Homebrew Retroarch over RA Hexaeco

RunningSnakes

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Quick answer. YES!

Hexaeco has never been Better than RA, rather a fix/recall for some RA cores that became broken.

With official RA throughout these years, the Wii has been neglected. SuperrSonic took what was working and made it stick, especially for the platforms most users play.

There are some Hexaeco cores that do not even load content, not to mention many other cores that have never supported save/load game states. And there is the issue of changing input configuration on 2nd controller of any core that will make all cores unusable.

These issues are documented in the WFL plugins thread and they still exist.

What Hexaeco offers over vanilla RA is pretty significant. Sega cores are well maintained, Arcade cores are separated for convenience, NEO VM core is included which alone is worth downloading and the Cannonball core uses motion control if you want that. Also Vectrex supports overlays and runs pretty damn good.

The only problem i have with the newer RA releases is that Classic or GameCube controller is forced. Otherwise you cannot play some cores/emulators without those said controllers.

Overall, as a whole, there is no comparison imo. Official RA has managed to get TG-16 and GBA better than anything we have seen. Atari 800 is great, Amstrad, ZX, 2600, 7800, There are many computer and leisure cores working very well as well.

Lynx, WonderSwan, Game & Watch, PrBoom, Pokemon Mini, Pico-8, Tic-80, MSX, Colecovision. These cores are all superior using RA or not available/ not working with Hexaeco.

I invite anyone to test RA 1.10.3 to help me out understanding how anyone could confuse which is better.
 

PacBunnyXV07

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Quick answer. YES!

Hexaeco has never been Better than RA, rather a fix/recall for some RA cores that became broken.

With official RA throughout these years, the Wii has been neglected. SuperrSonic took what was working and made it stick, especially for the platforms most users play.

There are some Hexaeco cores that do not even load content, not to mention many other cores that have never supported save/load game states. And there is the issue of changing input configuration on 2nd controller of any core that will make all cores unusable.

These issues are documented in the WFL plugins thread and they still exist.

What Hexaeco offers over vanilla RA is pretty significant. Sega cores are well maintained, Arcade cores are separated for convenience, NEO VM core is included which alone is worth downloading and the Cannonball core uses motion control if you want that. Also Vectrex supports overlays and runs pretty damn good.

The only problem i have with the newer RA releases is that Classic or GameCube controller is forced. Otherwise you cannot play some cores/emulators without those said controllers.

Overall, as a whole, there is no comparison imo. Official RA has managed to get TG-16 and GBA better than anything we have seen. Atari 800 is great, Amstrad, ZX, 2600, 7800, There are many computer and leisure cores working very well as well.

Lynx, WonderSwan, Game & Watch, PrBoom, Pokemon Mini, Pico-8, Tic-80, MSX, Colecovision. These cores are all superior using RA or not available/ not working with Hexaeco.

I invite anyone to test RA 1.10.3 to help me out understanding how anyone could confuse which is better.
Have you tried the latest Hexaeco? Picodrive seems to be broken for me.
 
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RunningSnakes

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Yes, i believe the latest Hexaeco PicoDrive core black screen freezes iirc. The official RA Pico core runs good, but loading a save will crash the emulator.
 

PacBunnyXV07

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This is last Hexaeco Pico.dol i have working. I tested again and the speed is not good but it does boot and run 32x games.
Im about to try out Retroarch and RA Hexaeco on my Wii. Is there a way to have screen resolution and button inputs cfg for individual cores? Thats one good thing Hexaeco has over the Vanilla. Also will be trying out your RA Modified emulator.
 

RunningSnakes

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Yes. RA supports separate core resolution and input. RA will allow individual game resolution, input, video and audio filters, you name it.

In fact, the individual core and individual game configurations have always been supported as far as i know. It is a common misconception from most end users because the settings are cumbersome while Hexaeco is much cleaner and user friendly.
 
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PacBunnyXV07

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Yes. RA supports separate core resolution and input. RA will allow individual game resolution, input, video and audio filters, you name it.

In fact, the individual core and individual game configurations have always been supported as far as i know. It is a common misconception from most end users because the settings are cumbersome while Hexaeco is much cleaner and user ffriendly
So can I set Directory Paths where certain cores uses there own rom folder and save folder?
 

PacBunnyXV07

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I'm just gonna wait til SS updates Hexaeco that keeps genplus gx from crashing. I forgot how much of a hassle to setup Retroarch.
 

