ROM Hack Translation Final Fantasy 20th Anniversary Edition - English Patch

windmill

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tex1_512x256_F2329CBADD53F766_13.png


Originally made in 2015, this version of the original Final Fantasy was completely overlooked.
The previous thread was also ancient, and the original OP hasn't been on GBATemp for sometime, so we decided to make a new one.

This patch is nearly complete as of 3/20/22! Enough was done to warrant a new thread, originally.

All text in the game is now translated, and outside a few instances of the PSP Version's Text being used thanks to Gigamind Square Enix, and a couple UI issues, this translation is perfectly playable!


The patch is hosted on Gamebanana
https://gamebanana.com/mods/348662


Have fun or whatever, i suck at making these threads lol
Also don't use this if you pirated the game, that's unpog




 
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windmill

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Update: I've really had no luck getting the Menu Files to not crash. I'm not sure if it's an issue placing them over J1 (Katakana? Hiragana?) files or not though. I might to try place them over J2 files, but I doubt just swapping it will work. Plus then I'd have to find a way to make J2 the default language, and place the Story Translation over J2 instead of J1.
 

Lv44ES_Burner

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Update: I've really had no luck getting the Menu Files to not crash. I'm not sure if it's an issue placing them over J1 (Katakana? Hiragana?) files or not though. I might to try place them over J2 files, but I doubt just swapping it will work. Plus then I'd have to find a way to make J2 the default language, and place the Story Translation over J2 instead of J1.
Maybe it's not so much replacing the files outright, but trying to make the English text the default language that's causing it to begin with? You might try placing the Story & Menu Translations in whichever one you have to choose as an alternative, and accept that the primary language has to be Japanese and thus focus on English as the alternative alongside Katakana/Hiragana/Kanji.
 

windmill

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Maybe it's not so much replacing the files outright, but trying to make the English text the default language that's causing it to begin with? You might try placing the Story & Menu Translations in whichever one you have to choose as an alternative, and accept that the primary language has to be Japanese and thus focus on English as the alternative alongside Katakana/Hiragana/Kanji.
That's exactly the issue however. That would be a modification of the EXEFS, which would require learning how to decompiles 3DS games

if you think I know any Ghidra (or even own Ghidra), SURELY YOU JESTIN'
 

Lv44ES_Burner

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That's exactly the issue however. That would be a modification of the EXEFS, which would require learning how to decompiles 3DS games

if you think I know any Ghidra (or even own Ghidra), SURELY YOU JESTIN'
Not gonna lie, I did figure later -- after I had made that post -- that that's the problem to begin with but I felt if I didn't commit to the stupidity of not realizing that I'd just look like an ass. I'm fairly sure Ghidra is open source, though, but understanding how to use it IS a legitimate time sink that's probably not worth it. I don't know.

Also props for channeling your inner Dedede with the response, that's why I liked it.
 
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DrgnMasterKota

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UPDATE OUT, OUTSIDE SOME MINOR ISSUES THE FULL ENTIRE GAME IS NOW COMPLETELY IN ENGLISH
https://gamebanana.com/mods/348662

Yo man this is beyond sick! I've worked on a ton of mod and game projects myself so I know the extent of work this stuff takes so mad props we all appreciate your hard work and dedication to this project!
 

The Catboy

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OK SO SOME GUY IN THE THE VGM MODDING DISCORD SINGLEHANDEDLY MODIFIED CODE.BIN TO LOAD THE US VERSION WITHOUT MODIFYING CROWN. WHAT THE ACTUAL HELL.

UPDATE SOON??? (There are still some crashes, which is why its not immediately being released)
View attachment 301648
Bring me that user, I am going to cuddle them
 

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