Tutorial  Updated

RetroArch guide (clean games collection) + FAQ

This thread will become obsolete soon as I'm putting everything into the wiki now which you can find here:
https://wiki.gbatemp.net/wiki/Retroarch_WiiU
But since I'm busy and lazy it might take a bit. Until that you might stick to this thread. Once everything's there I'll edit this post once again to let you know.


I hate the fact that there's no RetroArch guide for Wii U around here. Questions are hidden in endless thread pages and especially when it comes to Arcade Machine roms it took me while to figure out how to use them nicely.

I may edit this post to add a step by step guide for everything at a later point but for now I'm just going to explain how to get a clean games collection and try to handle a few often asked questions in a FAQ.
I'm not mister universe so please correct me where I'm wrong and don't hesistate to give me advices or ask (and answer if you can) questions that could be added to the FAQ section. I'll add them as soon as I can to this post.

Clean games collection

By a "clean games collection" I mean putting specific text files into RetroArch's playlist folder to achieve that everything looks sorted, clean and fine when you wanna pick the rom you want to play as these text files are telling RetroArch where the rom is and how it should display the game's name. I came across this feature because I wanted to organize all roms in ZIP files and name them as accurately as possible. For example I prefer Super Mario World [E] (E for Europe) over something like 173_smw_e[bull_razor_release].zip. Unfortunately this doesn't work for Arcade Machine roms. Try renaming mvsc.zip to Marvel vs. Capcom - Clash of Super Heroes [E].zip and you're doomed - the game won't start.

So here's what you gotta do:
1. Optional but very recommended: Download RetroArch for PC for testing. As 1.4.1 is the most stable Wii U release of RetroArch you should get the same version for Windows. Then use the built in menu to download the cores. Only pick the cores that the Wii U version has. Not in all but in most cases if a game starts on PC with a specific core it will launch with the same core on Wii U too.

2. Choose a location for your roms. Normally RetroArch's downlods folder is where you should put the roms as that folder can be accessed quickly from the load content entry in RetroArch's main menu.
However as my guide aims to not use this as it would only list you your rom names which - especially for Arcade Machine roms - could be cryptical, it doesn't matter where you put your roms as the text files we're going to create are telling RetroArch where to find the roms.
Due to the fact that I want to keep my roms out of the RetroArch folder so they are not in danger if I do anything to my RetroArch and they should be accessable for other emulators (from vWii) as well I placed mine at SD:\roms\.

3. Create sub folders for each system. Here's what I have for example:
Code:
SD:\roms\Arcade\
SD:\roms\Game Boy\
SD:\roms\Game Boy Advance\
SD:\roms\SEGA Mega Drive\
SD:\roms\Super Nintendo Entertainment System\

4. Put your games in ZIP files. It saves space and is cleaner when it comes to roms that have multiple files. For systems with only one file (like Game Boy) you could keep your roms outside ZIP files (for example Tetris.gb instead of Tetris.zip) to have RetroArch loading them even quicker. But since we're talking about milliseconds here I'd recommend having everything in ZIP files to save space.

5. For most systems/cores it doesn't matter how you name your roms/ZIPs but for a few systems (especially Arcade Machines) you have to keep your roms as you got them. Also some characters like ", ?, : and so on are not allowed to be in file names although some game titles may use them. That's another reason we're doing this here.
As I recommended you should use RetroArch for PC to find out whether you could rename your games or not before you push them to your Wii U (where it's awkward to rename files).
I left my Arcade games untouched while I renamed my SNES games as good as I can (for SNES the rom names don't matter) although I'm putting them in a text file as well. The cleaner, the better. :)

Your collection should now look like this:
Code:
SD:\roms\Arcade\1944.zip
SD:\roms\Arcade\mvsc.zip
SD:\roms\Arcade\sfiii3.zip
SD:\roms\Game Boy\Tetris [E].zip
SD:\roms\Game Boy\The Legend of Zelda - Link's Awakening [E].zip
SD:\roms\Game Boy Advance\Advance Wars [E].zip
SD:\roms\Super Nintendo Entertainment System\Chrono Trigger [E].zip
SD:\roms\Super Nintendo Entertainment System\Super Soccer [E].zip
SD:\roms\Super Nintendo Entertainment System\Super Tennis [E].zip

6. Now comes the magic! Head to RetroArch's cores folder. In there you should find a playlists folder.
Here you have to create empty text files with .lpl extensions for every system. Something like this:
Code:
Arcade.lpl
Super Nintendo Entertainment System.lpl
Make sure it's really called Arcade.lpl instead of Arcade.lpl.txt!

