PPSSPP Switch Beta Release

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PPSSPP/Libretro Switch Public Beta by m4xw
==========================================

After a lot of work, I am very happy to share this with all of you.
Audio & Video support works, many core options cause Issues tho.

It is mandatory to "Close Content" after changing any Core option and restarting RetroArch, else it will potentially crash, don't close the RetroArch menu!

Special thanks to hrydgard for everything he has done for the PPSSPP Project.
If you want to support his work, consider buying PPSSPP Gold https://central.ppsspp.org/buygold even if you don't use it!

I will PR it once the libretro port is finished, also implemented half of what's needed for a Standalone port ;)
Source is on my Github, but it's highly WIP and needs a custom RA and a custom ffmpeg, so you should just wait if you want to build it yourself ;)

Libretro Docs (important informations for this core):
https://docs.libretro.com/library/ppsspp/
Official Game Compatibility Tracker (your mileage might vary): https://report.ppsspp.org/games

GitHub (WIP Switch): https://github.com/m4xw/ppsspp/
GitHub (Official): https://github.com/hrydgard/ppsspp

Installation Instructions
==========================================

Drag & Drop the "retroarch" folder to the root of your SD, overwriting any file (it will not touch any options).
Assets are bundled, so you don't have to bother with that.

Notes
==========================================

If you are using ANY method of loading RetroArch OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter.
These issues can skew testing and could very well be caused by loading through an unsupported method.

Video slowdowns are related to missing hardware accelerated decoding (nvdec), it's not a libretro/PPSSPP Issue.
FMV cut-scenes will be fine.

Updates
==========================================

Added JIT and JIT Vertex Decoder Support
- When loading Savestates with JIT, make sure to instantly open the RetroArch Menu again and wait for it to complete loading
- This is a libretro specific bug (not switch port related) and will be fixed later on


==========================================

-Added Vertex JIT Core option (turning it off fixes some games currently)
-Added Disable slow Framebuffer effects Core option (Speedhack)
-Increased Savestate Chunk size to 4MB (speeds up savestate load, ~2sec)
-Band-Aid for Savestate load + Save (no more opening menu for them to work)
-Renamed "IR JIT" to "IR Interpreter"
-Removed Threaded IO Core option (non-functional)
-Removed Non-Buffered Rendering Core option (non-functional)
-General system stability improvements to enhance the user's experience.

Download Link: <Please use the RetroArch Core updater>
 
Last edited by m4xw,

ScottNBNP

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What is better for PSP emulation on switch anyways? PPSSPP standalone or Retroarch with PPSSPP core?

I prefer the core in Retroarch, because i have a really weird error in the stand alone, with Medievil: Resurrection. Regardless what i do and what i change, the camera just keeps spinning when any input is entered, moving, button pressing doesn't matter the camera just spins, which is really weird as there is no camera controls in the game. So its something up with the emulation of it, however i don't get that in the retroarch. So i prefer that. Personally.
 

bad361

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What is better for PSP emulation on switch anyways? PPSSPP standalone or Retroarch with PPSSPP core?
For the most part Standalone is better, you get GLES2 build (for GTA and some other stuff), some better (imo) UI elements and a usable cheats menu (unlike RA where you need to enable/disable cheats manually by editing the cheat file with a text editor). Some games might perform a bit differently (like medievil with a camera bug that is still not fixed), but overall performance is the same. I prefer using standalone for the most part. But its also a great option to have both RA core and standalone installed, so that If you have a problematic game you can just switch between the two. Its easy to set up and you can use the same roms location for both emus. The only downside is managing saves.
 

m4xw

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FFTfanatic

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How does PPSSPP standalone on Atmosphere compare PPSSPP on Switchroot Android?

And how do both of the above compare to the PPSSPP core in Lakka on Switch?

Many thanks in advance
 

FFTfanatic

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Which is better? Standalone Emulator, or Core?
After spending a couple of evenings testing I am inclined to think standalone on Switchroot Android is best although that's not to say standalone is bad on Atmosphere by any means. It's actually very good, just not as good as on Android. I haven't tried standalone on Ubuntu though.
 

Pr0xiimiti

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After spending a couple of evenings testing I am inclined to think standalone on Switchroot Android is best although that's not to say standalone is bad on Atmosphere by any means. It's actually very good, just not as good as on Android. I haven't tried standalone on Ubuntu though.
What is it about the android variant that makes it better, meaning why is it that android version run much stable than the horizon version
 

SkullHex2

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I'm having some issues running Patapon. Pretty sure it was working just fine some time ago.
Before updating PPSSPP, audio didn't work. After updating PPSSPP, the software crashes right after the Pyramid screen.
I've tried debugging this issue as much as I could, so I've updated Atmosphere and the Switch firmware to the latest available. The only sysmodules I'm running are Fizeau and sys-clk (made sure this isn't the problem by disabling it before running PPSSPP)
I'm really at a loss here… gonna try to clean-install PPSSPP once more, and also try version 1.9 since ppsspp.org lets you download that one as well.

No dice. Version 1.9 doesn't even run
 
Last edited by SkullHex2,

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