Hacking Question Can Switch Online be bypassed?

Arilys

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Here's the thing, It DOES cost nintendo money to maintain the infrastructure involved with their online services. Even the things you do not need a subscription for cost them money. Even the infra that sends you your system updates costs them money in maintenance. So yeah... you dont have to pay if you dont want to but the fact they made it free for the first year does not automagically mean it still should be free.
Meanwhile, the GameCube, Wii, WiiU, DS(i) and 3DS were cheaper consoles with cheaper/similar priced games, using basically the same infrastructure, and they all had / still have free online play.

Let's face it, Nintendo is free to ask money for online play since they're just following Sony+MS (and also because there's a depressing amount of people that can't control themselves and allowed it to get to this point) but a cashgrab is still a cashgrab.
 

I_AM_L_FORCE

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This may sound like a REALLY stupid question. Like, ridiculously stupid.

But is it possible to either get or make a homebrew app .nro that is able to bypass the paywall of Nintendo Switch Online?

For example, it can bypass Nintendo's Account checker for Switch Online with a false certificate or something along the lines of that. Alternatively, it could block account checking and trick the device into thinking it passed?

If yes, what are the risks? I am pretty sure there is a risk of being banned. How can we avoid such risks? Would encryption work? How would such a program function?

I know I sound stupid, and I am afraid of causing problems.
In theory it's possible, Yuzu made their own online replacement, albeit short-lived. Use Lan tunneling if you don't want to pay I guess.
 

DoubleDate

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I dont understand why people are being hard on Nintendo with the online subscription thing. I understand that the how its handled at the moment is dissapointing but compared to Sony or Microsoft you are paying 17 euro's for a whole year. Also we are no longer around 2005-2016 where online was free. They moved on to something different, it surprises me that it took them so long while Sony and Microsoft were already offering online subscriptions. Nintendo is still even generous to not to charge a lot more. With time i think that their online subscription service will improve.
 
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IPolarisI

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I reacted a bit vividly, what bothers me is how similar it is to a live service... I just hate subscriptions, and would prefer if there was some kind of definitive form of payment, like a one-time thing per game or something. But having the gaming experience carved-up and resold to you in the form of micropayments is just... unhealthy.
 

Ibcap

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I dont understand why people are being hard on Nintendo with the online subscription thing. I understand that the how its handled at the moment is dissapointing but compared to Sony or Microsoft you are paying 17 euro's for a whole year. Also we are no longer around 2005-2016 where online was free. They moved on to something different, it surprises me that it took them so long while Sony and Microsoft were already offering online subscriptions. Nintendo is still even generous to not to charge a lot more. With time i think that their online subscription service will improve.
Heres a few reasons. Firstly, free online IS still a thing. On pc you never have to pay online subscriptions, unless the game is free with a sub cost like mmos. If huge pc devs with massive servers can afford it then im sure nintendo can as well. EA, Valve, Blizzard, Epic etc have servers 100x as strong as what nintendo uses but they dont charge for online. Hell, valve supplies online servers to indie devs on their platform.
Secondly, nintendo doesnt even put the money towards the people running the servers. For example, say I buy overwatch on my switch. Im now being required to pay nintendo to play a game that runs on blizzards servers. Nintendo isnt giving that money to blizzard for server upkeep, theyre pocketing it for no reason.
Thirdly, nintendo doesnt even use dedicated servers for their online games, theyre always p2p. Sony and MS can at least argue that the $60 pricetag comes from using dedicated servers for their games and because they give out lots of current gen titles for free. Nintendo gives no dedicated servers and the perk they give is 30-35 year old games that most of us already own on five other platforms.
 

Draxzelex

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Okay.
I found a method that will work.
28PCHNT
And how will Nintendo of Europe help bypass Switch online?
 
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instead of blaming you for asking this like others here do, I'll explain to you why it's not possible:

See, If you go online Nintendo checks on their servers whether your account has an active Nintendo Switch Online membership or not. We would need to hack Nintendo's servers to bypass it which is 1. strictly illegal 2. almost impossible because of today's security standards



stop whining and just answer the question. This ridiculous remark doesn't bring anyone further.
Everyone is saying this is stupid and impossible but on the 360 there was something called gold spoofing. It didn't work for most games but some like COD WaW would allow you to play online if the console claimed to have xbox live gold. If games actually checked Microsoft's network they wouldn't let you play online but for the ones that just checked the status on the console you could just make the console lie and then play some games online for free. I wonder if something similar is possible on Switch. For games like Minecraft there's no reason to make the Switch connect to NSO so maybe they implemented the check lazily.
 

fate6

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Everyone is saying this is stupid and impossible but on the 360 there was something called gold spoofing. It didn't work for most games but some like COD WaW would allow you to play online if the console claimed to have xbox live gold. If games actually checked Microsoft's network they wouldn't let you play online but for the ones that just checked the status on the console you could just make the console lie and then play some games online for free. I wonder if something similar is possible on Switch. For games like Minecraft there's no reason to make the Switch connect to NSO so maybe they implemented the check lazily.

That worked thanks to the xbl sauce being leaked privately, folks made nodes that would let anyone in and say everyone has gold.
iirc the CoD spoofs where more for anti ban.

So uh unless someone at ninty feels like tossing us a bone then dont expect anything.
 

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