Possible TX clone chips, Apple vs. Epic trial, and more! - Tempcast #38
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Funny enough the Gameboy could have up to 8 mb and there is s game that's supposed to be even bigger than that.
They were basically floppy disks, the disk system that could have played big music files is the doomed to fail Nintendo 64DD.
Technically speaking there's no limit
With a bit of compression, you could probably stream digitized audio with a fds, I'd use an fdsstick anyway, fds was more successful than 64dd
Not on a Nes, the hardware is not powerful enough to handle any sound decompression at all, so the only option is degraded audio quality and even then is gonna take more that two MB to store a full tempcast episode.
The quality is crap.
I have listened to audio from AM radio programs that are like eighty years old that sounds better than that.
Anyway, you keep saying "streaming", why the hell would you stream audio from a computer to the Nes?
Wrong, it's 2021, memory is cheap nowadays, that's the only real limitation, but we have flash cartridges
And the famicom disk system has an extra sound coprocessor (fm/wavetable synth, similar to the Gameboy wave channel, but more features)
Nes is technically similar to the Atari 8bit line
That's not exactly a secret, that's why the Nes had so many ports from the Atari early on. And why fans have ported simple Nes games to the Atari, like the Mappy port.
Coding however is not exactly the same.
It's different enough so Nintendo can have their own patents on
You do know patent law in the USA is insane right?
So that really doesn't say much.
I was pointing there is a reason the USA has the most patent trolls of any country.
Copyright trolls