ROM Hack [Translation] Digimon World Re:Digitize Decode

Clydefrosch

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Chill out bro, i'm just stating facts, i'm not calling you names.
Curious that you insist on playing a game whose mechanics are "neither fun nor time i want to spend once more" but ok, do as you please.
Sorry, I think i mixed up condescending with berating.
like right now, it feels like you're playing dense.
there is 6 endlessly repetitive minigames. other than in the fact that you need to pay attention, there is nothing challenging about any of them, i can and i have spend hours doing them over and over. i have won the minigames, entirely and fully. and i'm over them.
those minigames are not the game. the game is everything that happens before and after those minigames. the minigames is what's used to pad out the actual game. cutting the minigame part out of the game would infinitely improve my experience with this game, an experience which i am interested in, because of the extra content of this version. but I'm willing to put that on hold in order to have more uninterrupted fun with it if someone ever gets around to create such codes.

I'd go so far and paypal someone 10 bucks for such codes.

Bounty goes to SydMontague
 
Last edited by Clydefrosch,

SydMontague

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@Clydefrosch
Code:
# Boost Training 10x
004FEC48 004F1A00
004FEC4C 41200000
004FEC50 0000003F
0014B5D0 41200000

It's not the most clean solution, but the quickest one. It uses the training boost you get from some food items, but cranks it up to 10 while also setting the timer to 60 days (irrelevant if the code it set constantly, as many cheat tools do). It also increases the maxinum for this factor, since the game for some reason limits it to 2x in vanilla.

If you want to change the factor, replace the `41200000` with the hexadecimal representation of the floating point number. You can convert it using this tool: https://www.h-schmidt.net/FloatConverter/IEEE754.html
 
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Clydefrosch

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Thanks again for working it out.
I made a few variations as instructed, so you don't have to.
The x1 code is just to reset the bonus.
Also note that there's a cap for how much a stat can grow at once, 999 for HP/MP and 99 for the rest.
For the intermediate training, x20 is enough to reach that cap for every stat except Brain with the punching game.
The x50 should make every normal training give the max growth possible.

00040000000AFC00.txt goes in SD:\cheats

[Boost Training 1x]
004FEC48 004F1A00
004FEC4C 3F800000
004FEC50 0000003F
0014B5D0 3F800000

[Boost Training 2x]
004FEC48 004F1A00
004FEC4C 40000000
004FEC50 0000003F
0014B5D0 40000000

[Boost Training 5x]
004FEC48 004F1A00
004FEC4C 40A00000
0014B5D0 40A00000

[Boost Training 10x]
004FEC48 004F1A00
004FEC4C 41200000
004FEC50 0000003F
0014B5D0 41200000

[Boost Training 20x]
004FEC48 004F1A00
004FEC4C 41A00000
004FEC50 0000003F
0014B5D0 41A00000

[Boost Training 50x]
004FEC48 004F1A00
004FEC4C 42480000
004FEC50 0000003F
0014B5D0 42480000
 
Last edited by Clydefrosch,

Guyverd

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Anyone here has the list of flag banner digimon with their appearance time?
Missing some of them.
Does the time we ask MasterTyranomon affect which flag banner digimon are going to appear?
 

Clydefrosch

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I've gotten quite a few system crashes in Floor 1 of the arena.
Anyone else getting those?
It doesn't happen all the time, but it happended three times as I began talking to guilmon to enter a battle.
 
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SydMontague

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Anyone here has the list of flag banner digimon with their appearance time?
Missing some of them.
Does the time we ask MasterTyranomon affect which flag banner digimon are going to appear?

Every of the 33 (-> 3 per area) Flag Digimon can appear at any time by re-entering the screen, however the chance for it is <= 1%.

MasterTyrannomon probably guarantees the spawn of one, not sure how that works.

I've gotten quite a few system crashes in Floor 1 of the arena.
Anyone else getting those?
It doesn't happen all the time, but it happended three times as I began talking to guilmon to enter a battle.

Got any crash log? Reports of crashes have been rare so far, so it *shouldn't* be the translation patch/game itself, at least.
 
Last edited by SydMontague,

Guyverd

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Every of the 33 (-> 3 per area) Flag Digimon can appear at any time by re-entering the screen, however the chance for it is <= 1%.

MasterTyrannomon probably guarantees the spawn of one, not sure how that works.

I need to find Rosemon, RustTyranomon and Vedamon for the medal yet don't know how to encounter them.
I need the time when I suppose to talk to MasterTyrannomon, looks like it's what determine the spawn digimon.
Wild guessing.
 

SydMontague

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I need to find Rosemon, RustTyranomon and Vedamon for the medal yet don't know how to encounter them.
I need the time when I suppose to talk to MasterTyrannomon, looks like it's what determine the spawn digimon.
Wild guessing.

Rosemon -> Desert
RustTyrannomon -> Binary Castle
Vademon -> Sunken Capital
 
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Clydefrosch

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Every of the 33 (-> 3 per area) Flag Digimon can appear at any time by re-entering the screen, however the chance for it is <= 1%.

MasterTyrannomon probably guarantees the spawn of one, not sure how that works.



Got any crash log? Reports of crashes have been rare so far, so it *shouldn't* be the translation patch/game itself, at least.

I think this is it.
I'm playing on a n3ds xl and i meant greymon, not guilmon.
 

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  • crash_dump_00000130.zip
    414 bytes · Views: 196

SydMontague

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If anyone has a New Game+ save file they could share, I'd be grateful
Or a code to play as Rina

Code:
Play as Niko
204FD4BC 00000000
004A1CDE 3063704E
004A1CE2 65722E32
204A1CE6 00000073

Play as Yuuya
204FD4BC 00000000
004A1CDE 3063704E
004A1CE2 65722E33
204A1CE6 00000073

Play as Dr. Petrov
204FD4BC 00000000
004A1CDE 3063704E
004A1CE2 65722E35
204A1CE6 00000073

Play as Taiga (Just to restore things if needed)
204FD4BC 00000000

Play as Rina
204FD4BC 00000001

Play as Mirei
204FD4BC 00000001
004A1D4E 3063704E
004A1D52 65722E34
204A1D56 00000073


Play as Lili
204FD4BC 00000001
004A1D4E 3163704E
004A1D52 65722E30
204A1D56 00000073

Play as Akiho
204FD4BC 00000001
004A1D4E 3063704E
004A1D52 65722E31
204A1D56 00000073

Or you use the respective feature of the randomizer for it -> https://github.com/SydMontague/DecodeRandomizer/
 

raxadian

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Thanks, anyone knows if the manga Digimon World Re : Digitize Encode got translated?

Unfortunately both this version and the PSP version use the PS1 Digimon World mechanics and I hate those. They are tolerable in a 2D game like the ones we had in the DS but in 3D? I have horror stories from the PS1 days.
 
Last edited by raxadian,

sergioad

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Hello, how could I stop my 3DS from asking to pudate? TBH it is kind of anoying, I wish Nintendo did not forced them

Specially with this game and Azure Striker Gunvolt
 

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