Homebrew WIP EdiZon SE : Advance memory trainer and pointer seacher for switch

Have you used EdiZon SE?

  • No

    Votes: 31 14.2%
  • Yes, I love it, keep doing that you are doing

    Votes: 135 61.9%
  • Yes, I like it but I wish you spend more time with the UI, stop adding features

    Votes: 26 11.9%
  • Yes, but I have given up, it's too hard to use

    Votes: 26 11.9%

  • Total voters
    218

TomSwitch

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FWIW, I deleted ovlloader before I even used your SE version. Started getting crashes just playing games after upgrading AMS and Hekate. I didn’t even update to 11.0.1; just 11.0.0 because I use SX from time to time.
I was told there is extra sysmodule from Nintendo starting from 11. Do you mean SE start crashing when you use it or games crash on it's own? One good data point for me would be if nightly also crash. I have increased buffer size significantly but if nightly also crash then even if I reduce those buffers back to the level of nightly it also won't help.

My personal experience is HOS 10 allows much more sysmodules to be loaded.
 
Last edited by TomSwitch,

urherenow

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I was told there is extra sysmodule from Nintendo starting from 11. Do you mean SE start crashing when you use it or games crash on it's own? One good data point for me would be if nightly also crash. I have increased buffer size significantly but if nightly also crash then even if I reduce those buffers back to the level of nightly it also won't help.

My personal experience is HOS 10 allows much more sysmodules to be loaded.
No, sorry for the confusion. I meant I was getting crashes simply playing games, and before I tried using Edizon SE. The crashes stopped when I deleted ovlloader (so no tesla and whatnot). Edizon SE had nothing to do with it.

I have run into a few quirks with Edizon SE though. And I'm strictly using it via home-press -> Album (hbl) -> Edizon SE. I haven't exactly nailed any of the quirks down to specifics so I have nothing to present you that would look like a proper bug report. I've had a crash or two in Dragon Quest XI (currently the only game I'm playing... when I'm on my Switch). Also things with the Edizon SE menus, such as no cheat list on the bottom-left or options listed at the bottom (just a blank black square, but the top row of panels are on screen)). I haven't taken the time to make repeatable steps to get there, but then I have to remember the button combination to exit in the way that forces the config screen thingy on next launch, so I can get back to what I was doing.
 
Last edited by urherenow,

dsrules

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https://github.com/tomvita/EdiZon-SE/releases/tag/3.8.08

For people who like to explore and have a preview of what might be coming.
Is there any special settings/files required to get this running?
All I get is "No cheats available for this game" and not able to do any cheat searching?
Everything works fine on the regular Edizon version.
edizonse3808.jpg
 

urherenow

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Is there any special settings/files required to get this running?
All I get is "No cheats available for this game" and not able to do any cheat searching?
Everything works fine on the regular Edizon version.
View attachment 242985
Yup. That’s the bug I run into but can’t figure out exact steps to make it happen every time. Try the - button to download a new database. If that doesn’t work, there is a button combination that closes Edizon in a way that forces it’s config screen to open the next time you launch it. It’ll be a bit before I can get that button combo for you...
 

dsrules

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Yup. That’s the bug I run into but can’t figure out exact steps to make it happen every time. Try the - button to download a new database. If that doesn’t work, there is a button combination that closes Edizon in a way that forces it’s config screen to open the next time you launch it. It’ll be a bit before I can get that button combo for you...
I was able to see the cheats after I ran the original Edizon cheat menu then open Edizon SE, but it still doesn't has the cheat searching function menu
 

urherenow

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I was able to see the cheats after I ran the original Edizon cheat menu then open Edizon SE, but it still doesn't has the cheat searching function menu
Yep. You're in Easy mode.

1) Press "-" for the database update screen.

See the bottom left that makes you think you should press X for Easy mode? That's what I thought. And I was wrong. It means you are IN easy mode.

2) Press X

3) Press B

Now you have all the cool options at the bottom. For more advanced config stuff, hold R while closing with the B button, while in this expert mode. Open it again, and you'll see more config stuff (and a second page if you click the R stick).

Use B to exit this part of the config.
 
Last edited by urherenow,

dsrules

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Yep. You're in Easy mode.

1) Press "-" for the database update screen.

See the bottom left that makes you think you should press X for Easy mode? That's what I thought. And I was wrong. It means you are IN easy mode.

2) Press X

3) Press B

Now you have all the cool options at the bottom. For more advanced config stuff, hold R while closing with the B button, while in this expert mode. Open it again, and you'll see more config stuff (and a second page if you click the R stick).

