Jap 3DS Dragon Quest 3 English Porting

Tutorial

jihun

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title00_en.png



5047414482_8d4990b1d9_b.jpg


Hi Guys

I'm Korean

I do not speak English well.

Use Google Translate.

This Porting

Android DQ3 English Script to 3DS DQ3 English Script Porting

This is not 100% perfect porting.

I'm Tested it. PC citra / Android citra

This is my First Post

This is Not a Fake


Play Android Citra Screen

Screenshot_20220208-081131.jpg


Screenshot_20220208-081137.jpg


Screenshot_20220208-081239.jpg


Screenshot_20220208-081803.jpg


Screenshot_20220208-081837.jpg


Screenshot_20220208-081853_One UI Home.jpg


[Required programs]

Search for the program on Google


A. Adroid DQ3 APK FILE


B. 3DS DQ3 ROM FILE

MD5 Hash :
3d767edffd20fa899b7568fa2ac27aaa


C. DotNet 3DS Toolkit v1.4.6


D. github Fan Translators International Kuriimu2

Kuriimu2
Kuriimu2 is a general purpose game translation project manager and toolkit for authors of fan translations and game mods.

Kuriimu2_v1.2.1_gui_win.zip <- download


E, romhacking Utility Crystal Tile 2 Graphics Editors
Crystal Tile 2 <- download




Follow Me


step1
Android DQ3.APK -> DQ3.zip Extract

00001.JPG




step2
Extract 3DS DQ3 Rom Using "DotNet 3DS Toolkit"

00003.JPG


00004.JPG



step3
Execute Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'

Location
\res\raw\retro3_res_en.dat

Extract Android DQ3 File open "retro3_res_en.dat"

plugin_square_enix.dll click -> DQ DAT click -> Continue

00005.JPG


00006.JPG




step4
Right Screen Only Name "0 ~ 24" All Select -> Right click -> Extract click

00007.JPG



step5
Create New Folder "Android Extract" Folder Select

Check Your Folder "Android Extract" File "0 ~ 24"

00008.JPG






step6
Close Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'





step7
Execute Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'

Location
\RomFS\retro3_res.dat

Extract 3DS DQ3 Rom File Open "retro3_res.dat"

plugin_square_enix.dll click -> DQ DAT click -> Continue

00009.JPG


00010.JPG



step8
Right Screen Name "0" click -> Right click -> Replace click

'step5' Folder Android Extract File Name "0" Select -> Open

check
It change yellow after replace

check
Green Color Message "Replace Files - 100.00%" "Files(s) replaced successfully"

00011.jpg


00012.jpg


00013.jpg



step9
Run each one at a time
Replace each number to number
1 -> 1
2 -> 2
3 -> 3
..
..
24 -> 24



step10

Check
Right Screen Name
"0 ~ 24" Yellow Color

00014.jpg



step11

File -> Save All click -> Create New Folder "new retro3 file" -> retro3_res.dat -> Save

00015.jpg


00016.jpg


step12

"step11" Folder "new retro3 file" "retro3_res.dat" File Copy & Paste

Extract 3DS DQ3 Rom Folder

Location
\RomFS\



step13
Build using "DotNet 3DS Toolkit" 3DS DQ3.3ds


enjoy Play

Good Luck

But

This is not 100% perfect porting.

I'm Tested it. PC citra / Android citra






[ Important ]

There is English dialogue inside the Jap 3DS DQ3.


Follow Me

step A
Extract 3DS DQ3 Rom Using "DotNet 3DS Toolkit"

retro3_res1.dat [ Jap Eng ]
retro3_res2.dat [ Jap Kor ]


step B
Execute Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'

Extract 3DS DQ3 Rom File Open "retro3_res1.dat"

plugin_square_enix.dll click -> DQ DAT click -> Continue



step C
Right Screen Name "0 ~ 2" Selecet -> Right click -> Extract click

Create New Folder "retro3_res1" save



step D
Execute "Crystal Tile 2" -> Open -> "step C" Name "2" -> Open

Change "UTF-8"

If you swipe the scroll bar in the middle, there is an English dialogue

22.JPG



Good Luck
 

Attachments

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  • Screenshot_20220208-081853_One UI Home.jpg
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Last edited by jihun,

Mike_77712

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Would this work for a 3ds with cfw? I'm guessing it's as simple as following the above steps and repacking everything
 

Levine91

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I ended up just giving this a go last night instead.

I can confirm, this method not only works, it definitely runs on real hardware. (Tested with New 2DS XL)
Additionally, the backup I used had a completely different MD5 Hash, so I suspect this to work on any dump of the game.


HOWEVER, there are a couple of display/text issues I noticed right away that I hope somebody else could possibly fix.

-- There is no English alphabet available when naming your character. (All NPCs have their English names displayed, don't worry)
-- Sentence wrapping is not implemented, resulting in text being displayed outside of it's box or just flat out cut off.
-- There is an issue with some sort of text coding being displayed in some menus. The worst of which is your bag. Thankfully you can still navigate and read the item's description to the right of it.

