A beta of Rare’s Dinosaur Planet for N64 has been dumped

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Forest of Illusion is on a roll, when it comes to uncovering gaming history. Their latest find is a copy of Dinosaur Planet for the Nintendo 64–a game that never saw an official release, as the project was moved to the Nintendo GameCube and eventually came to be known as Star Fox Adventures. They’ve dumped the game where it can be now be found online, preserving it forever. This build of Dinosaur Planet is dated December 1, 2000 and is playable, though the ending levels are reportedly unfinished and potentially unable to be completed without the use of cheats. According to Forest of Illusion, emulator compatibility with the game is spotty, leading to multiple instances of slowdown and graphical glitches, however it works fine on official hardware through flashcart use.

As a reminder, sharing links to ROMs is against the rules.

:arrow: Forest of Illusion official Twitter account
 

Worldblender

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just press start to open the pause menu and there should be a save option right there. alternatively you could just use an emulators save state function.
c-left (or right stick left) are your spells. you scroll through them by pressing c-left again and you press a to confirm. you should then automatically be aiming whatevery spell you selected and you can press a again to shoot.
c-right are your items. again press the same button to scroll through and press a to use them.
c-down are trickys abilities. he can dig up burried items for example. you need to feed him blue mushrooms from time to time so he can keep using his abilities.


a bug that happened to me a few times forced me into using the fire spell with no obvious way to cancel out of it. the left trigger (or whatever you bound the n64 z trigger to) helped out there
Okay, I'm getting there after I reconfigured my controller buttons. I'm now trying to figure out how to use the warp crystal. I'm still on the part where I play as Krystal and not Fox.
 

ut2k4master

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Okay, I'm getting there after I reconfigured my controller buttons. I'm now trying to figure out how to use the warp crystal. I'm still on the part where I play as Krystal and not Fox.
when youre back at the starting area with the flying ship, walk up the stairs, aim at the hole in the ground (hold z trigger/left trigger), open the item menu with c-right, scroll to the warp crystal and select it with a
 

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I'm also using RetroArch 1.9.0 with the ParaLLEl core enabled. For some off reason I can't get the game in true fullscreen. I have black bars on the sides of the screen. Can someone help me fix this to get true fullscreen?
 

Worldblender

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when youre back at the starting area with the flying ship, walk up the stairs, aim at the hole in the ground (hold z trigger/left trigger), open the item menu with c-right, scroll to the warp crystal and select it with a

Yeah, I would've figured that out, but I'm still at the chamber part with Randorm, with seemingly no way to get out. The electric barriers are now on all the time, and I can't figure out how to disable them (I'm not sure if using a spell would work here).

I'm also using RetroArch 1.9.0 with the ParaLLEl core enabled. For some off reason I can't get the game in true fullscreen. I have black bars on the sides of the screen. Can someone help me fix this to get true fullscreen?
The video resolution and possibly other display options can help you. I haven't needed to use fullscreen mode since I use two FHD (1920x1080) monitors.
 

ut2k4master

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Yeah, I would've figured that out, but I'm still at the chamber part with Randorm, with seemingly no way to get out. The electric barriers are now on all the time, and I can't figure out how to disable them (I'm not sure if using a spell would work here).

use the fire spell and aim at the buttons with the yellow circles on them on the walls above the lasers
 

Worldblender

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use the fire spell and aim at the buttons with the yellow circles on them on the walls above the lasers
Finally, I managed to figure out that part, and actually reached the point where I get to play as Fox (still referred to as Sabre's Adventure). However, I did run into the bug where he falls into an endless void very shortly. It just causes the emulator to freeze, requiring an emulator reset. Which options can I configure for the emulator to allow me to continue?
 

PrinceRikei

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The video resolution and possibly other display options can help you. I haven't needed to use fullscreen mode since I use two FHD (1920x1080) monitors.[/QUOTE]
I changed the video resolution to widescreen and it still didn't help.

--------------------- MERGED ---------------------------

Thanks
 
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ut2k4master

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Finally, I managed to figure out that part, and actually reached the point where I get to play as Fox (still referred to as Sabre's Adventure). However, I did run into the bug where he falls into an endless void very shortly. It just causes the emulator to freeze, requiring an emulator reset. Which options can I configure for the emulator to allow me to continue?
its pretty late here, i can tell you tomorrow what my settings are if no one else has until then

I changed the video resolution to widescreen and it still didn't help.
I still get black borders on the side of the screens. How do I change it?
it might not work with lle graphics plugins?
 
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Worldblender

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its pretty late here, i can tell you tomorrow what my settings are if no one else has until then
I've tried to set the player one pak to memory, but I'm not sure if that will work. If that doesn't solve the problem, I won't be able to continue until someone tells me what I can do to resolve the void falling issue.
 

Jonna

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I've tried to set the player one pak to memory, but I'm not sure if that will work. If that doesn't solve the problem, I won't be able to continue until someone tells me what I can do to resolve the void falling issue.
I'll just tell you what I'm using, as it works no problem

Retroarch, Mupen64Plus Core, default/auto video plugin, fullscreen
 

CeeDee

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Seems to me like this version is just after conversion to Star Fox kicked in. I don't know where you all are coming from with the "This isn't the real Dinosaur Planet" bit, this is pretty darn close to what the original was meant to be, but with preliminary work done with swapping Sabre to Fox McCloud. And I don't doubt someone will convert Fox back to Sabre sooner than later.
 

Worldblender

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I'll just tell you what I'm using, as it works no problem

Retroarch, Mupen64Plus Core, default/auto video plugin, fullscreen

It's mostly the same as yours, but I'm not using fullscreen, and I chose to use ParaLLEl, which is based on Mupen64Plus. So I set the player one pak to memory (it's not the default; it's actually none), and I did not run into the issue earlier. Finally I can continue once more! :)
 

Jonna

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It's mostly the same as yours, but I'm not using fullscreen, and I chose to use ParaLLEl, which is based on Mupen64Plus. So I set the player one pak to memory (it's not the default; it's actually none), and I did not run into the issue earlier. Finally I can continue once more! :)
Good to hear! I initially used ParaLLEl, but switched to Mupen64Plus when there were some graphical glitches already occurring right on the menu and initial cut-scene.
 

Worldblender

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Good to hear! I initially used ParaLLEl, but switched to Mupen64Plus when there were some graphical glitches already occurring right on the menu and initial cut-scene.
Well, I was going to say about the menu screens making it hard for me to see some info. I guess I'm going to have to do like you for the rest of the playable game.
 
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