Use B to exit this part of the config.
I went into the Check for update menu before, but maybe I overlooked it or not sure what Easy Mode means.
Now, it is all good :)
 

TomSwitch

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Made with EdiZon SE 3.8.10 beta1 pointer searcher

Arcanoid Breakout
TID: 0100E53013E1C000
BID: C51E03F482A8A346

[Loose one ball to have 99]
580F0000 023953C8
580F1000 00000058
580F1000 000000D8
580F1000 00000030
580F1000 00000040
580F1000 00000050
580F1000 00000070
580F1000 00000028
580F1000 00000050
780F0000 00000038
640F0000 00000000 00000064
 
Last edited by TomSwitch,

Smoker1

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Made with EdiZon SE 3.8.10 beta1 pointer searcher

Arcanoid Breakout
TID: 0100E53013E1C000
BID: C51E03F482A8A346

[Loose one ball to have 99]
580F0000 023953C8
580F1000 00000058
580F1000 000000D8
580F1000 00000030
580F1000 00000040
580F1000 00000050
580F1000 00000070
580F1000 00000028
580F1000 00000050
780F0000 00000038
640F0000 00000000 00000064
Not sure why, it crashed on me going to the next Level. Then I just Enabled it to get it to work, then Disabled it. Worked good. But when you go to the next Level, it returns to 3 Lives
 

TomSwitch

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Made with EdiZon SE 3.8.10 beta1 pointer searcher
enable code at character selection screen, screen won't change but you will have her when the game starts,
when the code works moving up/down to select character the name will remain as scott while the picture stuck between ramona and wallace


Scott Pilgrim vs The World: The Game
TID: 0100394011C30000
BID: 064F1988133C54DB


[Have Knives Chau]
580F0000 019205D8
580F1000 00000008
580F1000 00000100
580F1000 00000028
580F1000 00000038
580F1000 00000040
580F1000 00000008
580F1000 00000038
580F1000 00000000
780F0000 00000001
640F0000 00000000 00000028

[Alternate code]
580F0000 019205D8
580F1000 000000A8
580F1000 00000050
580F1000 00000028
580F1000 00000038
580F1000 00000040
580F1000 00000008
580F1000 00000038
580F1000 00000000
780F0000 00000001
640F0000 00000000 00000028
 
Last edited by TomSwitch,
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TomSwitch

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Not sure why, it crashed on me going to the next Level. Then I just Enabled it to get it to work, then Disabled it. Worked good. But when you go to the next Level, it returns to 3 Lives
Every time you get 3 lives at the start. The code works when you loose one live so you will always see 3 lives at the start. The code probably hack some wrong memory while changing level. I have encounter crash too.
 
Last edited by TomSwitch,
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urherenow

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[Have Knives Chau]
580F0000 019205D8
580F1000 00000008
580F1000 00000100
580F1000 00000028
580F1000 00000038
580F1000 00000040
580F1000 00000008
580F1000 00000038
580F1000 00000000
780F0000 00000001
640F0000 00000000 00000028
Someone mind pointing me to a guide for this code format? I need a refresher. Looking at it now, I can’t figure out why all the repeat numbers. This one has 8 jumps from main, or something? And even though this code working would suggest in my mind that the jumps follow the same pattern from main every time, you can’t just jump directly to the end, after finding the (presumably) randomized beginning?

yea... I’m lost. I usually just find numbers (items, gold, etc) and edit them in RAM.
 

Smoker1

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Every time you get 3 lives at the start. The code works when you loose one live so you will always see 3 lives at the start. The code probably hack some wrong memory while changing level. I have encounter crash too.
Actually, I had the Code off, and encountered a Crash. So thinking it causes those randomly at times
 

TomSwitch

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Actually, I had the Code off, and encountered a Crash. So thinking it causes those randomly at times
The longer the chain the more likely the code is coincidental (like you meet someone every day on your way to work without planning to meet). Coincidental code has chance to end up with an address that is wrong some of the time (This person you almost see everyday on your way to work but you can't count on meeting this person as much as if you have arranged to meet). This is a hazard with all codes but higher chance with long ones.

--------------------- MERGED ---------------------------

Someone mind pointing me to a guide for this code format? I need a refresher. Looking at it now, I can’t figure out why all the repeat numbers. This one has 8 jumps from main, or something? And even though this code working would suggest in my mind that the jumps follow the same pattern from main every time, you can’t just jump directly to the end, after finding the (presumably) randomized beginning?

yea... I’m lost. I usually just find numbers (items, gold, etc) and edit them in RAM.
This is like the amazing race. You have to get the clue then go to the next spot. You can't go straight to the final spot as you have no clue about it. The longer the journey the more likely you get lost along the way.
 
Last edited by TomSwitch,

MikeNeedsAssistance

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how would I search hex values in this? thanks for any help.

like say I wanna search 880078008800970F70040000B0230000E01B000010140000802B000050330000, which would be a string of values I wish to edit. how would I do that?

is there any way to straight up view the memory of a game and jump around to different values and edit? like how cheat engine has the memory viewer.
 
Last edited by MikeNeedsAssistance,

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