Switch Lite softmod in 2021/2022

Dragon91Nippon

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lol if you only knew how many times I have heard this throughout the years for different platforms

a exploit exists right now, its not released because no one wants to be sued, when that danger dies down you will see the exploit
Do you mean that someone has private keys? Cause that's the only way a Switch Lite Software mod is ever happening in the future, if we have keys to sign stuff.

Otherwise it's impossible.
 

CMDreamer

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I'll wait, there's no such thing as an unhackable system, no matter its nature. Nothing is impossible.

The Vita as a good example, for many years it was seen as an unhackable system and now it is open wide to do whatever you want with it.
 
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masagrator

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I'll wait, there's no such thing as an unhackable system, no matter its nature. Nothing is impossible.

The Vita as a good example, for many years it was seen as an unhackable system and now it is open wide to do whatever you want with it.
And again example with Vita which is completely different case than EVERY SWITCH MODEL AND FW BEING ALREADY JAILBROKEN and just pissing off people who are poor or kiddos that are afraid their mom will beat them with belt when they will damage Switch. Anybody else either buy used unpatched Switch or buy modchip.
 
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I'll wait, there's no such thing as an unhackable system, no matter its nature. Nothing is impossible.

The Vita as a good example, for many years it was seen as an unhackable system and now it is open wide to do whatever you want with it.
People said that about the Vita out of ignorant pessimism. There had only previously been one hack before Henkaku and it was only a userland exploit. Normal end users assumed since there hadn't been a kernel exploit in the prior 5 years that there never would be one. No one who actually dug in to the system held that belief. You can't say that no vulnerabilities exist unless you actually have the code in front of you, and unless you can say no vulnerabilities exist then you can't say something is impossible to hack.

The difference between the Vita and the Switch is that it isn't normal end users who know fuck all about hacking that are claiming that the Lite will never have a softmod, it's the people actually working on the hacking claiming it. People like SciresM who have easily poured thousands of hours into reverse engineering the firmware to the point that they can recreate the code themselves in such a way that it functions indistinguishably from the original version that Nintendo made.

If you crashed your car who would you rather trust? A person who has been driving cars for 10 years but has absolutely zero knowledge of how the engine in the car works, or a mechanic who has been repairing and rebuilding cars for the past 10 years? Obviously you would trust the mechanic, and in this analogy the mechanic is SciresM telling you that your car is completely fucked. If a rando road user came up to you and said "Don't worry mate. A mechanic will be able to fix it for you eventually" you wouldn't completely disregard what the mechanic said, especially if he is the only mechanic in town like SciresM. The random road user is someone who reaps the benefits of console hacking but doesn't have an ounce of knowledge about how hackings works on a technical level, i.e an end user.

On the Vita we didn't know if vulnerabilities existed because no one had dumped the kernel. On the Switch we know there are no vulnerabilities because we have the kernel. We've had it for years. We can look at it and see a complete lack of vulnerabilities. Nintendo could accidentally add one in the future but it is highly unlikely.


This isn't the first time this has happened to a console by the way. You say "every console gets hacked eventually" but that didn't happen to the Xbox 360 did it? If you want to hack an Xbox 360 you have to install a mod chip which works exactly the same way as the SX Core / HWfly. Like the Switch the Xbox 360 saw a single software based hack (the KK shader exploit) and was never soft modded again after the hypervisor was patched.
 

Nostalgia

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People said that about the Vita out of ignorant pessimism. There had only previously been one hack before Henkaku and it was only a userland exploit. Normal end users assumed since there hadn't been a kernel exploit in the prior 5 years that there never would be one. No one who actually dug in to the system held that belief. You can't say that no vulnerabilities exist unless you actually have the code in front of you, and unless you can say no vulnerabilities exist then you can't say something is impossible to hack.