Qaztab

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Yes, i believe the latest Hexaeco PicoDrive core black screen freezes iirc. The official RA Pico core runs good, but loading a save will crash the emulator.
I have the Pico Drive Libretro from Wii Mundo Hack which seems to run most 32x games at almost full speed for most games. Except for Primal Rage, the *one* 32x game I wanted to get running on Wii. The Hexaeco Pico Drive I have has speed issues with too may games that I don't bother with it. I tried upgrading my Hexaeco with the one linked above and too noticed the Pico Drive there didn't work, so I went back to the version I had been using.

Why is it called Hexaeco anyway? I feel like I'm missing the reference.

I tried the official RA(1.9ish?) a while back, and has been my experience before when trying a newer RA, the pain wasn't worth the pleasure. As such I've been using 1.76 for most things. Does the Pico Drive on the new official RA run Primal Rage at a playable speed?
 
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RunningSnakes

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I'm just gonna wait til SS updates Hexaeco that keeps genplus gx from crashing. I forgot how much of a hassle to setup Retroarch.

The May 07, 2022 Hexaexo genplus gx core is as good as anything you'll find next to the Official GX.
I have the Pico Drive Libretro from Wii Mundo Hack which seems to run most 32x games at almost full speed for most games. Except for Primal Rage, the *one* 32x game I wanted to get running on Wii. The Hexaeco Pico Drive I have has speed issues with too may games that I don't bother with it. I tried upgrading my Hexaeco with the one linked above and too noticed the Pico Drive there didn't work, so I went back to the version I had been using.

Why is it called Hexaeco anyway? I feel like I'm missing the reference.

I tried the official RA(1.9ish?) a while back, and has been my experience before when trying a newer RA, the pain wasn't worth the pleasure. As such I've been using 1.76 for most things. Does the Pico Drive on the new official RA run Primal Rage at a playable speed?

Yes 60 FPS.



Here is latest Hexaeco genplus_gx.dol
 

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RunningSnakes

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Im assuming the Hexaeco refers to HEX edited cores.

Yes, official from 1.8.9 - 1.9.14 were all pretty much not worthwhile to update from previous installation.

That just isn't the case since 1.10.0 - 1.10.3.
It really is one of those cases where youll be scratching your head wondering how RA went from that to this without any gradual imprrovement.

Basically garbage to gold.
 
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MeXen

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Quick answer. YES!

Hexaeco has never been Better than RA, rather a fix/recall for some RA cores that became broken.

With official RA throughout these years, the Wii has been neglected. SuperrSonic took what was working and made it stick, especially for the platforms most users play.

There are some Hexaeco cores that do not even load content, not to mention many other cores that have never supported save/load game states. And there is the issue of changing input configuration on 2nd controller of any core that will make all cores unusable.

These issues are documented in the WFL plugins thread and they still exist.

What Hexaeco offers over vanilla RA is pretty significant. Sega cores are well maintained, Arcade cores are separated for convenience, NEO VM core is included which alone is worth downloading and the Cannonball core uses motion control if you want that. Also Vectrex supports overlays and runs pretty damn good.

The only problem i have with the newer RA releases is that Classic or GameCube controller is forced. Otherwise you cannot play some cores/emulators without those said controllers.

Overall, as a whole, there is no comparison imo. Official RA has managed to get TG-16 and GBA better than anything we have seen. Atari 800 is great, Amstrad, ZX, 2600, 7800, There are many computer and leisure cores working very well as well.

Lynx, WonderSwan, Game & Watch, PrBoom, Pokemon Mini, Pico-8, Tic-80, MSX, Colecovision. These cores are all superior using RA or not available/ not working with Hexaeco.

I invite anyone to test RA 1.10.3 to help me out understanding how anyone could confuse which is better.
Then why in living heaven the Image Viewer on Wii Retroarch NEVER WORKED in the ancient builds, (always get infrared pictures) and later versions just seem to remove it all together, despite their specifications STILL saying it reads image files like PNG and JPEG.

I am a struggling pixel artist on twitter, but i stopped working for the last few months due to steam and personal issues, and one thing i wanted is 240p output for images at proper scaling at 4:3 to test graphics for future dream projects or just to launch my Patreon, sadly retroarch wii disappointed me in that regard.

I know there's the Image to uncompressed video workaround on Wii MC-SS but random DSI crashes are a pain to work with, as in, not a case if IF, but WHEN.
 

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