Homebrew Discussion Switchroot: HOS partiton on exfat?

grabman

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Love your channel bro, good stuff! My USB-c port is already occupied by a USB-c BT transceiver and I love it.
If weren't spinning our wheels, new adaptions and iterations of stuff we use wouldn't surface.
In your case, If you really accepted the old way of thinking, how could you ever find a way to decrypt those emu files, bet those wheels where spinning pretty hard. Just a thought.

Anyway, since I now know what needs to be done I have contemplate if it's worth the time I need to invest.

i think it's just a usage preference at end of day. I have 5 usb ports. You have 1. I have ability to choose. You are denying yourself abilities. My screen really big.

Your screen can go with you...

It's all about abilities at the end of day. I like options...
 

jacobsson

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i think it's just a usage preference at end of day. I have 5 usb ports. You have 1. I have ability to choose. You are denying yourself abilities. My screen really big.

Your screen can go with you...

It's all about abilities at the end of day. I like options...
I got a nice third-party dock w/ extra ports, I just never find myself using it, probably because that space is occupied by family members. My switch is 99.9% in handheld mode so I agree, it's all a matter of preference. When it comes the PS4 I think we're more in tune though.
 
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grabman

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I got a nice third-party dock w/ extra ports, I just never find myself using it, probably because that space is occupied by family members. My switch is 99.9% in handheld mode so I agree, it's all a matter of preference. When it comes the PS4 I think we're more in tune though.

I legit gave you your answer. It's just the way you use your switch means you can't use it. All I can do is lead the horse to water. I cannot make the horse drink.

This post has nothing to do with ps4. But you are wrong there as well.

The 2 months I spent were not spinning wheels. You are refusing to accept the limitations of your situation. I constantly tried new things.

You are insane spinning wheels here.

In the situation on ps4 I am just constantly attacking (you are insane because you are not changing methods whereas I was. Def of insanity. Trying the same things expecting different results. Believe me I know. SOMETIMES IT DOES WORK HAHAHAHA)

But the major reason why you are wrong is because you don't understand what I did in that case. The textbook answer was to decrypt the files. What actually worked was a hodgepodge of decrypted and encrypted. Making what I did quite unique. To my knowledge the world's first fpkg built with encrypted files. Essentially insanity. Doing what I wasn't supposed to worked. Though it's rather confusing. It will lose many in terms of keeping up with the method of attack that was eventually successful.

Just saying.
 
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jacobsson

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@grabman Thank you for the reply. I don't think I'll be needing leading to the water, but don't get me wrong I do appreciate your point of view. A couple of posts up I just figured out what the actual problem was, how it could be solved. Figuring this out was the end goal of this thread.
If I would to implement it that would be for another thread. Judging by the amount of time I'll be needing for setting up build tools and dev environment I'm doubtful I will (been there many times before).
For now I'll probably just use the android partition for rom storage, which I my case would be the next best thing so I'm actually fine with it.

In the end of the day you and me want different things, you want your media storage portable, I want my system portable. I'll be keeping that port free for my low-profile bt tranciever or for charging when needed.
 
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Basketto

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You say your problem is to emulate GC/Wii games
1. Gc games are all approx 1.4gb in size you, you dont need Exfat
2. Wii games can be converted to Wbfs, 90% will be under 4 gigs, the ones that aren’t will run incredibly poorly either way.
 

jacobsson

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You say your problem is to emulate GC/Wii games
1. Gc games are all approx 1.4gb in size you, you dont need Exfat
2. Wii games can be converted to Wbfs, 90% will be under 4 gigs, the ones that aren’t will run incredibly poorly either way.
Thanks for the tip and info, very useful! For now I'm using the Android partition for rom storage, but compressing the roms is still a welcome procedure for saving space on the SD card. Same goes for CHD compression for Dreamcast, haven't looked into if Redream likes that though.
 
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Basketto

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Thanks for the tip and info, very useful! For now I'm using the Android partition for rom storage, but compressing the roms is still a welcome procedure for saving space on the SD card. Same goes for CHD compression for Dreamcast, haven't looked into if Redream likes that though.

Very welcome.
Redream works with CHD well, in fact games run quite a bit better than Reicast for some(although many reach fullspeed in Reicast anyway). Compatability is a fair bit better on Redream aswell, literally the only downside is you need to pay a few dollars to play in HD.
As a sidenote, Duckstation also supports CHD format now, if your looking for playstation emulation.
 
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jacobsson

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Very welcome.
Redream works with CHD well, in fact games run quite a bit better than Reicast for some(although many reach fullspeed in Reicast anyway). Compatability is a fair bit better on Redream aswell, literally the only downside is you need to pay a few dollars to play in HD.
As a sidenote, Duckstation also supports CHD format now, if your looking for playstation emulation.

That's awesome. I actually did pay for a license early on, from a developers perspective it was easy to see Anthony had great ambitions for the project, only major thing missing is CE game support if I'm not mistaking? Actually haven't had the pleasure to test out Duckstation yet, but it sure look like it's in the same high standard as Redream. Thanks for sharing!

EDIT: Yep, here's the gitlab issue for anyone interested in CE games compatiblity
 
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Basketto

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That's awesome. I actually did pay for a license early on, from a developers perspective it was easy to see Anthony had great ambitions for this project, only major thing missing is CE game support if I'm not mistaking? Actually haven't had the pleasure to test out Duckstation yet, but it sure look like it's in the same high standard as Redream. Thanks for sharing!

I think windows CE games do run, but just work poorly. I’m think its the same case in Reicast the last time i tested it.
 
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wakabayashy

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Love your channel bro, good stuff! My USB-c port is already occupied by a USB-c BT transceiver and I love it.
If weren't spinning our wheels, new adaptions and iterations of stuff we use wouldn't surface.
In your case, If you really accepted the old way of thinking, how could you ever find a way to decrypt those emu files, bet those wheels where spinning pretty hard. Just a thought.

Anyway, since I now know what needs to be done I have contemplate if it's worth the time I need to invest.

intersting! I've gave up switchroot cause fat32 format, if you manage to run it with exfat, please let us know

good luck
 

RosePetals

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Hi guys and gals.
First: Let's skip the "no you can't" or "exfat is super dangerous" -replies for now (been using exfat for years), I'd appreciate if we kept the discussion on subject :)

Goal: My goal is to have a neat little dongle-less setup focused on emulation w/ triple boot: HOS, Android and Linux from one SD-card which is now setup on a 512GB card.

Problem: Since I'm planning to emulate GC/Wii and many games are 4GB+ which is the limit of fat32, (as soon as I format HOS to exfat it can no longer boot into Android or Linux).

Question: Is there anyway I can have my HOS partition formatted to exfat and still keep the Switchroot boot intact?
If not, how come?

Thank you!
--------------------------------------------------------------------------------------
TLDR: Possible solution for exFat support for those interested:
For anyone interested in pursuing this further, I'll quote my post further down:

Merging or implementing his changes into the official repo and rebuilding switch-root might be your best bet.
Did you ever end up building the switch-root that supports exFAT?
 

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