.01 and I could see that the cheats work, so the version mentioned in the file is wrong.
Ah. Ya, that kind of typo would also break them. I haven't checked if our new method would fix that issue as well. :)
 

tomberyx

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# Title: Rayman Legends (Code-Fix)
# ID: PCSB00360
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Code Author: tomberyx
# PCSB00360

_V0 Hold X to Fly
$B200 00000001 00000000
$C201 00000001 00004000
$3204 00030EE0 00000244
$0000 00000000 00000004
$0000 00000000 0000013C
$0000 00000000 00000040
$0000 00000000 4100BABE
 

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  • PCSB00360.rar
    274 bytes · Views: 42

tomberyx

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# Title: Mobile Suit Gundam Extreme VS-Force
# ID: PCSB00983
# Region: EU
# Version: 1.04
# Type: noASLR
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSB00983

_V0 -------------------
$0000 00000000 00000000

_V0 --
Read [Note 1] first before activate Codes--
$0000 00000000 00000000

_V0 -------------------
$0000 00000000 00000000

_V0 inf.HP
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 00000194
$0000 00000000 00001E61

_V0 inf.max Ammo
$B200 00000001 00000000
$7103 00089DA0 00000008
$0000 00000000 00004DDC
$0000 00000000 0000000C
$7703 00000000 00000309
$0003 00000FA4 00000000

_V0 inf.Boost
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 000009F0
$0000 00000000 00002710

_V0 Player Speed 3x
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 000001A0
$0000 00000000 40A00000

_V0 Walk Speed 3x
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 000001A8
$0000 00000000 40A00000

_V0 inf.max Money
$B200 00000001 00000000
$3201 000C3F00 00000228
$0000 00000000 0076ADF1

_V0 -------------------
$0000 00000000 00000000

_V0
[Note 1] Activate Codes only in Button-Settings Menu
$0000 00000000 00000000

_V0
otherwise Game will Crash.
$0000 00000000 00000000

_V0 -------------------
$0000 00000000 00000000
 

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  • PCSB00983.rar
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XMYDL

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I'm so glad that I can't help posting a floor!
I've conquered a strange program and have been doing trial&error so many times. It looks like this:
View attachment 330252

It's the program of writing training status for PCSG00791/PCSB00960/PCSH00249 GakusenToshi OuKaSennRann? The offset of six datas wasn't there (actually I don't think there is a pointer) so I'd only try one by one for maximum number. We have to confess that with out break pointing the trial&error goes really hard. Well it's all available with just few search and write with 0100/0200 stuffs but ARM assembly just gets it really annoying and difficult. Let's just consider it as some training for ARM. The code may be recently post.
The game was awful:hateit:. I'm testing HP codes and as it doesn't have maximum number check I can only search for something else. What's annoying the game doesn't have a pointer I've tested over 2000 times(it's real) while my vita crashed around 200 times. What's ashamed no codes were found. All the SUBS program have been tested. No codes were found. I'm so disappointed. Maybe I won't try finding ARM codes in games without pointers forever:(.

Also something needs to mention is that the game is too weird that my money code worked but didn't work while buying stuffs. Which means you'd only have 99,999,999 money on your screen but can't be used anywhere. How could it be!!!
 

tomberyx

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The game was awful:hateit:. I'm testing HP codes and as it doesn't have maximum number check I can only search for something else. What's annoying the game doesn't have a pointer I've tested over 2000 times(it's real) while my vita crashed around 200 times. What's ashamed no codes were found. All the SUBS program have been tested. No codes were found. I'm so disappointed. Maybe I won't try finding ARM codes in games without pointers forever:(.

Also something needs to mention is that the game is too weird that my money code worked but didn't work while buying stuffs. Which means you'd only have 99,999,999 money on your screen but can't be used anywhere. How could it be!!!

You found probably the Fake money Code as an address and searched for it in IDA. There must be another money code. Probably you can find the right money code but you can't change the value because it only changes when you buy something. I know this phenomenon very well.

That makes me curious which game should I try to kick-ass for you PCSG00791/PCSB00960/PCSH00249 ?

Is only scientific to see if it is possible. Yohoki would say "yes it is possible to find the right code" :-) But how ... that I will try to find out i hope it is not a Ratalika Game here i have to pass;-(

Honestly I don't see a future for ARM codes the only best solution is B200 +.

Why are Arm codes not interesting for me?
1: they are very hard to get and take a hell of a lot of time
2; Almost all arm codes are not flexible, this is a very big step backwards.
3; What I like ;these codes are very stable but.....
 
Last edited by tomberyx,
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Yohoki

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The game was awful:hateit:. I'm testing HP codes and as it doesn't have maximum number check I can only search for something else. What's annoying the game doesn't have a pointer I've tested over 2000 times(it's real) while my vita crashed around 200 times. What's ashamed no codes were found. All the SUBS program have been tested. No codes were found. I'm so disappointed. Maybe I won't try finding ARM codes in games without pointers forever:(.

Also something needs to mention is that the game is too weird that my money code worked but didn't work while buying stuffs. Which means you'd only have 99,999,999 money on your screen but can't be used anywhere. How could it be!!!
Money can be tricky sometimes.

For starters, if you found the value and can be hacked, but in shops it doesn't let you buy, then the game probably has 2 values for money. For the first one, it is the value that the menus use to display how much money you have, and the other value is where the game stores how much money you have. The menus will often update seperately from the actual value... This way the game can have a raw number that is easy to do math on (like 99999) and the menus can have a pretty number (like 99,999). It's likely, as you've described it, that you've found the pretty number.