The difference between the Vita and the Switch is that it isn't normal end users who know fuck all about hacking that are claiming that the Lite will never have a softmod, it's the people actually working on the hacking claiming it. People like SciresM who have easily poured thousands of hours into reverse engineering the firmware to the point that they can recreate the code themselves in such a way that it functions indistinguishably from the original version that Nintendo made.

If you crashed your car who would you rather trust? A person who has been driving cars for 10 years but has absolutely zero knowledge of how the engine in the car works, or a mechanic who has been repairing and rebuilding cars for the past 10 years? Obviously you would trust the mechanic, and in this analogy the mechanic is SciresM telling you that your car is completely fucked. If a rando road user came up to you and said "Don't worry mate. A mechanic will be able to fix it for you eventually" you wouldn't completely disregard what the mechanic said, especially if he is the only mechanic in town like SciresM. The random road user is someone who reaps the benefits of console hacking but doesn't have an ounce of knowledge about how hackings works on a technical level, i.e an end user.

On the Vita we didn't know if vulnerabilities existed because no one had dumped the kernel. On the Switch we know there are no vulnerabilities because we have the kernel. We've had it for years. We can look at it and see a complete lack of vulnerabilities. Nintendo could accidentally add one in the future but it is highly unlikely.


This isn't the first time this has happened to a console by the way. You say "every console gets hacked eventually" but that didn't happen to the Xbox 360 did it? If you want to hack an Xbox 360 you have to install a mod chip which works exactly the same way as the SX Core / HWfly. Like the Switch the Xbox 360 saw a single software based hack (the KK shader exploit) and was never soft modded again after the hypervisor was patched.
don't compare Microsoft with Nintendo

the switch will be exploited sooner or later
 
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binkinator

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don't compare Microsoft with Nintendo

the switch will be exploited sooner or later

The Switch is already exploited. RCM for V1 and Modchip for V2.

What would motivate hackers to keep looking if an easy solution already exists today?
 

godreborn

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The Switch is already exploited. RCM for V1 and Modchip for V2.

What would motivate hackers to keep looking if an easy solution already exists today?
seriously, there needs to be an intelligence test or competency one at least with these scenes, because there comes a time where sometimes you just have to tell the other person, "just go legit. this isn't for you."
 

Nostalgia

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The Switch is already exploited. RCM for V1 and Modchip for V2.

What would motivate hackers to keep looking if an easy solution already exists today?
well you got a point there

but sometimes these things don't come out of necessity

seriously, there needs to be an intelligence test or competency one at least with these scenes, because there comes a time where sometimes you just have to tell the other person, "just go legit. this isn't for you."
this man thinks he's a scholar because he can run a payload
 

impeeza

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The Switch is already exploited. RCM for V1 and Modchip for V2.

What would motivate hackers to keep looking if an easy solution already exists today?
to be sincere the RCM hack is a hack to NVidia (hardwareish) no to switch, it's possible to use because you can get access to the console BEFORE any Nintendo code is executed, so far, the intelligent people who has been able to decompile the nintendo software are more than sure what a soft mod attack to nintendo software will not be possible.

and unless a hardware fail (like the RCM one) be find no way to hack a switch without a chipmod period.
 

Nostalgia

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Enjoy waiting
im not waiting I have 2 unpatched switches

just clearly they will exploit the switch with a softmod at some point

this whole ITS NOT POSSIBLE thing is like Vietnam flashback how many times I have heard that through my 25 years of this hobby lol
 
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Nostalgia

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I mean sure but by then, the Switch will probably be irrelevant. Look at the Wii Mini. It took 10 years to get an exploit. Who was looking forward to hacking their Wii Mini that much later when both the Wii U and Switch exist?
many people thats why I mod in the first place

for preservation, not just stealing new games
 

godreborn

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this man thinks he's a scholar because he can run a payload
actually, I sold my unpatched system (never exploited it). my comment was mostly directed at the fact that most systems these days are easy as hell to exploit or hack, because devs make it easy. some people would've just given up on say hacking the 3ds if they saw the daunting a9lh tutorial. I do remember when a hacked system was actually worth something due to difficulty of hacking it. it's not really like that anymore. sure unpatched switches go for more money, but they're not the over $400 you'd have to shell out for a jtagged 360 back in the day. the point is that it's not really that impressive to have a hacked system anymore. plus, systems should be difficult to hack so that it's less likely to be patchable, especially if it's some hardware related exploit that can't be patched. hard mods are often the latter while soft mods usually aren't.
 