7. Now feed your games to these files. Each game takes exactly 6 lines.
Here's an example for my Arcade.lpl containing three games (which makes 18 lines as each game takes 6 lines):
Code:
sd:/roms/Arcade/1944.zip
1944: The Loop Master (000620 USA)
sd:/retroarch/cores/fbalpha2012_libretro.rpx
FB Alpha 2012

Arcade.lpl
sd:/roms/Arcade/gokuparo.zip.zip
Gokujou Parodius (Japan)
sd:/retroarch/cores/mame2003_libretro.rpx
MAME 2003

Arcade.lpl
sd:/roms/Arcade/mvsc.zip
Marvel vs. Capcom: Clash of Super Heroes (980123 Euro)
sd:/retroarch/cores/fbalpha2012_libretro.rpx
FB Alpha 2012

Arcade.lpl
And here's an example of my SNES file containing only one game at the moment:
Code:
sd:/roms/Super Nintendo Entertainment System/Super Soccer [E].zip#Super Soccer [E].smc
Super Soccer (Europe)
sd:/retroarch/cores/snes9x_libretro.rpx
Snes9x

Super Nintendo Entertainment System.lpl
Now we're going to take a look at each line and what it is for:
Line 1 -> Obviously that's the path to your rom file. If it's a ZIP containing only one file you could add it after a # as I did for Super Soccer (although it's not really necessary I think).
Line 2 -> This is the most interesting line for us as it is the rom's name as it will be listed in RetroArch. This line can contain any characters so as you can see something like Marvel vs. Capcom: Clash of Super Heroes (980123 Euro) is no problem. I added the region and (if I know it) the rom's number but keep that as you like. Only Marvel vs. Capcom: Clash of Super Heroes would be totally fine as well.
Line 3 -> Now here's another clue! You're telling RetroArch directly with which core this rom should be launched. Test it on PC and/or Wii U once and now you just gotta pick your game without the need to pick a core as well every damn time. Make sure to point it to elf cores if you're using the elf RetroArch builds.
Line 4 -> This is the core's name.
Line 5 -> Well this is the line for a CRC code. Since RetroArch's history file (of recent launched games) is a lpl file as well (built up in the same pattern) you could look into that but as there is no need at all for this keep it empty if you know your rom is running just fine. But keep in mind this line has to exist although it's empty! Don't remove it to "shrink" your game entry down to 5 lines!
Line 6 -> Enter here the name of the file you're editing right now. Simple as that. It has to be the exact name of the text file. Don't write SNES.lpl here if your file is actually Super Nintendo Entertainment System.lpl!

After you're done with that just launch RetroArch, hit load content and then collections.
Now you're facing a list of your systems according to the names you gave your lpl files in the playlists folder.
Selecting one of the systems lists all game entries you added to the list.
Just pick a game and enjoy. The core is picked automatically.

Useful links


Don't ask for roms/romsets here.
Google is your friend and let me give you this advice: archive.org is your friend as well. ;)
Also the names of romsets are written in the compatibility lists from my first link. It won't get any easier than this.

FAQ

Q: Which RetroArch version should I use?
A: 1.4.1 is the most stable release for Wii U right now as 1.5.0 has many crashes. Get it here.
A: Recent builds are reported to be stable again. Also they have a new nice UI so there's no reason to stay on older versions.

Q: Which one should I pick? RetroArch.7z or RetroArch_rpx.7z?
A: RetroArch.7z is the ELF version. You should pick the RPX version. Only disadvantage is that it takes a bit more space.

Q: Which NES core should I use?
A: Most users are recommending Nestopia.

Q: Which SNES core should I use? Snes9x or Snes9x 2010?
A: Definitely Snes9x as 2010 is an outdated version and has a few issues. Snes9x (without 2010) on the other hand runs just fine with almost every game.

Q: PSX games don't work!
A: That's because someone has to make a dynarec core for the Wii U. Please participate here to attract some devs:
https://www.bountysource.com/issues...ec-core-for-wii-u-port-of-beetle-mednafen-psx

Q: Can I install RetroArch to my home menu?
A: Yes. Pick it up here and install it through WUP Installer. Be sure to launch a CFW before (Haxchi or Mocha).

