Hacking SWITCH NOOB PARADISE - Ask questions here

shinyaku

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The one that says Fusee and the end should work. Make sure you download the right version of fusee.bin from Atmosphere site.
I had just download it fusee.bin from Atmosphere site, so I had tried to load the 4th option "Fusee" and it still freeze on just after the Switch logo. :huh:
 

binkinator

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I had just download it fusee.bin from Atmosphere site, so I had tried to load the 4th option "Fusee" and it still freeze on just after the Switch logo. :huh:
When you started over, did you successfully format everything to one blank partition or did you overwrite /atmosphere and /bootloader when you unzipped the files?
 

shinyaku

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When you started over, did you successfully format everything to one blank partition or did you overwrite /atmosphere and /bootloader when you unzipped the files?
When you started over, did you successfully format everything to one blank partition or did you overwrite /atmosphere and /bootloader when you unzipped the files?
I had format it to one blank partition, then add the files as per the guide. Also, it is a brand new Switch that I bought back in the old days, I didn't start using until this week.
 

Draxzelex

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how do Patched Erista, Mariko, Aula boot into hekate/nyx with modchip?
Does the modchip unlock RCM Mode?
Before we even begin, understand that 'RCM Mode' is redundant; RCM stands for Recovery Mode so saying "RCM Mode" is like saying Recovery Mode Mode. You don't say PIN number or HIV virus do you? Anyway, RCM is already available on all consoles. Its an intended feature of the console. That's not the exploit used on unpatched consoles. The exploit is what you do after entering RCM which is obviously patched out on everything else.

To answer your question, its yes and no. It actually depends on which modchip you have because one can directly boot into Hekate while the other won't without some modifications. The first modchip available was the SX Core and cannot boot into Hekate without flashing spacecraft on top. The other modchip is the Hwfly which can boot into Hekate directly.
 

binkinator

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I had format it to one blank partition, then add the files as per the guide. Also, it is a brand new Switch that I bought back in the old days, I didn't start using until this week.
Perfect…so when you went to sdsetup.com, which options did you select? I’m going to grab the same setup.
 

Wally0666

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There isn't a single person on this forum that would recommend downloading files. His installation videos may be helpful but there is very little reason to download files from a third-party when they are available to be downloaded from their official sources. I only recommended DeepSea so you wouldn't be confused when Atmosphere launches without Hekate hence the minimal version. Either way, the RCM Loader files shouldn't need to be changed.

I found the solution to make it works everytime without the problem of random black screens at the boot or after the nintendo logo: I used the latest package from this youtuber posted yesterday which contains hekate 5.8.
Mine was 5.7.2, the same provided in your DeepSea package not up to date yet.
 

binkinator

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ema96

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Hello, some time ago I bought a second hand switch (V1 I think) , the guy who sold me the console told me to never shut down the device otherwise i will lose the mod. It works this way? Since I've used the switch only for the few already installed games and knowing basically 0 about hacking and thus what mod I really have, reading the guide isn't helping me too much. So I'm here to ask what mod I could possibly have, how to update it (if I need) and every other basic stuff that I'm missing like the recommended homebrew. Basically I need to know where to watch or what file to find to understand what I have i guess. Correct me if I'm wrong. Thank you.
 

goFGT

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recently updated to 14.1.2 + Hekate 5.8 (sigpatches and atmosphere is up to date)
my problem is now:
Tinfoil and other Games (not all) will not start anymore when i boot with hekate (rcm loader)
if i boot with fusee all is working normal.
what did i wrong?
this is my CFG

[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100

[CFW - sysMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
atmosphere=1
emummc_force_disable=1
icon=bootloader/res/icon_payload.bmp

[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp

[Stock - sysMMC]
fss0=atmosphere/package3
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp

any help?
 