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this whole ITS NOT POSSIBLE thing is like Vietnam flashback how many times I have heard that through my 25 years of this hobby lol
The difference is in the past it has been uninformed end users claiming something to be impossible. As far as I am aware the lead developers of a scene have never made such a statement before. This time they have. Scires, Hexkyz, etc, have all claimed that the Switch's firmware has no vulnerabilities. Unless you're claiming to have special foresight that the scene's most esteemed developers do not, then the days of Switch soft modding are over unless Nintendo introduces a new bug(s) in a future firmware update. Scires alone has racked up thousands of hours reverse engineering HOS. How much time have you spent doing so in order to obtain this highly informed insight that even he can not match?
 

Draxzelex

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many people thats why I mod in the first place

for preservation, not just stealing new games
If you had cited another console, maybe you might have had a valid point. But this was the Wii Mini we're talking about which was a strict downgrade from the Wii in every aspect except the price. But by the time the Wii Mini was even hackable, not only could you have gotten a Wii at a low price, a hacked Wii U was a straight up grade in every possible way when compared to a hacked Wii. So there is absolutely no point in hacking a Wii mini outside of being able to tout that you have a hacked Wii mini. There are quite literally better ways to preserve games than modding a Wii mini. Your argument holds no water just like your expectations of a magical exploit being released in the future.
 
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CMDreamer

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[...]

This isn't the first time this has happened to a console by the way. You say "every console gets hacked eventually" but that didn't happen to the Xbox 360 did it? If you want to hack an Xbox 360 you have to install a mod chip which works exactly the same way as the SX Core / HWfly. Like the Switch the Xbox 360 saw a single software based hack (the KK shader exploit) and was never soft modded again after the hypervisor was patched.
Hacking the xbox 360 had nothing interesting if achieved. Most -if not all- games have been available on PC too, so it makes no sense to waste time and resources trying to hack it to play PC games.
 
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Hacking the xbox 360 had nothing interesting if achieved. Most -if not all- games have been available on PC too, so it makes no sense to waste time and resources trying to hack it to play PC games.
The 360 has way more exclusives than the Switch, not to mention that Switch emulation is already a lot better than 360 emulation so the number of games that NEED switch hardware to be played on is effectively zero. Wikipedia lists 200+ 360 exclusives compared to only 103 Switch exclusives.
https://en.wikipedia.org/wiki/Category:Xbox_360-only_games
https://en.wikipedia.org/wiki/Category:Nintendo_Switch-only_games

Ignoring piracy as a motivation, hacking the 360 itself is interesting to the people who want to do it. Anyone with the skills to hack something that a billion dollar company poured millions of dollars in to securing is more than likely financially well off enough that free video games aren't really at the forefront of their minds. If that was the case they could just go work at somewhere like Project Zero for a week and spend their paycheck on buying games rather than spending months finding vulnerabilities to defeat the DRM.
 
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l7777

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I'll wait, there's no such thing as an unhackable system, no matter its nature. Nothing is impossible.

The Vita as a good example, for many years it was seen as an unhackable system and now it is open wide to do whatever you want with it.
Xbox One has no hacks, hardware or software. They learned from the 360. What makes you think Nintendo hasn't learned from their past systems? Even hardware exploits are becoming harder to execute. The current switch hack (even unpatched switches) attacks Nvidia's hardware, not Nintendo's software.
 

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