Q: How can I change RetroArch themes?
A: Navigate to Settings > User Interface > Menu > Menu Icon Theme. Then press right on the D-Pad to cycle through themes. (thanks to ploggy)

Q: What is the correct romset for FB Alpha 2012?
A: FB Alpha v0.2.97.30 (thanks to ploggy)
 

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Last edited by lordelan,

willianholtz

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Hello, I would like to move my roms from SD to my SSD (
Where are the games I installed through WUP). I tried using ftpiiu_everywhere, creating a roms folder in
storage_usb, but it doesn't work, at least not being able to make it work.


I also changed the directory path in the retroarch file, looking like this:

storage_usb:/roms/mslug.zip
Metal Slug - Super Vehicle-001
sd:/retroarch/cores/fbalpha2012_libretro.rpx
DETECT
DETECT

Am I doing something wrong, or does the retroarch not really recognize my external SSD?
 

lordelan

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Hello, I would like to move my roms from SD to my SSD (
Where are the games I installed through WUP). I tried using ftpiiu_everywhere, creating a roms folder in
storage_usb, but it doesn't work, at least not being able to make it work.


I also changed the directory path in the retroarch file, looking like this:

storage_usb:/roms/mslug.zip
Metal Slug - Super Vehicle-001
sd:/retroarch/cores/fbalpha2012_libretro.rpx
DETECT
DETECT

Am I doing something wrong, or does the retroarch not really recognize my external SSD?
Manually launch a game from USB using the built in filebrowser. Then save configuration in RetroArch main menu menu and exit it.
Then insert the card to your PC and check die history.lpl for the correct entry format.
 

willianholtz

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Manually launch a game from USB using the built in filebrowser. Then save configuration in RetroArch main menu menu and exit it.
Then insert the card to your PC and check die history.lpl for the correct entry format.


When I go to browse the USB folder it doesn’t show me anything, did I put it correctly in the barrel of the file? As I said, I used the path: storage_usb.
 

lordelan

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When I go to browse the USB folder it doesn’t show me anything, did I put it correctly in the barrel of the file? As I said, I used the path: storage_usb.
Wait what? Again the steps:
  1. Have RetroArch on your SD
  2. Make sure your USB drive is formatted in FAT32
  3. Put roms on the USB drive
  4. Put it in the top slot on the back of your Wii U (not 100 % sure of this though)
  5. Open RetroArch and launch a rom from USB
  6. Exit
  7. Put SD in PC
  8. Browse to RetroArch directory and open history.lpl or what it's called now
  9. Paste the content here if u want
 

willianholtz

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Wait what? Again the steps:
  1. Have RetroArch on your SD
  2. Make sure your USB drive is formatted in FAT32
  3. Put roms on the USB drive
  4. Put it in the top slot on the back of your Wii U (not 100 % sure of this though)
  5. Open RetroArch and launch a rom from USB
  6. Exit
  7. Put SD in PC
  8. Browse to RetroArch directory and open history.lpl or what it's called now
  9. Paste the content here if u want


Ahhh yes, but my HD is formatted in wiiU WUP format. And not FAT32! :unsure:
 

lordelan

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Ahhh yes, but my HD is formatted in wiiU WUP format. And not FAT32! :unsure:
lol then of course RetroArch can't deal with it at all.
Nobody but Nintendo can read from there. In other words: Only installed Wii U titles (including VC games) can be launched from a WUP drive.
To use RetroArch's USB feature you have to use a FAT32 drive.
Since it's FAT32, it can be the same one you use for the vWii mode of course. ;)
 
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LuizFullHouse

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Hi, I made playlists following this guide and others, the playlists show up with thumbnails, everything ok. But I can't launch any games, I get the message "file could not be loaded from playlist". The paths are correct, I checked many times. The roms load from the menu, they're all working. Any ideas what could be wrong?
 

lordelan

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Hi, I made playlists following this guide and others, the playlists show up with thumbnails, everything ok. But I can't launch any games, I get the message "file could not be loaded from playlist". The paths are correct, I checked many times. The roms load from the menu, they're all working. Any ideas what could be wrong?
Dunno, that might be because you're using a new version of RetroArch? They changed something about the playlists at some point.
Your best bet is to load a game manually, close it, close RetroArch correctly and then look up the history.lpl that should be somewhere in the RetroArch folder. Look at how it's built.
 

