Hacking Hack SXOS

HollowGrams

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Im sorry if this has been asked several times over, is it like fuly hacked? meaning can you play online "safely" or is it still missing something?


Online has always been safe on emunand sx/atmos. Can not take backups on Nins online.

I'ts almost fully hacked. Final step would be the ability to update SX to work on 12.x and after.
 
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Jonoxley

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You are using the script "SX_License_Hack_Spoof" from page 61 which is the same as page 1? Would you mind telling me your exact steps because I can't get them all to work together. As I posted above I can only get xci loading one way and the sx tools one way.

just renamed the boot.data to boot_orig.data then ran the script and it worked. I tried sxdumper and other things and everything worked
 
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whitezombie

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Could it be that the version of python one is using has direct repercussions on the script?

I'm not sure on the python version theory but the copy I grabbed from discord, that someone posted about on the previous page, someone else made behaved the same way as the one I made.
 
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Jonoxley

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When I used the last script i clicked on the hack.bat and it ran the script and everything works

So I copied a original 3.10 boot.data
Renamed it to boot_ori.data
Clicked on the hack.bat
It runs the script
When finished they will be a edited version of boot.dat and a license.dat
Copy them on to the root of the SD card
Put SD card in switch and put Ur switch in RCM mode then it should just work

But if u want a theme u need to use sxos-gfx before u run the script

Just got bk to my switch which I updated to 11.0 last night and now SX apps aren't working right so not sure wot is going on

--------------------- MERGED ---------------------------

To get the SX apps to work u can't have the newest hbmenu.nro on the root of the SD card and to get sx apps to work by pressing r when entering a game to put the apps in full memory hbmenu just found this out
 
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whitezombie

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I tired the new "hack.7z" script. Took an untouched boot.dat, renamed boot_ori.dat, and ran the script. XCI games blackscreen\crash when loading. SX Save Manager and SX Dumper is working.
 

mspy

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I tired the new "hack.7z" script. Took an untouched boot.dat, renamed boot_ori.dat, and ran the script. XCI games blackscreen\crash when loading. SX Save Manager and SX Dumper is working.
That's weird. I'm guessing you do not have a legit SX license at hand that you could use to see if the problem is with the cracked license itself or something else?

I'm also assuming here that you are trying to load XCI games directly and not run a game that you installed from a XCI file, because if you were trying to run XCI-installed games just know that the default album installer of SXOS uses a different method to install XCI games which make them not to work at all with a different CFW. This to say that XCI games that were installed with other methods different from the SXOS default album installer may also give you problems when trying to run them with SXOS.

Anyway have you tried to delete everything on your SD card and try it again from scratch with the bare minimum of required files? IIRC back in the day things like the 'SX Autoloader' were giving problems even with a legit SXOS license so if you are using said tools, try not to. Also make sure the games you are trying are not corrupt or anything like that and do not require a firmware higher than 11 which is the highest firmware that the latest release of SXOS supports. Take note that if you have updated any games at any point in time, the switch will always remember that you updated your game to a newer version even if you uninstall them normally afterwards, and if that is the case you are required to install the update of that version of the game or an higher version first before you can get the game to work again so make sure that the update in question will also not change the game requirement firmware to something above firmware 11.

Can also be worth mention that the gamecard firmware (which is a type of separate firmware from the normal switch firmware that people are use to) may be burned by anyone when updating the 'normal' switch firmware (even if the update is done via emunand it will also affect the sysnand and vice-versa). What this means is that gamecards will only work if the gamecard firmware matches the corresponded switch firmware that it is meant to work with. That said, it would not be possible to make gamecards work on firmware 11 if we previously burned the gamecard firmware while updating either the sysnand or emunand to say firmware 12 even if we were to downgrade again to firmware 11. Once you update your gamecard firmware there is no going back, for that reason you may want to prevent the gamecard firmware from updating further than the switch firmware version you are planning to use (atmosphere, for example, has a configuration that you can manually change to allow or deny firmware updates of the gamecard). The downside of not allowing the gamecard to update itself is that gamecards may also not work on firmwares higher than the one you choose to be stuck with so if you have your gamecard at firmware 11 and do not update it to firmware 12 you will not be able to use the gamecard on firmware 12. The gamecard fuse check is something that cannot be ignored even with CFW because unlike the 'normal' switch fuses that are effectively cracked, to this day no one came up with a way to crack the gamecard firmware fuses.
Btw, installed games are not affected by the gamecard firmware. The gamecard firmware only matters when you insert a gamecard on your switch, and I only mention all of this because since SXOS XCI loader apparently uses some sort of gamecard emulation it also may be that you need to have the right gamecard firmware in order for it to work properly, but don't quote me on that because it may very well be that the XCI loader is not subject to the gamecard firmware at all.
 

whitezombie

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EAGLE-1

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Hi,thanks a lot i have a problem,just in step 6
If you have python 3.9 installed – run SX_License_Hack.py and boot.dat and license.dat should be created

in my case nothing happen when i run SX_License_Hack.py,any advice? i really apreciate i have a brand new sx core and i cant use it
 

whitezombie

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Hi,thanks a lot i have a problem,just in step 6
If you have python 3.9 installed – run SX_License_Hack.py and boot.dat and license.dat should be created

in my case nothing happen when i run SX_License_Hack.py,any advice? i really apreciate i have a brand new sx core and i cant use it

Use the hack script that Reacher17 just posted above my last post. Get an untouched clean 3.1.0 boot.dat, rename the file to boot_ori.dat, place in the same folder as the script, run the script, answer "y" to the two questions, copy the created license.dat and boot.dat to the root of the SD card, boot the SX Loader payload.
 
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mrfawkes1337

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Use the hack script that Reacher17 just posted above my last post. Get an untouched clean 3.1.0 boot.dat, rename the file to boot_ori.dat, place in the same folder as the script, run the script, answer "y" to the two questions, copy the created license.dat and boot.dat to the root of the SD card, boot the SX Loader payload.

Maybe its something im doing, but whenever I try to boot SXOS via the payload, I just get reverted back to RCM Mode. I can't even load it haha.

EDIT: Can now boot the payload, but whenever I select Boot CFW I go back to RCM mode instead

EDIT 2: Managed to get it working. I had to completely erase my Hekate emuMMC, then recreate one with the SXOS Payload, then I could boot into SXOS with the Payload successfully. Running the installer through the Album fine, havent tried anything else yet but will update as I do.

EDIT 3: XCI Loading from SD works, can't seem to get them to load from my 256GB USB Drive, will do more testing. So far everything works, including SX Dumper, SX Installer, etc.
 
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mspy

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mspy

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SX Installer is literally just red Tinfoil with a license built in. Once you have a valid license Tinfoil gets the exact same features.
Humm now that SX OS seems to not be updated anymore I wonder if Tinfoil would consider removing the SX license requirements that atm we need to have in order to unlock all of it's potential. Even better would be if they implemented a XCI Loader, if anyone were to do it I guess Tinfoil would be my best bet.

Also regarding XCI Loader, and speaking from a perspective of someone who doesn't know anything about coding, would it be possible to salvage anything from any of the Switch emulators out there like yuzu or Ryujinx, as in learning how they load/play XCI files and try to import the method to the Switch itself? These emulators are open-source but I don't really know if it would be of any help for a potential XCI Loader project on the Switch itself.
 

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