Gaming Loadiine file to installable? //Deleted eshop game

bubulle

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Hey I have 2 games called "Bigley's revenge" and "meme run" I would like to install to my wii u, they are loadiine ready but I need them as installable. Anyone an idea?


Hi, well it's rather easy to convert loadiine to wupinstall version... all you have to do is to use this command:
java -jar NUSPacker.jar -in "c:\data loadliine folder of your game" -out "c:\your game wupsinstaller files" -encryptKeyWith "wiiu comon key"

Be sure before that to verify the file cos.xml (in the code folder) of the game you want convert , it must be at least 4kb and not 2kb ... if your cos xml is truncated , you will have to rebuid it (by inserting the missing permissions at the good place) before running this command! (otherwise the game will not work!)

If you need , i can help you to convert these two games to wupinstall format; just MP me!

Example of a truncated cos.xml issued from a loadiine format (generated by DDD):

<?xml version="1.0" encoding="utf-8"?>
<app type="complex" access="777">
<version type="unsignedInt" length="4">18</version>
<cmdFlags type="unsignedInt" length="4">0</cmdFlags>
<argstr type="string" length="4096">xxxx.rpx</argstr>
<avail_size type="hexBinary" length="4">00000000</avail_size>
<codegen_size type="hexBinary" length="4">00000000</codegen_size>
<codegen_core type="hexBinary" length="4">00000001</codegen_core>
<max_size type="hexBinary" length="4">40000000</max_size>
<max_codesize type="hexBinary" length="4">0E000000</max_codesize> <default_stack0_size type="hexBinary" length="4">00000000</default_stack0_size>
<default_stack1_size type="hexBinary" length="4">00000000</default_stack1_size>
<default_stack2_size type="hexBinary" length="4">00000000</default_stack2_size>
<default_redzone0_size type="hexBinary" length="4">00000000</default_redzone0_size>
<default_redzone1_size type="hexBinary" length="4">00000000</default_redzone1_size>
<default_redzone2_size type="hexBinary" length="4">00000000</default_redzone2_size>
<exception_stack0_size type="hexBinary" length="4">00001000</exception_stack0_size>
<exception_stack1_size type="hexBinary" length="4">00001000</exception_stack1_size>
<exception_stack2_size type="hexBinary" length="4">00001000</exception_stack2_size>
</app>


Example of the same rebuilded cos.xml: (wupinstall compatible)

<?xml version="1.0" encoding="utf-8"?>
<app type="complex" access="777">
<version type="unsignedInt" length="4">18</version>
<cmdFlags type="unsignedInt" length="4">0</cmdFlags>
<argstr type="string" length="4096">xxxx.rpx</argstr>
<avail_size type="hexBinary" length="4">00000000</avail_size>
<codegen_size type="hexBinary" length="4">00000000</codegen_size>
<codegen_core type="hexBinary" length="4">00000001</codegen_core>
<max_size type="hexBinary" length="4">40000000</max_size>
<max_codesize type="hexBinary" length="4">0E000000</max_codesize>

<permissions type="complex">
<p0 type="complex">
<group type="unsignedInt" length="4"> 1</group>
<mask type="hexBinary" length="8">000000000000FF00</mask>
</p0>
<!--BSP-->
<p1 type="complex">
<group type="unsignedInt" length="4"> 3</group>
<mask type="hexBinary" length="8">0000000000000007</mask>
</p1>
<!--DK -->
<p2 type="complex">
<group type="unsignedInt" length="4"> 9</group>
<mask type="hexBinary" length="8">FFFFFFFFFFFFFFFF</mask>
</p2>
<!--USB CLS DRV-->
<p3 type="complex">
<group type="unsignedInt" length="4">12</group>
<mask type="hexBinary" length="8">0000000000000001</mask>
</p3>
<!--UHS-->
<p4 type="complex">
<group type="unsignedInt" length="4">11</group>
<mask type="hexBinary" length="8">00000FFFFFF0FFFF</mask>
</p4>
<!--FS -->
<p5 type="complex">
<group type="unsignedInt" length="4">13</group>
<mask type="hexBinary" length="8">0000000000000011</mask>
</p5>
<!--MCP-->
<p6 type="complex">
<group type="unsignedInt" length="4">14</group>
<mask type="hexBinary" length="8">0000000000000000</mask>
</p6>
<!--NIM-->
<p7 type="complex">
<group type="unsignedInt" length="4">15</group>
<mask type="hexBinary" length="8">0000000000000003</mask>
</p7>
<!--ACT (account)-->
<p8 type="complex">
<group type="unsignedInt" length="4">16</group>
<mask type="hexBinary" length="8">0000000000000003</mask>
</p8>
<!--FPD-->
<p9 type="complex">
<group type="unsignedInt" length="4">17</group>
<mask type="hexBinary" length="8">0000000000000001</mask>
</p9>
<!--BOSS-->
<p10 type="complex">
<group type="unsignedInt" length="4">18</group>
<mask type="hexBinary" length="8">0000000000000001</mask>
</p10>
<!--ACP-->
<p11 type="complex">
<group type="unsignedInt" length="4">19</group>
<mask type="hexBinary" length="8">0000000000000001</mask>
</p11>
<!--PDM-->
<p12 type="complex">
<group type="unsignedInt" length="4">20</group>
<mask type="hexBinary" length="8">0000000000000003</mask>
</p12>
<!--AC-->
<p13 type="complex">
<group type="unsignedInt" length="4">21</group>
<mask type="hexBinary" length="8">0000000000000001</mask>
</p13>
<!--NDM-->
<p14 type="complex">
<group type="unsignedInt" length="4">22</group>
<mask type="hexBinary" length="8">0000000000000001</mask>
</p14>
<!--NSEC-->
</permissions>
<default_stack0_size type="hexBinary" length="4">00000000</default_stack0_size>
<default_stack1_size type="hexBinary" length="4">00000000</default_stack1_size>
<default_stack2_size type="hexBinary" length="4">00000000</default_stack2_size>
<default_redzone0_size type="hexBinary" length="4">00000000</default_redzone0_size>
<default_redzone1_size type="hexBinary" length="4">00000000</default_redzone1_size>
<default_redzone2_size type="hexBinary" length="4">00000000</default_redzone2_size>
<exception_stack0_size type="hexBinary" length="4">00001000</exception_stack0_size>
<exception_stack1_size type="hexBinary" length="4">00001000</exception_stack1_size>
<exception_stack2_size type="hexBinary" length="4">00001000</exception_stack2_size>
</app>

