Sorry, I didn't understand your question@ploggy Get me a doubt, the general RA fixes that come out in the daily builds, also serve for WIIU, or is it specific core update?
Picodrive has 32X support and generally runs faster than Gensplusgx, but Gensplusgx is more accurate.Thank you!!
Do you recommend picodrive or genesisplusgx?
It's a bit of a confusing situation, but rotation is broken in RetroArch for Wii U. However, because some cores are able to do their own rotation separate from RetroArch's built-in rotation, you can get games to rotate correctly that way.How do you rotate arcade games like 1941? Is there a way to automatically rotate them if they're upside down?
The updates that are committed in github are for general cores right? So, are these updates also made in the WIIU cores?Sorry, I didn't understand your question
Yes the updates are for WiiU too.The updates that are committed in github are for general cores right? So, are these updates also made in the WIIU cores?
It's a known issue, but please post your message here so they can take a look at it..Canonnball core freezes when i press "Play Game" in OutRun. It loads the core and the game so I can edit settings, etc.. but as soon as I press "Play Game" it crashes. Anyone know of a fix? I have the correct rom files inside the Canonnball directory
There's no way to have all controllers to use the Home Button to open the menu BUT.. you can set your own Menu Combo in..Is there any way to make the HOME button of the pro controller and gamepad work together? Because I can't set it on the pro controller, and it sucks to have to go to the gamepad to exit a game or enter the quick menu!
obs: I already tried to change the menu (toggle) in the hotkey options
Use the online updater and download the latest PCE Cores, delete your retroarch.cfg and try again, make sure you have the correct bios in the system folderHi all, I've installed Retroarch (Stable 1.9.13) on my Wii U (Haxchi) and most games / cores I've tried are working great but I'm having big trouble with booting TurboGrafx 16 games from the playlist I've made of all my ROMs. I've tried the Beetle PCE Fast, Beetle PCE & Beetle SuperGrafx cores and they're all locking upy console with a black screen & white text saying about dsi instr bad read from unmapped memory...
How can I fix this & play TurboGrafx 16 games?
It's a known bug.. there's an issue about it already.When I load up a PC Engine core (tried different ones) it says missing assets and icons are distorted? Anyone else have this problem?
I have it installed as a forwarder, so you don't have to create a new installable channel every time there is an update. I don't have the WUP files anymore to install yourself, but I'm pretty sure it was created via the standard Haxchi method, if you've ever made a Wii U homebrew forwarder through the Haxchi means before, it should be the same method to do so for Retroarch as well.Is there any way to install retroarch as a wup package? Much like the 3DS retroarch, where you can choose 3DSX or CIA variants.
As retroarch can read the wiiu-mode usb disk, that installation would allow for a sd-less setup (haxchi doesn't need a sd to run). Just one HDD.
I know about injections, but these are useless for mame.