Secondly, some games don't do money as you expect. For instance, if a game always gives you $100 rewards, and everything costs $100, $200, etc.... then the raw money value may actually only be stored as 1, instead of 100. A game I worked on recently only actually counted money by 8s.... that was an odd one.
 
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NeoGranzon

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The game was awful:hateit:. I'm testing HP codes and as it doesn't have maximum number check I can only search for something else. What's annoying the game doesn't have a pointer I've tested over 2000 times(it's real) while my vita crashed around 200 times. What's ashamed no codes were found. All the SUBS program have been tested. No codes were found. I'm so disappointed. Maybe I won't try finding ARM codes in games without pointers forever:(.

Also something needs to mention is that the game is too weird that my money code worked but didn't work while buying stuffs. Which means you'd only have 99,999,999 money on your screen but can't be used anywhere. How could it be!!!
@XMYDL ,you should try to search the code for money, hp etc ... with Vitacheat and see if it stays stable or changes every time you play. I'll give you an example: in Attack on Titan(any version)the cheats for money are 2 and they are exchanged when you load the save or start a new game,but without playng the game you don't know.
So before using IDA Pro,i would do a test like this and see how many addresses Vitacheat finds and if they always change or some remain fixed every time you play.
 
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ihab

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# Title: Dragon Quest Heroes II
# ID: PCSG00820
# Region: Jap
# Version: 1.09
# Type: noASLR
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSG00820

_V0 inf.HP & MP
$B200 00000001 00000000
$3201 000081F0 04E53C20
$0000 00000000 45F30800
$B200 00000001 00000000
$3201 000081F0 04E53C44
$0000 00000000 44424000
inf HP & MP is not working
 

tomberyx

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# Title: Coven and Labyrinth of Galleria
# ID: PCSG01246
# Region: Jap
# Version: 1.06
# Type: NoNpDrm
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSG01246

_V0 inf.HP & DP [all Players]
$B200 00000001 00000000
$7201 000ED4AC 00001F50
$7701 00000000 00012FD1
$0005 00000B20 00000000
$B200 00000001 00000000
$7201 000ED4AC 00001F54
$7701 00000000 00001E61
$0005 00000B20 00000000

_V0 max.Level [after Fight]
$B200 00000001 00000000
$3201 000ED4AC 00000A60
$0000 00000000 00A98AC7

_V0 inf.max Money
$B200 00000001 00000000
$3201 000ED4AC 00000A00
$0000 00000000 000BDE31

_V0 inf.max Mana
$B200 00000001 00000000
$3201 000ED4AC 00000A0C
$0000 00000000 000BDE31

_V0 Set Mana in Dungeon [change FF]
$B200 00000001 00000000
$3201 000ED4AC 00000A08
$0000 00000000 000000FF
 

Attachments

  • PCSG01246.rar
    425 bytes · Views: 34

tomberyx

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# Title: Mobile Suit Gundam Extreme VS-Force
# ID: PCSE00915
# Region: US
# Version: 1.04
# Type: noASLR
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSE00915

_V0 -------------------
$0000 00000000 00000000

_V0 --
Read [Note 1] first before activate Codes--
$0000 00000000 00000000

_V0 -------------------
$0000 00000000 00000000

_V0 inf.HP
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 00000194
$0000 00000000 00001E61

_V0 inf.max Ammo
$B200 00000001 00000000
$7103 00089DA0 00000008
$0000 00000000 00004DDC
$0000 00000000 0000000C
$7703 00000000 00000309
$0003 00000FA4 00000000

_V0 inf.Boost
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 000009F0
$0000 00000000 00002710

_V0 Player Speed 3x
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 000001A0
$0000 00000000 40A00000

_V0 Walk Speed 3x
$B200 00000001 00000000
$3202 00089DA0 00000008
$0000 00000000 000001A8
$0000 00000000 40A00000

_V0 inf.max Money
$B200 00000001 00000000
$3201 000C3F00 00000228
$0000 00000000 0076ADF1

_V0 -------------------
$0000 00000000 00000000

_V0
[Note 1] Activate Codes only in Button-Settings Menu
$0000 00000000 00000000

_V0 otherwise Game will Crash.
$0000 00000000 00000000

_V0 -------------------
$0000 00000000 00000000
# Title: Rayman Origins
# ID: PCSB00079
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Code Author: tomberyx
# PCSB00079

_V0 Hold X to Fly
$B200 00000001 00000000
$C201 00000001 00004000
$3203 00CD48D8 00000040
$0000 00000000 0000011C
$0000 00000000 0000002C
$0000 00000000 4100BABE

_V0 inf.max Lums
$0100 825D0034 00000309

_V0 Stop Time
$0000 825D006B 00000000
 

Attachments

  • PCSE00915.rar
    514 bytes · Views: 52
  • PCSB00079.rar
    320 bytes · Views: 39

ihab

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Did you see Hp 777 if yes everything is right.
What about Inf.HP&MP all Players?
i have tried both, but HP and MP are not affected. jump and money codes are working fine though.
Did you see Hp 777 if yes everything is right.
What about Inf.HP&MP all Players?
Post automatically merged:

# Title: A Hole New World
# ID: PCSB01118
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSB01118

_V0 inf.HP
$B200 00000001 00000000
$3004 00C3497C 00000014
$0000 00000000 000001D8
$0000 00000000 00000088
$0000 00000000 000001FC
$0000 00000000 00000006
Not working bro.
 

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