First of all, I just found this tool and wanted to say thanks for making it! It really is quite amazing. It makes editing items an absolute breeze!
I do have a question as well. I'm messing around with giving different weapons to classes (such giving daggers/shuriken to outlaws), but when an outlaw uses a dagger in battle they don't have an animation for it. They just stand there until the EXP bar shows up. The battle still happens (both units take damage), but there's no animations. Funnily enough, I gave the Hoshidan Noble bow experience and they don't have the same problem, they use bows just like an archer would.
Is there a way to point the outlaw class to use dagger animations like a mercenary would use a kodachi? For both 1 and 2 range animations, including crits?
I do have a question as well. I'm messing around with giving different weapons to classes (such giving daggers/shuriken to outlaws), but when an outlaw uses a dagger in battle they don't have an animation for it. They just stand there until the EXP bar shows up. The battle still happens (both units take damage), but there's no animations. Funnily enough, I gave the Hoshidan Noble bow experience and they don't have the same problem, they use bows just like an archer would.
Is there a way to point the outlaw class to use dagger animations like a mercenary would use a kodachi? For both 1 and 2 range animations, including crits?