Hacking Best Way to Mod Any Wii: ModMii for Windows: Official Support Thread

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Did ModMii work for you?

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  • No, and I won't report what went wrong because I am a troll

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Nintendo Maniac

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Is there any hope for a future version of modmii to have the dol channel forwarder creator included in the non-advanced wizard part of the program?

From what I can tell, ModMii is supposedly the only way to create a custom channel forwarder that actually reads an app's meta.xml file (required for game-autobooting on both Wii64 and WiiSX RX) and, as evidenced by "Simple Forwarder Channel Creator," the process of creating a basic custom channel forwarder doesn't exactly require much from the user in terms of rocket surgery.*


* With the advanced view, I seem to be dumb in that, I can get to the point of having my custom DOL forwarder added to the download queue, but I can't seem to figure out how to then actual download/save/export the resulting DOL forwarder into an actual WAD file on my hard drive.
 
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Nintendo Maniac

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After building the forwarder dol, use customize mii (from download page 2) to inject the dol into your wad
Well yes, I realize that. The issue is that AFAICT it's not actually building the custom dol forwarder. Like I get to the part after inputting the app path to the dol, but then what? It doesn't automatically save the file to my hard drive AFAICT and it says it's just saved to the download queue but, when I actually look at the download queue, it just lists a bunch of things that aren't the custom dol forwarder.
 
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SaulFabre

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Well yes, I realize that. The issue is that AFAICT it's not actually building the custom dol forwarder. Like I get to the part after inputting the app path to the dol, but then what? It doesn't automatically save the wad to my hard drive AFAICT and it says it's just saved to the download queue but, when I actually look at the download queue, it just lists a bunch of things that aren't the custom dol forwarder.
@Nintendo Maniac you're doing it wrong.

i did that several times with that and all of them were successful. I could explain how to do this but i'm too busy right now.

@XFlak, can you help him explaining (or saying a guide/tutorial) for do dol forwarders with ModMii?
 

XFlak

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It's actually already explained here
https://modmii.github.io/usage.html

After adding a dol to the queue, just enter D (download), then Y (yes to confirm).

If anyone wants to put some effort into a more precise directions or video tutorial I'll happily add it to the official modmii usage page
 

raxadian

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[For hobbyists that enjoy tinkering around with Linux running on the Nintendo Wii or Wii U game consoles, a new driver coming for Linux 5.15 allows accessing the specialized OTP read-only memory area that contains the encryption/decryption keys and other data... ]
How is this at all related to the thread?
 
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urmum_69

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ModMii currently doesn't work on Linux, and there are no plans to support it (it really isn't possible without effort comparable to a total rewrite).
Even then, all ModMii does is place the necessary files on your SD card, and generates a guide for you to follow.
That change is completely irrelevant to ModMii, it only matters to people using Linux on their Wiis.
 
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XFlak

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I agree it's not relevant to ModMii, but since modmii is an all-in-one wii modding tool that spans just about anything and everything the wii is capable of, you could argue a brief announcement just as an FYI isn't too far off base.

So yeah, thx for the info, but it's not going to impact modmii or be integrated in any way
 
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fandango

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Wow I'm impressed by ModMii it's very slick! Thank you @XFlak for it!
I'm looking to region swap my Wii from 4.3E to 4.3U and ModMii has generated the following wads that need installing prior to ARC:

EULA-NUS-v3
Region-Select-NUS-v2
SystemMenu_4.3U_v513
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])

Regarding the Eula, Region-select and SystemMenu wads, I'm guessing that ARC would install these anyway? But manually installing them first means that ARC can be done off-line and without having a dependency on the NUS servers being up? That sounds like a good way to proceed. It would be interesting to know what these 3 wads do?

IOS 11 to 70 are for old system menus. I'm not going to downgrade from 4.3 and have these currently stubbed, so do I really need to install them?

IOS 80 is the current 4.3 system menu IOS. I already have v6944 installed, so again do I really need to install this one? I'm assuming this IOS isn't region specific?

Sorry I'm not criticising or suggesting you change ModMii, far from it, as it's correctly suggesting the safest course of action. It's just I like understanding things, hence the questions, so please forgive me for being so impertinent!
 
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XFlak

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First make sure you have an optimal softmod before using the region change guide. Either post a syscheck (https://gbatemp.net/threads/posting-a-system-check.300279/) so we can confirm it looks good, or use Modmii's main wizard or syscheck updater wizard prior to the region change wizard.

IOS11-70 listed above are for older system menus, they're there for extra protection in case someone tries to downgrade later, but u can skip these so long as you are staying on 4.3.

There are benefits to modmii's patched system menu IOS, IOS80 in your case. But since you're currently on 4.3E (and not K) there's no risk of 003 brick by retaining your current ios80. An original ios80 installed to a console with the Korean key installed to the seeprom, on a console that has been partially region changed from K to something else, can cause 003 brick. But since you're not starting on K region, there's no risk of this as you'd already be 003 bricked if the Korean key was present in your seeprom. Normally I suggest a patched system menu IOS (using ios60 as base) just in case, as often people don't know if their console was originally Korean.

FYI, region changing using modmii and softmodding using modmii protects against 003 bricks, by removing the Korean key using KoreanKii, and by installing a special system menu IOS that won't cause bricks even if the Korean key wasn't removed for some reason. Edit: the special system menu IOS also protects against bricks from downgrading lu64+ model wii's
 
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Nintendo Maniac

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Um, is it just me or do both DOL and ISO forwarders created by modmii not work when launched through USB Loader GX?

The DOL forwarder works when launched form the Wii Menu directly, though it doesn't hook into Not64's custom handling of pressing the Wii's power button and instead just throws up a code dump error screen.
 
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Um, is it just me or do both DOL and ISO forwarders created by modmii not work when launched through USB Loader GX?

The DOL forwarder works when launched form the Wii Menu directly, though it doesn't hook into Not64's custom handling of pressing the Wii's power button and instead just throws up a code dump error screen.
i don't have a real Wii console hardware for run USB Loader GX so i can't confirm if these work on ULGX.
 

XFlak

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Um, is it just me or do both DOL and ISO forwarders created by modmii not work when launched through USB Loader GX?

The DOL forwarder works when launched form the Wii Menu directly, though it doesn't hook into Not64's custom handling of pressing the Wii's power button and instead just throws up a code dump error screen.
I haven't with GX, but it should work. Either way since gx has its own homebrew launcher u probably don't need forwarders, right?

I'm not sure what you mean by not64 pressing the power button or something...
 

Nintendo Maniac

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I haven't with GX, but it should work. Either way since gx has its own homebrew launcher u probably don't need forwarders, right?
The Homebrew launcher isn't available while USB Loader GX is in the locked state though...


I'm not sure what you mean by not64 pressing the power button or something...
Both Wii64 and Not64 will write save data when you press the power button - it even shows up on the screen while the screen fades out before turning off proper.
 
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