ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

rafpoop

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Anyone wise enough to tell me how to unlock 100 slot customization with flags? I tried a few times but failed and can't figure out how. I also can't unlock it normally in-game for some reason, I got the notification that I could purchase it but it's not actually purchasable at the Nook Miles exchange.
 

Xjackio

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Anyone wise enough to tell me how to unlock 100 slot customization with flags? I tried a few times but failed and can't figure out how. I also can't unlock it normally in-game for some reason, I got the notification that I could purchase it but it's not actually purchasable at the Nook Miles exchange.
You must have unlocked that on nhse, you need to go to NHSE, uncheck and buy normally in game
 
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Drilus

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SAME DAY CAMPSITE VILLAGER INJECTION / SWAPPING OUT CAMPSITE VILLAGER

00523D48: campsite true/false status, essentially.
03 = there's a camper in the campsite!
02 = there's no camper in the campsite. sad.


To inject a camper that isn't there already, you MUST edit this byte to 03 for the game to even recognize there's supposed to be a villager in the campsite, before it will even acknowledge the villager you edit in. If you just edit bytes 0C and 0D (for the villager ID), the game will ignore you and refuse to properly spawn anyone into the campsite for you. If you're just swapping out a villager that's already in the campsite, this byte will already be 03.


00523D48
didn't work for me. I noticed that my data was on offset 00523D50.

Editing 00523D40 offset caused my save file to be corrupted. So I time travelled until a villager appeared in the campsite. This is the resulting data:
HxD_XwbJmECbzh.png


Edit: byte 08 in offset 00523D50 changed to 2 when there wasn't a villager.
 
Last edited by Drilus,

Pikolou

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Can someone from here test the text to item code that I had updated some time back

https://pastebin.com/k6a1rduw

I just loaded up my game for the first time since the update even dropped and tried out the code and it's not working and I don't know if something changed suddenly or what @Pikolou or anyone else

Not tested for 1P. Working just fine for 2P
Code:
[TextToS1 (X + → :ItemID | X + ← :Modifier)]
80000004
580A0000 03CCD158
580A1000 00000478
300E0000 00000008
989BA0A0
511B1000 00000000
C013B400 00000030
400D0000 00000000 00000002
20000000
C011B400 00000066
400D0000 00000000 00000002
20000000
C011B400 00000039
C013B400 00000041
400D0000 00000000 00000002
20000000
20000000
C011B400 00000046
C013B400 00000061
400D0000 00000000 00000002
20000000
20000000
C015B400 00000000
400D0000 00000000 00000001
20000000
C015D400 00000000
C011B400 00000040
910BB100 00000009
20000000
915BB100 0000000F
94299100 00000010
946990B0
980AA100 00000000 00000002
20000000
310E0000
C016D400 00000002
80004004
A8900410 AE72DD40
20000000
80001004
A4900410 AE72DD44
20000000
20000000
20000000

[ChatBufferToS1 (ZR + → :ItemID | ZR + ← :Modifier)]
80000200
580A0000 03CCD158
980AA100 00000000 00000040
300E0000 00000008
989BA0A0
511B1000 00000000
C013B400 00000030
400D0000 00000000 00000002
20000000
C011B400 00000066
400D0000 00000000 00000002
20000000
C011B400 00000039
C013B400 00000041
400D0000 00000000 00000002
20000000
20000000
C011B400 00000046
C013B400 00000061
400D0000 00000000 00000002
20000000
20000000
C015B400 00000000
400D0000 00000000 00000001
20000000
C015D400 00000000
C011B400 00000040
910BB100 00000009
20000000
915BB100 0000000F
94299100 00000010
946990B0
980AA100 00000000 00000002
20000000
310E0000
C016D400 00000002
80004200
A4900410 AE72DD40
20000000
80001200
A4900410 AE72DD44
20000000
20000000
20000000
 

OblivionReign

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Not tested for 1P. Working just fine for 2P
Code:
[TextToS1 (X + → :ItemID | X + ← :Modifier)]
80000004
580A0000 03CCD158
580A1000 00000478
300E0000 00000008
989BA0A0
511B1000 00000000
C013B400 00000030
400D0000 00000000 00000002
20000000
C011B400 00000066
400D0000 00000000 00000002
20000000
C011B400 00000039
C013B400 00000041
400D0000 00000000 00000002
20000000
20000000
C011B400 00000046
C013B400 00000061
400D0000 00000000 00000002
20000000
20000000
C015B400 00000000
400D0000 00000000 00000001
20000000
C015D400 00000000
C011B400 00000040
910BB100 00000009
20000000
915BB100 0000000F
94299100 00000010
946990B0
980AA100 00000000 00000002
20000000
310E0000
C016D400 00000002
80004004
A8900410 AE72DD40
20000000
80001004
A4900410 AE72DD44
20000000
20000000
20000000

[ChatBufferToS1 (ZR + → :ItemID | ZR + ← :Modifier)]
80000200
580A0000 03CCD158
980AA100 00000000 00000040
300E0000 00000008
989BA0A0
511B1000 00000000
C013B400 00000030
400D0000 00000000 00000002
20000000
C011B400 00000066
400D0000 00000000 00000002
20000000
C011B400 00000039
C013B400 00000041
400D0000 00000000 00000002
20000000
20000000
C011B400 00000046
C013B400 00000061
400D0000 00000000 00000002
20000000
20000000
C015B400 00000000
400D0000 00000000 00000001
20000000
C015D400 00000000
C011B400 00000040
910BB100 00000009
20000000
915BB100 0000000F
94299100 00000010
946990B0
980AA100 00000000 00000002
20000000
310E0000
C016D400 00000002
80004200
A4900410 AE72DD40
20000000
80001200
A4900410 AE72DD44
20000000
20000000
20000000
Weird so my game literally just doesn't want this code to work for me lol
 

nandu

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How does one fix a river mouth like the one in the picture? I can't seem to figure out how to simply flatten the island without getting any weird glitches :wacko: The terraforming tools don't work on this part.

2021021615293500-02-CB906-EA538-A35643-C1-E1484-C4-B947-D.jpg
 

Xjackio

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How does one fix a river mouth like the one in the picture? I can't seem to figure out how to simply flatten the island without getting any weird glitches :wacko: The terraforming tools don't work on this part.

2021021615293500-02-CB906-EA538-A35643-C1-E1484-C4-B947-D.jpg
Have you tried changing that spot with another piece of land and then change any of the side spots to a river mouth?
 

redjaypeg

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Hi everyone, i'm new to editing my New Horizons save file. my switch appears to have 2 different New Horizons save files. one save file for when I'm not booting in Hekate, and a different 2nd save file for when i do boot using Hekate. is this normal?
 

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