EDIT: Meme Run wupinstall version work...but for bigley's revenge i need the meta folder that is missing unfortunatly in the loadiine version !
 
Last edited by bubulle,

GameSunk

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Hey, sorry to bother but im kinda a noob on gba temp, and I was wondering if you could help me turn Bigleys Revenge and Meme Run to a wudformat so i can install it on my wii u. I'd appreciate all the help i can get!
 

bubulle

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Hey, sorry to bother but im kinda a noob on gba temp, and I was wondering if you could help me turn Bigleys Revenge and Meme Run to a wudformat so i can install it on my wii u. I'd appreciate all the help i can get!

Hi, you mean to wupinstall format i guess, not wud...?
 

Dust2dust

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Hi, well it's rather easy to convert loadiine to wupinstall version... all you have to do is to use this command:
java -jar NUSPacker.jar -in "c:\data loadliine folder of your game" -out "c:\your game wupsinstaller files" -encryptKeyWith "wiiu comon key"

Be sure before that to verify the file cos.xml (in the code folder) of the game you want convert , it must be at least 4kb and not 2kb ... if your cos xml is truncated , you will have to rebuid it (by inserting the missing permissions at the good place) before running this command! (otherwise the game will not work!)
Thank you very much, bubulle. With your tips, I was finally able to make the game Rapala Pro Bass Fishing install properly on the USB hard disk. I had tried before, with no luck... the game would freeze at the title screen. The scene release is actually Loadiine format, and not a proper wud. I don't know why it was never nuked for that reason. Anyway, it was probably dumped with DDD and was indeed missing all the permissions section in the cos.xml file. The game is not on NUS, and there is no update for it, so I couldn't get a proper cos.xml from there. I tried analyzing a few valid cos.xml files from different games and just noticed minor differences. The example you posted was the most common layout, so I took a chance and just copied and pasted the permissions section to the bad cos.xml. I then repacked with NUSPacker, and installed again with Wupinstaller. It worked on the first try! :grog:I tested the game for an hour, and it works properly. Not such a good game, but it's the only fishing game on the Wii U. Thanks again, friend, for solving this problem I had.
 
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Thank you very much, bubulle. With your tips, I was finally able to make the game Rapala Pro Bass Fishing install properly on the USB hard disk. I had tried before, with no luck... the game would freeze at the title screen. The scene release is actually Loadiine format, and not a proper wud. I don't know why it was never nuked for that reason. Anyway, it was probably dumped with DDD and was indeed missing all the permissions section in the cos.xml file. The game is not on NUS, and there is no update for it, so I couldn't get a proper cos.xml from there. I tried analyzing a few valid cos.xml files from different games and just noticed minor differences. The example you posted was the most common layout, so I took a chance and just copied and pasted the permissions section to the bad cos.xml. I then repacked with NUSPacker, and installed again with Wupinstaller. It worked on the first try! :grog:I tested the game for an hour, and it works properly. Not such a good game, but it's the only fishing game on the Wii U. Thanks again, friend, for solving this problem I had.

"Invalid input dir (T:\jdp): It's missing either the code, content or meta folder." when trying to convert to WUP installable



please help!!!


Edit: This is for Just Dance Wii U, I've copied the the "bubulle" "Example of the same rebuilded cos.xml: (wupinstall compatible)" I don't know if I am doing something wrong.
Now I'm getting this error
nuspacker.png
 
Last edited by Deleted member 429758,

Dust2dust

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"Invalid input dir (T:\jdp): It's missing either the code, content or meta folder." when trying to convert to WUP installable



please help!!!


