PS1/2 Cturt/FreeDVDBoot for PS1 games?

SREGGOP

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Is there something like this that allows you to play backups of PS1 games on an unmodded PS2?

bonus question: does Cturt/FreeDVDBoot allow you to play PS2 games from other regions?
 

Snomannen_kalle

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Is there something like this that allows you to play backups of PS1 games on an unmodded PS2?

bonus question: does Cturt/FreeDVDBoot allow you to play PS2 games from other regions?
As far as I'm aware, the only way to play backups of PS1 discs is with a modchip. What you can do without a chip, however, is to play backups of PS1 games through softmods. You can play games via SMB, USB (note that the PS2 are only equipped with USB1.1, and the game performance might suffer), or, if you have a phat model, internal HDD (this is what I use, and what I would recommend), using OPL and POPStarter, which can be booted with wLaunchElf (only OPL is needed for PS2, but both is needed for PS1). The compatibility isn't perfect, but it runs a large number of games (see here for a list). Instead of using the FreeDVDBoot exploit every time, you can install FMCB onto a memory card which lets you boot homebrew from the PS2 menu.

I have no experience with this myself, but you can play PS2 backups from disc by using ESR (note that you must patch your .isos first). This might let you play region-locked games as well, but I am not sure. I'm not sure on the compatibility here either
 
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SREGGOP

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do you think PS1 hardware emulation for backups on the PS2 will ever be a thing without hardware modifications?
 

zfreeman

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do you think PS1 hardware emulation for backups on the PS2 will ever be a thing without hardware modifications?
https://www.psx-place.com/threads/possibilities-with-mechacon-code-execution.33113/

"It is possible to code execute on the IOP in PS1 mode through the MechaCon. Before, this was only possible in DECKARD models.

There may be ways to work around the DEV9 or USB disabled issues. More research on this would be needed, and code execution on the IOP in PS1 mode without needing to burn a disk will make this much, much easier."

Care to add anything, @uyjulian?
 

uyjulian

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https://www.psx-place.com/threads/possibilities-with-mechacon-code-execution.33113/

"It is possible to code execute on the IOP in PS1 mode through the MechaCon. Before, this was only possible in DECKARD models.

There may be ways to work around the DEV9 or USB disabled issues. More research on this would be needed, and code execution on the IOP in PS1 mode without needing to burn a disk will make this much, much easier."

Care to add anything, @uyjulian?
Progress is still ongoing.

There isn't anything released yet…
 

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