Last edited by goFGT,

binkinator

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Hello, some time ago I bought a second hand switch (V1 I think) , the guy who sold me the console told me to never shut down the device otherwise i will lose the mod. It works this way? Since I've used the switch only for the few already installed games and knowing basically 0 about hacking and thus what mod I really have, reading the guide isn't helping me too much. So I'm here to ask what mod I could possibly have, how to update it (if I need) and every other basic stuff that I'm missing like the recommended homebrew. Basically I need to know where to watch or what file to find to understand what I have i guess. Correct me if I'm wrong. Thank you.

Yes, it works that way. The mod is not permanent and needs to be reintroduced after a reboot. Putting it in sleep mode doesn’t erase the mod. Since you are on a V1 you are almost certainly using the RCM method and might have received an “injector” to reintroduce the mod In the event of a reboot that clears it. If not there is a myriad of ways to inject a payload so don’t worry.

The mod you have is very likely called Atmosphere. (It could be SXOS if it’s a little older. It could be Reinx if it‘s really old).

Most of the guides out there just tell you what to do and don’t tell you why. Since you’re asking the right question, I will say this guide is the most long winded but provides the background you’re looking for: https://switch.homebrew.guide/

Once you’ve gone through that and picked up some background let’s come back here and talk through what you‘ve got and next steps…
 
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sudeki300

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I found the solution to make it works everytime without the problem of random black screens at the boot or after the nintendo logo: I used the latest package from this youtuber posted yesterday which contains hekate 5.8.
Mine was 5.7.2, the same provided in your DeepSea package not up to date yet.
you're better off learning out to update manually instead of using pakages especially from a youtuber no matter how "famous" they are, it will pay off in the end.
 
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binkinator

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updated recently to 14.1.2 + Hekate 5.8 (sigpatches and atmosphere is up to date)
my problem is now:
Tinfoil and other Games (not all) will not start anymore when i boot with hekate (rcm loader)
if i boot with fusee all is working normal.
what did i wrong?
this is my CFG

[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100

[CFW - sysMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
atmosphere=1
emummc_force_disable=1
icon=bootloader/res/icon_payload.bmp

[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp

[Stock - sysMMC]
fss0=atmosphere/package3
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp

any help?


download the fusee.bin file from the official GitHub location where you picked up Atmosphere. Make sure you match the version number…you cannot mix and match. Place fusee.bin in /bootloader/payloads/ and then…

…change this
[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp
to this
[CFW - emuMMC]
payload=/bootloader/payloads/fusee.bin
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp

and you should be good to go!
 
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goFGT

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download the fusee.bin file from the official GitHub location where you picked up Atmosphere. Make sure you match the version number…you cannot mix and match. Place fusee.bin in /bootloader/payloads/ and then…

…change this

to this


and you should be good to go!
yea it is working again. thanks my man!
 
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Eis090909

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I just installed the Pokemon Legends Arceus cheat database and i wanna spawn a pokemon but it doesent work. When i turn on Always Encounter and then press L on the Pokemon i want to spawn on the first page of the pokedex it only spawns lucario no matter what pokemon i selected. Also in the Edizon menu it says that the master code isnt activated and i cant turn it on. Is that normal or did i mess something up? Would really apprechiate help
 

shinyaku

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I don’t think so. Having your Sysnand on 4.0.1 shouldn’t be an issue. I’m assuming you’ll be updating your Emunand firmware with Daybreak at some point down the road.
Hi Binkinator, yes I would like update via Daybreak if I can get through Atmosphere black screen. I still cannot find a breakthrough of the problem. :unsure:
 

binkinator

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Hi Binkinator, yes I would like update via Daybreak if I can get through Atmosphere black screen. I still cannot find a breakthrough of the problem. :unsure:
I’m reluctant to tell you to upgrade from 4.0.1 since it’s a relatively low firmware and there‘s an off chance of there being an undiscovered software hack.

I hate bundles but in this case, let’s do this.

Format your SD Card to FAT32 w/ 32k block size using rufus and then drop this simple pack on and let’s see if we can get you running using HATS (worked for another guy earlier in this thread having similar issues.)

https://github.com/sthetix/HATS

e: if anyone else has ideas for why we’re seeing so many folks with black screens going through the usual methods, please speak up.
 
Last edited by binkinator,

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