Hacking Game corruption issues

MichiS97

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Hi all,
I'm writing this in complete desperation ^^

First things first: I'm using an unpatched Switch, using the latest version of Hekate to boot the latest version of Atmosphere. I'm using emuMMC and that is currently on the latest software (12.0.0)

A few months ago, I've started my third playthrough of Breath of the Wild. A few weeks back, as I just entered Death Mountain's Maw, the game just started lagging pretty badly. I didn't think much of it first but then all of a sudden everything just seemed "empty". No enemies or NPCs were spawning that I know for sure should have been there. After a few minutes in that state the game just crashed. Back in the home menu, I was asked to check the game for corrupted data. The result was that corrupted data had been found and I should re-download the game. So I simply reinstalled the NSPs (base game, updates, DLC) and everything worked flawlessly from that point on.

That is, until yesterday. Yesterday I had that exact same situation in another part of the overworld (Woodland region, near Serenne Stable). Except this time, reinstalling the game did not fix the issue. No matter what I do, as soon as I enter that part of the overworld, everything turns to shit.
The weird thing is, after each crash, I'm asked to check for corrupted data again but it doesn't find any. It takes like five minutes to do that check but it doesn't find any corrupted data and I can boot the game normally afterwards. Except that it obviously still crashes at that part of the map...
I'm using a SanDisk 256GB microSD card that I know is legitimate.

Things I've already tried:
- back up fat32 partition of SD card. Format FAT32 partition, restore backup
- back up emuMMC, format entire SD card, restore emuMMC

When I get home from work today I'll try to create an entirely new emuMMC on a different microSD and install the game there. I don't play any other games on my Switch except Pokémon and botw and I can easily back up those saves beforehand.

Do you think the issue is caused by a partially broken SD Card? Have you ever experienced anything like this?

Any support is honestly greatly appreciated!!
 

petspeed

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Maybe the NSP is bad. Try to get the game from another source.
Do you have any cheats for the game on your SD card?
What sigpatches do you use?
Try removing the Atmosphere and bootloader folders from your SD card and download Atmosphere, Hekate and sigpatches (latest versions) again.
 

MichiS97

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Maybe the NSP is bad. Try to get the game from another source.
Do you have any cheats for the game on your SD card?
What sigpatches do you use?
Try removing the Atmosphere and bootloader folders from your SD card and download Atmosphere, Hekate and sigpatches (latest versions) again.
I've tried a different NSP already, nothing's changed. I'm not using any cheats. Sigpatches cannot be the issue because then the game wouldn't work at all.
 

wiiNinja

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Have you tried checking for bad sectors in that uSD card? Things like this are really hard to debug. I would try different things to eliminate potential issues: try same game on different uSD card; may be boot directly into Atmosphere instead of through Hekate. Just some thoughts.
 

MichiS97

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Have you tried checking for bad sectors in that uSD card? Things like this are really hard to debug. I would try different things to eliminate potential issues: try same game on different uSD card; may be boot directly into Atmosphere instead of through Hekate. Just some thoughts.
Okay now I'm *really* at a loss.
I did a complete re-install of emuMMC on a fresh SD card, installed BotW from scratch and I'm still having the same issue.
I have absolutely no idea what is going on.
 

MichiS97

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Oh, I just realised I never came back to this thread. As unlikely as it sounded to me at first, it really was due to a corrupt NSP. Either the 1.6.0 update or the base game must have been corrupt
 

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