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Dunno, that might be because you're using a new version of RetroArch? They changed something about the playlists at some point.
Your best bet is to load a game manually, close it, close RetroArch correctly and then look up the history.lpl that should be somewhere in the RetroArch folder. Look at how it's built.

I'm using the last rpx from Libretro, the history.lpl says it is version 1.4.

History.lpl is like this:

"path": "sd:/retroarch/roms/MAME2003/ghouls.zip",
"label": "",
"core_path": "sd:/retroarch/cores/mame2003_plus_libretro.rpx",
"core_name": "Arcade (MAME 2003-Plus)",
"crc32": "",
"db_name": ""

My playlist is like this:

"path": "SD:/retroarch/roms/MAME2003/ghouls.zip",
"label": "ghouls",
"core_path": "DETECT",
"core_name": "DETECT",
"crc32": "DETECT",
"db_name": "MAME2003.lpl"

EDIT: I thought the SD different case wouldn't matter, but it does. I changed it and it is working now!

Thanks, lordelan!
 
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lordelan

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I'm using the last rpx from Libretro, the history.lpl says it is version 1.4.

History.lpl is like this:

"path": "sd:/retroarch/roms/MAME2003/ghouls.zip",
"label": "",
"core_path": "sd:/retroarch/cores/mame2003_plus_libretro.rpx",
"core_name": "Arcade (MAME 2003-Plus)",
"crc32": "",
"db_name": ""

My playlist is like this:

"path": "SD:/retroarch/roms/MAME2003/ghouls.zip",
"label": "ghouls",
"core_path": "DETECT",
"core_name": "DETECT",
"crc32": "DETECT",
"db_name": "MAME2003.lpl"

EDIT: I thought the SD different case wouldn't matter, but it does. I changed it and it is working now!

Thanks, lordelan!
Yeah, (non)capital letters definitely do matter here.
I'm glad it works now! Have fun! :)
 
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jrb0

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@lordelan Hey looks like the new site came up today. I'm really digging the dark blue. Unfortunately our posts were taken down overnight and I forgot what you needed from me. :P I attached my retroarch content history which will show some of the games I've had to load manually (the top 2 are the ones that work). I've also sent my current NES playlist that shows those 2 games again (because they're the only ones that are found when scanned).

Thanks again for your help and let me know if you need anything else.
 

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lordelan

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@lordelan Hey looks like the new site came up today. I'm really digging the dark blue. Unfortunately our posts were taken down overnight and I forgot what you needed from me. :P I attached my retroarch content history which will show some of the games I've had to load manually (the top 2 are the ones that work). I've also sent my current NES playlist that shows those 2 games again (because they're the only ones that are found when scanned).

Thanks again for your help and let me know if you need anything else.
So the NES playlist is autogenerated by the built in scanning directory feature?
 

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So the NES playlist is autogenerated by the built in scanning directory feature?
It sometimes works, but not always.
The scan feature tends to fail a lot with romhacks, translations and other modified files

In the case you're running modified games, it's better to create the playlist entry manually, or use the PC assistant for creating playlists, and then simply do a search-replace to change the directory to that of your device/SD/USB.

I usually like to make my own playslists myself, so I do them all manually (given how I have my entire limited library of games per console).
But in the case of full romsets, it is indeed better to rely on the scan feature.
 

lordelan

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It sometimes works, but not always.
The scan feature tends to fail a lot with romhacks, translations and other modified files

In the case you're running modified games, it's better to create the playlist entry manually, or use the PC assistant for creating playlists, and then simply do a search-replace to change the directory to that of your device/SD/USB.

I usually like to make my own playslists myself, so I do them all manually (given how I have my entire limited library of games per console).
But in the case of full romsets, it is indeed better to rely on the scan feature.
I'd always prefer PC generated lists too.
The reason I asked him in the first place was because apart from not detecting a few romhacks, the built in function at least creates valid playlists and thus a good template for own/manual entries.
 
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Laf111

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Now comes the magic!
Thank you for this!

I have just finished to setup retroArch for my collection of games for MAME.

MAME is one of the first software i searched for as soon as internet was available in France.
Took me months to find it in 1998...

Poor graphics but very addictive games. The essence of it...

My best of ones (from 1980-1990) :
- Tiger Road
- Rainbows Island
- Black Tiger
- R-type
- Ghots'n Ghouls
- Bubble Bobble
- 1943
- Wonder Boy
...

I wrote a python script to generate the lpl file : https://github.com/Laf111/RetroArch-PlayListCreator
 
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