Edit: This is for Just Dance Wii U, I've copied the the "bubulle" "Example of the same rebuilded cos.xml: (wupinstall compatible)" I don't know if I am doing something wrong.
Now I'm getting this error
View attachment 110549
Please post the content of your (ORIGINAL, before you edited it) cos.xml file, and also the name of your .rpx file, both found in the "code" folder.
 
Last edited by Dust2dust, , Reason: emphasizing original

Deleted member 429758

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Please post the content of your (ORIGINAL, before you edited it) cos.xml file, and also the name of your .rpx file, both found in the "code" folder.
I could do it!! I just copied the firsts 10 lines from the original cos.xml and replaced them for the first 10 lines in the edited cos.xml generated by "bubulle" and worked!!

Thanks both @Dust2dust and @bubulle
 

bigballs1981

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anyone know why im just getting a "?" on my wii u menu when packing wii u virtual console old school games (which arent available on NUS) and installing.
tried editing the cos.xml and inserting the permissions.
 

bubulle

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anyone know why im just getting a "?" on my wii u menu when packing wii u virtual console old school games (which arent available on NUS) and installing.
tried editing the cos.xml and inserting the permissions.

Maybe a problem with the meta folder of the loadiine version you try to pack?
 
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bigballs1981

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Maybe a problem with the meta folder of the loadiine version you try to pack?

ah yes thanks, i only have a icontex.tga in that folder, maybe there should be more files in there?

--------------------- MERGED ---------------------------

i guess i'll just have to play them through loadiine from sd, as they work fine from there.
 

TirantRex

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I CAN NOT FOR THE LIFE OF ME GET nuspACKER.JAR TO OPEN
You have to Open it with the command prompt (cmd).
Also, I cannot for the life of me find the key for Bigley's Revenge but Meme Run seemed to work (haven't tested it yet).

EDIT: Is the "-encryptKeyWith" part of the command case sensitive? As in, if you put the key in with lowercase letter rather than uppercase will it be any different?
 
Last edited by TirantRex,

ArgonUK

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Thank you very much, bubulle. With your tips, I was finally able to make the game Rapala Pro Bass Fishing install properly on the USB hard disk. I had tried before, with no luck... the game would freeze at the title screen. The scene release is actually Loadiine format, and not a proper wud. I don't know why it was never nuked for that reason. Anyway, it was probably dumped with DDD and was indeed missing all the permissions section in the cos.xml file. The game is not on NUS, and there is no update for it, so I couldn't get a proper cos.xml from there. I tried analyzing a few valid cos.xml files from different games and just noticed minor differences. The example you posted was the most common layout, so I took a chance and just copied and pasted the permissions section to the bad cos.xml. I then repacked with NUSPacker, and installed again with Wupinstaller. It worked on the first try! :grog:I tested the game for an hour, and it works properly. Not such a good game, but it's the only fishing game on the Wii U. Thanks again, friend, for solving this problem I had.

Very helpful, thank you.
 
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LucyLastic

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Sjorsmaster and anyone else.. Download "Wii U USB Helper".. Saves the farting around!!

titlekeys.ovh for key

Enjoy installed games.. Need Haxchi/CFW to run but updates and DLC are linked as well..

Only had Wii U for 2 weeks and already modded for eshop. Loadiine, and Gamecube. Wiimotes ordered for vWii modding later for Wii backups. Just ask if you need any help..

Can't promise anything but will help if I can.

OH.. Filters - Turn 3ds off.. at lower, enable regions.. I'm UK but can download and install/run USA titles. UK/USA ticked..
 
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LucyLastic

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Hey I have 2 games called "Bigley's revenge" and "meme run" I would like to install to my wii u, they are loadiine ready but I need them as installable. Anyone an idea?
Look at above post.. both games are listed.

Failedshack is user.. OK

Just grab and install the exe file.. Trust me.. ;) You'll have too many to choose from after.. lol

--------------------- MERGED ---------------------------

Look at above post.. both games are listed.

Failedshack is user.. OK

Just grab and install the exe file.. Trust me.. ;) You'll have too many to choose from after.. lol
2000 + titles.. hehe

--------------------- MERGED ---------------------------

SD cards tested and working. Sandisk 32GB SDHC, Kingston 64GB Micro SD XC and Sandisk Ultra512Gb - used as USB drive with adapter. I've got 2 Sata HDD on order.. will test with Ugreen USB adapters that I have and will post here if working.. 4TB and 2TB ordered. will let you know outcome and make/model of HDD if working. Drives are Western Digital..

--------------------- MERGED ---------------------------

Not double posting.. I wanted a separate post regarding SD cards usage with Wii U .. but you screwed it up!!!

--------------------- MERGED ---------------------------

And you did it again.. Useless effing bot!!!

--------------------- MERGED ---------------------------

Whats a double post?

--------------------- MERGED ---------------------------

I can carry on all day!

--------------------- MERGED ---------------------------

Turn this bot off

--------------------- MERGED ---------------------------

useless

--------------------- MERGED ---------------------------

--------------------- MERGED ---------------------------

pile

--------------------- MERGED ---------------------------

of

--------------------- MERGED ---------------------------

shit

--------------------- MERGED ---------------------------

lol
 
Last edited by LucyLastic,

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