Nintendo announces Game Builder Garage, where you can make your own games



"Anyone can be a game programmer", is the tagline to Nintendo's latest first-party title. The newly-revealed Game Builder Garage goes beyond the idea of a Mario Maker, letting you build anything that you can think of. Opening the floor to anyone that's willing, Game Builder Garage, is, as the name implies, a game making game that simplifies the process greatly. You'll be able to go through step-by-step lessons that show you how to make a game, where you'll be able to swipe through concepts and apply them to your game. A teaser trailer shows tons of possibilities, from simple undefined platformers, to fully-realized games from varying genres. Games can be shared with others, and friends can play finished projects, or help further build upon them. Game Builder Garage is due out on the Nintendo Switch on June 11th of this year.
 

N10A

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Oh hey, it releases on my birthday! That's kinda cool.
Also inb4 they ban you for exploiting glitches.
 

guisadop

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This is pretty fucking great. My entire path in life and my addiction to software engineering and computer science was shaped by my early exposure to game maker as a kid. Nowadays, it seems like the only choice anyone ever considers is Unity or Unreal, both of which are giant bloated messes, and the community/tutorials surrounding them seem to be focused on get-rich-quick schemes, rather than actually learning the stuff that matters.

So maybe some stupid little kid will get this dumb looking game for christmas, make some crappy flappy bird clones or whatever, but that will be a gateway drug into programming and computer science, and they'll become a super awesome person like me when they grow up.

Good job Nintendo!
Really? I think Unity is so much simpler/cleaner than Gamemaker..
 
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Mythical

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Really? I think Unity is so much simpler/cleaner than Gamemaker..
Unity is kind of garbage, like it's free yeah, but it does things poorly at times (ESPECIALLY VOXEL GAMES), and the owners have done some really dick things about licensing

--------------------- MERGED ---------------------------

It will be sandboxed af.
p sure people said the same thing about the rpgmaker app for the 3ds
 
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HarveyHouston

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In the us it’s 30 bucks
Ah, yes. I see that now.

...

Wait a minute...

Screenshot 2021-05-05 18:20:05.png

Does that say what I think it says? "Compatible USB mouse"? That's the first time I think a Nintendo device has used a computer mouse since the SNES! Why didn't they implement this in other games?!?
 

Bagel Le Stinky

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Ah, yes. I see that now.

...

Wait a minute...


Does that say what I think it says? "Compatible USB mouse"? That's the first time I think a Nintendo device has used a computer mouse since the SNES! Why didn't they implement this in other games?!?

The Mario artist games used the n64 mouse
 
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diggeloid

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Really? I think Unity is so much simpler/cleaner than Gamemaker..

Game maker studio is hot garbage, but the original game maker could not be simpler.

You could build an entire game from a complex GTA clone to a simple pacman game with this:

gmtut-001.png


Pure bliss. It had both a graphical programming system (not like Scratch though), and a scripting language. It even had a built-in sprite editor with animation features!
 

HarveyHouston

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The Mario artist games used the n64 mouse
Yes, but that wasn't a popular release; it was only for the 64DD (which bombed), and then only for the Mario Artist title. I'm talking about first party titles (and even licensed titles) released globally with support for a mouse-like peripheral. There were several games that used the SNES mouse, but I don't recall any mouse games for the consoles from SNES to Switch that were released globally.

Now, there was the GameCube keyboard, but again, like the 64DD mouse, that was a Japan-only release, and was intended only for one game (Phantasy Star). However, you can hook up an USB keyboard to the Wii and use that for messages and such, but the Wii remote was intended for the on-screen cursor, not a mouse.

Therefore, I think we can safely say that, for North America at least, the Switch is the only other console released that supports a mouse peripheral.
 

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