If there are any other visual issues, I'm not aware of them as I have basically done nothing but talk to a few of the starting NPCs.
So if anyone else sees any issues, please share.



Pictures of the above mentioned errors; on real hardware.


DQ3 3DS.jpg

DQ3 3DS-02.jpg

DQ3 3DS-03.jpg

DQ3 3DS-04.jpg

DQ3 3DS-05.jpg

DQ3 3DS-06.jpg
 

coronellj

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Greetings. This news is wonderful. I am a big fan of the Dragon Quest saga. It is my wish that this method of achieving the translation of Dragon Quest I - III on the 3DS will continue, just like Dragon Quest XI.
 

JustHereToSayThanks

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View attachment 297034




Hi Guys

I'm Korean

I do not speak English well.

Use Google Translate.

This Porting

Android DQ3 English Script to 3DS DQ3 English Script Porting

This is not 100% perfect porting.

I'm Tested it. PC citra / Android citra

This is my First Post

This is Not a Fake


Play Android Citra Screen

View attachment 297154

View attachment 297155

View attachment 297156

View attachment 297158

View attachment 297159

View attachment 297161

[Required programs]

Search for the program on Google


A. Adroid DQ3 APK FILE


B. 3DS DQ3 ROM FILE

MD5 Hash :
3d767edffd20fa899b7568fa2ac27aaa


C. DotNet 3DS Toolkit v1.4.6


D. github Fan Translators International Kuriimu2

Kuriimu2
Kuriimu2 is a general purpose game translation project manager and toolkit for authors of fan translations and game mods.

Kuriimu2_v1.2.1_gui_win.zip <- download


E, romhacking Utility Crystal Tile 2 Graphics Editors
Crystal Tile 2 <- download




Follow Me


step1
Android DQ3.APK -> DQ3.zip Extract

View attachment 297168



step2
Extract 3DS DQ3 Rom Using "DotNet 3DS Toolkit"

View attachment 297170

View attachment 297171


step3
Execute Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'

Location
\res\raw\retro3_res_en.dat

Extract Android DQ3 File open "retro3_res_en.dat"

plugin_square_enix.dll click -> DQ DAT click -> Continue

View attachment 297172

View attachment 297173



step4
Right Screen Only Name "0 ~ 24" All Select -> Right click -> Extract click

View attachment 297174


step5
Create New Folder "Android Extract" Folder Select

Check Your Folder "Android Extract" File "0 ~ 24"

View attachment 297175





step6
Close Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'





step7
Execute Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'

Location
\RomFS\retro3_res.dat

Extract 3DS DQ3 Rom File Open "retro3_res.dat"

plugin_square_enix.dll click -> DQ DAT click -> Continue

View attachment 297176

View attachment 297177


step8
Right Screen Name "0" click -> Right click -> Replace click

'step5' Folder Android Extract File Name "0" Select -> Open

check
It change yellow after replace

check
Green Color Message "Replace Files - 100.00%" "Files(s) replaced successfully"

View attachment 297178

View attachment 297179

View attachment 297180


step9
Run each one at a time
Replace each number to number
1 -> 1
2 -> 2
3 -> 3
..
..
24 -> 24



step10

Check
Right Screen Name
"0 ~ 24" Yellow Color

View attachment 297181


step11

File -> Save All click -> Create New Folder "new retro3 file" -> retro3_res.dat -> Save

View attachment 297182

View attachment 297183

step12

"step11" Folder "new retro3 file" "retro3_res.dat" File Copy & Paste

Extract 3DS DQ3 Rom Folder

Location
\RomFS\



step13
Build using "DotNet 3DS Toolkit" 3DS DQ3.3ds


enjoy Play

Good Luck

But

This is not 100% perfect porting.

I'm Tested it. PC citra / Android citra






[ Important ]

There is English dialogue inside the Jap 3DS DQ3.


Follow Me

step A
Extract 3DS DQ3 Rom Using "DotNet 3DS Toolkit"

retro3_res1.dat [ Jap Eng ]
retro3_res2.dat [ Jap Kor ]


step B
Execute Kuriimu2_v1.2.1_gui_win 'Kuriimu2.exe'

Extract 3DS DQ3 Rom File Open "retro3_res1.dat"

plugin_square_enix.dll click -> DQ DAT click -> Continue



step C
Right Screen Name "0 ~ 2" Selecet -> Right click -> Extract click

Create New Folder "retro3_res1" save



step D
Execute "Crystal Tile 2" -> Open -> "step C" Name "2" -> Open

Change "UTF-8"

If you swipe the scroll bar in the middle, there is an English dialogue

View attachment 297162


Good Luck

Big Thanks!!!

Verified to work, didn't do that step with the Crystal Tile 2 and boom, it's in English. Nice! There are issues with text not staying in the boxes, and name has to be in Japanese, and some other things, but still, works.
 

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